[7779] Sort achievement criteria switch cases.

This commit is contained in:
VladimirMangos 2009-05-06 01:02:08 +04:00
parent b27694f88b
commit da04a946e7
2 changed files with 12 additions and 12 deletions

View file

@ -1246,14 +1246,15 @@ bool AchievementMgr::IsCompletedCriteria(AchievementCriteriaEntry const* achieve
} }
case ACHIEVEMENT_CRITERIA_TYPE_REACH_SKILL_LEVEL: case ACHIEVEMENT_CRITERIA_TYPE_REACH_SKILL_LEVEL:
return progress->counter >= achievementCriteria->reach_skill_level.skillLevel; return progress->counter >= achievementCriteria->reach_skill_level.skillLevel;
case ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LEVEL:
return progress->counter >= (achievementCriteria->learn_skill_level.skillLevel * 75);
case ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_ACHIEVEMENT: case ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_ACHIEVEMENT:
return progress->counter >= 1; return progress->counter >= 1;
case ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST_COUNT: case ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST_COUNT:
return progress->counter >= achievementCriteria->complete_quest_count.totalQuestCount; return progress->counter >= achievementCriteria->complete_quest_count.totalQuestCount;
case ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUESTS_IN_ZONE: case ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUESTS_IN_ZONE:
return progress->counter >= achievementCriteria->complete_quests_in_zone.questCount; return progress->counter >= achievementCriteria->complete_quests_in_zone.questCount;
case ACHIEVEMENT_CRITERIA_TYPE_DAMAGE_DONE:
case ACHIEVEMENT_CRITERIA_TYPE_HEALING_DONE:
return progress->counter >= achievementCriteria->healing_done.count;
case ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST: case ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST:
return progress->counter >= achievementCriteria->complete_daily_quest.questCount; return progress->counter >= achievementCriteria->complete_daily_quest.questCount;
case ACHIEVEMENT_CRITERIA_TYPE_FALL_WITHOUT_DYING: case ACHIEVEMENT_CRITERIA_TYPE_FALL_WITHOUT_DYING:
@ -1268,10 +1269,10 @@ bool AchievementMgr::IsCompletedCriteria(AchievementCriteriaEntry const* achieve
return progress->counter >= achievementCriteria->cast_spell.castCount; return progress->counter >= achievementCriteria->cast_spell.castCount;
case ACHIEVEMENT_CRITERIA_TYPE_LEARN_SPELL: case ACHIEVEMENT_CRITERIA_TYPE_LEARN_SPELL:
return progress->counter >= 1; return progress->counter >= 1;
case ACHIEVEMENT_CRITERIA_TYPE_LOOT_TYPE:
return progress->counter >= achievementCriteria->loot_type.lootTypeCount;
case ACHIEVEMENT_CRITERIA_TYPE_OWN_ITEM: case ACHIEVEMENT_CRITERIA_TYPE_OWN_ITEM:
return progress->counter >= achievementCriteria->own_item.itemCount; return progress->counter >= achievementCriteria->own_item.itemCount;
case ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LEVEL:
return progress->counter >= (achievementCriteria->learn_skill_level.skillLevel * 75);
case ACHIEVEMENT_CRITERIA_TYPE_USE_ITEM: case ACHIEVEMENT_CRITERIA_TYPE_USE_ITEM:
return progress->counter >= achievementCriteria->use_item.itemCount; return progress->counter >= achievementCriteria->use_item.itemCount;
case ACHIEVEMENT_CRITERIA_TYPE_LOOT_ITEM: case ACHIEVEMENT_CRITERIA_TYPE_LOOT_ITEM:
@ -1289,11 +1290,12 @@ bool AchievementMgr::IsCompletedCriteria(AchievementCriteriaEntry const* achieve
case ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED_ON_LOOT: case ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED_ON_LOOT:
case ACHIEVEMENT_CRITERIA_TYPE_ROLL_GREED_ON_LOOT: case ACHIEVEMENT_CRITERIA_TYPE_ROLL_GREED_ON_LOOT:
return progress->counter >= achievementCriteria->roll_greed_on_loot.count; return progress->counter >= achievementCriteria->roll_greed_on_loot.count;
case ACHIEVEMENT_CRITERIA_TYPE_HK_CLASS:
return progress->counter >= achievementCriteria->hk_class.count;
case ACHIEVEMENT_CRITERIA_TYPE_HK_RACE:
return progress->counter >= achievementCriteria->hk_race.count;
case ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE: case ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE:
return progress->counter >= achievementCriteria->do_emote.count; return progress->counter >= achievementCriteria->do_emote.count;
case ACHIEVEMENT_CRITERIA_TYPE_DAMAGE_DONE:
case ACHIEVEMENT_CRITERIA_TYPE_HEALING_DONE:
return progress->counter >= achievementCriteria->healing_done.count;
case ACHIEVEMENT_CRITERIA_TYPE_EQUIP_ITEM: case ACHIEVEMENT_CRITERIA_TYPE_EQUIP_ITEM:
return progress->counter >= achievementCriteria->equip_item.count; return progress->counter >= achievementCriteria->equip_item.count;
case ACHIEVEMENT_CRITERIA_TYPE_MONEY_FROM_QUEST_REWARD: case ACHIEVEMENT_CRITERIA_TYPE_MONEY_FROM_QUEST_REWARD:
@ -1308,14 +1310,12 @@ bool AchievementMgr::IsCompletedCriteria(AchievementCriteriaEntry const* achieve
return progress->counter >= achievementCriteria->learn_skillline_spell.spellCount; return progress->counter >= achievementCriteria->learn_skillline_spell.spellCount;
case ACHIEVEMENT_CRITERIA_TYPE_WIN_DUEL: case ACHIEVEMENT_CRITERIA_TYPE_WIN_DUEL:
return progress->counter >= achievementCriteria->win_duel.duelCount; return progress->counter >= achievementCriteria->win_duel.duelCount;
case ACHIEVEMENT_CRITERIA_TYPE_LOOT_TYPE:
return progress->counter >= achievementCriteria->loot_type.lootTypeCount;
case ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LINE: case ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LINE:
return progress->counter >= achievementCriteria->learn_skill_line.spellCount; return progress->counter >= achievementCriteria->learn_skill_line.spellCount;
case ACHIEVEMENT_CRITERIA_TYPE_EARN_HONORABLE_KILL: case ACHIEVEMENT_CRITERIA_TYPE_EARN_HONORABLE_KILL:
return progress->counter >= achievementCriteria->honorable_kill.killCount; return progress->counter >= achievementCriteria->honorable_kill.killCount;
case ACHIEVEMENT_CRITERIA_TYPE_HK_CLASS:
return progress->counter >= achievementCriteria->hk_class.count;
case ACHIEVEMENT_CRITERIA_TYPE_HK_RACE:
return progress->counter >= achievementCriteria->hk_race.count;
// handle all statistic-only criteria here // handle all statistic-only criteria here
case ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_BATTLEGROUND: case ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_BATTLEGROUND:

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__ #ifndef __REVISION_NR_H__
#define __REVISION_NR_H__ #define __REVISION_NR_H__
#define REVISION_NR "7778" #define REVISION_NR "7779"
#endif // __REVISION_NR_H__ #endif // __REVISION_NR_H__