Apply style fix pt3

This commit is contained in:
Antz 2020-01-13 10:14:05 +00:00
parent 1392c131e7
commit d93dbd95fe
191 changed files with 9851 additions and 676 deletions

View file

@ -282,7 +282,9 @@ bool WorldSession::Update(PacketFilter& updater)
}
}
else if (_player->IsInWorld())
{ ExecuteOpcode(opHandle, packet); }
{
ExecuteOpcode(opHandle, packet);
}
// lag can cause STATUS_LOGGEDIN opcodes to arrive after the player started a transfer
@ -306,9 +308,13 @@ bool WorldSession::Update(PacketFilter& updater)
LogUnexpectedOpcode(packet, "the player has not logged in yet");
}
else if (_player->IsInWorld())
{ LogUnexpectedOpcode(packet, "the player is still in world"); }
{
LogUnexpectedOpcode(packet, "the player is still in world");
}
else
{ ExecuteOpcode(opHandle, packet); }
{
ExecuteOpcode(opHandle, packet);
}
break;
case STATUS_AUTHED:
// prevent cheating with skip queue wait
@ -471,7 +477,9 @@ void WorldSession::LogoutPlayer(bool Save)
}
}
else if ((*itr)->GetTypeId() == TYPEID_PLAYER)
{ aset.insert((Player*)(*itr)); }
{
aset.insert((Player*)(*itr));
}
}
_player->SetPvPDeath(!aset.empty());
@ -758,7 +766,9 @@ void WorldSession::SendSetPhaseShift(uint32 phaseMask, uint16 mapId)
void WorldSession::SendSetPhaseShift(std::set<uint32> const& phaseIds, std::set<uint32> const& terrainswaps)
{
if (PlayerLoading())
{
return;
}
ObjectGuid guid = _player->GetObjectGuid();
@ -863,7 +873,9 @@ void WorldSession::LoadAccountData(QueryResult* result, uint32 mask)
m_accountData[i] = AccountData();
if (!result)
{
return;
}
do
{
@ -915,7 +927,9 @@ void WorldSession::SetAccountData(AccountDataType type, time_t time_, const std:
{
// _player can be NULL and packet received after logout but m_GUID still store correct guid
if (!m_GUIDLow)
{
return;
}
static SqlStatementID delId;
static SqlStatementID insId;
@ -1038,12 +1052,16 @@ void WorldSession::SaveTutorialsData()
void WorldSession::ReadAddonsInfo(ByteBuffer &data)
{
if (data.rpos() + 4 > data.size())
{
return;
}
uint32 size;
data >> size;
if (!size)
{
return;
}
if (size > 0xFFFFF)
{
@ -1071,7 +1089,9 @@ void WorldSession::ReadAddonsInfo(ByteBuffer &data)
// check next addon data format correctness
if (addonInfo.rpos() + 1 > addonInfo.size())
{
return;
}
addonInfo >> addonName;
@ -1182,7 +1202,9 @@ void WorldSession::ExecuteOpcode(OpcodeHandler const& opHandle, WorldPacket* pac
{
#ifdef ENABLE_ELUNA
if (!sEluna->OnPacketReceive(this, *packet))
{
return;
}
#endif /* ENABLE_ELUNA */
// need prevent do internal far teleports in handlers because some handlers do lot steps