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[7135] Implement support for single taxi master with different path for teams.
Side effect: quest taxi flights (without mount id provided) will impossible start from normal taxi master. But for its expected starting from scripts. Signed-off-by: VladimirMangos <vladimir@getmangos.com>
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4 changed files with 7 additions and 7 deletions
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@ -409,7 +409,7 @@ class ObjectMgr
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uint32 GetPlayerAccountIdByGUID(const uint64 &guid) const;
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uint32 GetPlayerAccountIdByPlayerName(const std::string& name) const;
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uint32 GetNearestTaxiNode( float x, float y, float z, uint32 mapid );
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uint32 GetNearestTaxiNode( float x, float y, float z, uint32 mapid, uint32 team );
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void GetTaxiPath( uint32 source, uint32 destination, uint32 &path, uint32 &cost);
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uint16 GetTaxiMount( uint32 id, uint32 team );
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void GetTaxiPathNodes( uint32 path, Path &pathnodes, std::vector<uint32>& mapIds );
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