[7746] Add const attribute to Player::SendInitialActionButtons.

This commit is contained in:
AlexDereka 2009-05-03 22:44:08 +04:00
parent 27fabf7ace
commit da9f94637a
3 changed files with 3 additions and 3 deletions

View file

@ -5370,7 +5370,7 @@ int16 Player::GetSkillTempBonusValue(uint32 skill) const
return 0; return 0;
} }
void Player::SendInitialActionButtons() void Player::SendInitialActionButtons() const
{ {
sLog.outDetail( "Initializing Action Buttons for '%u'", GetGUIDLow() ); sLog.outDetail( "Initializing Action Buttons for '%u'", GetGUIDLow() );

View file

@ -1436,7 +1436,7 @@ class MANGOS_DLL_SPEC Player : public Unit
bool addActionButton(uint8 button, uint16 action, uint8 type, uint8 misc); bool addActionButton(uint8 button, uint16 action, uint8 type, uint8 misc);
void removeActionButton(uint8 button); void removeActionButton(uint8 button);
void SendInitialActionButtons(); void SendInitialActionButtons() const;
PvPInfo pvpInfo; PvPInfo pvpInfo;
void UpdatePvP(bool state, bool ovrride=false); void UpdatePvP(bool state, bool ovrride=false);

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__ #ifndef __REVISION_NR_H__
#define __REVISION_NR_H__ #define __REVISION_NR_H__
#define REVISION_NR "7745" #define REVISION_NR "7746"
#endif // __REVISION_NR_H__ #endif // __REVISION_NR_H__