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- Updated unit dynamic flags enum.
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4 changed files with 13 additions and 11 deletions
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@ -716,7 +716,7 @@ void Object::BuildValuesUpdate(uint8 updatetype, ByteBuffer * data, UpdateMask *
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if(!target->isAllowedToLoot((Creature*)this))
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*data << (m_uint32Values[ index ] & ~UNIT_DYNFLAG_LOOTABLE);
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else
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*data << (m_uint32Values[ index ] & ~UNIT_DYNFLAG_OTHER_TAGGER);
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*data << (m_uint32Values[ index ] & ~UNIT_DYNFLAG_TAPPED);
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}
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else
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{
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