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[7746] Add const attribute to Player::SendInitialActionButtons.
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3 changed files with 3 additions and 3 deletions
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@ -5370,7 +5370,7 @@ int16 Player::GetSkillTempBonusValue(uint32 skill) const
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return 0;
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return 0;
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}
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}
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void Player::SendInitialActionButtons()
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void Player::SendInitialActionButtons() const
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{
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{
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sLog.outDetail( "Initializing Action Buttons for '%u'", GetGUIDLow() );
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sLog.outDetail( "Initializing Action Buttons for '%u'", GetGUIDLow() );
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@ -1436,7 +1436,7 @@ class MANGOS_DLL_SPEC Player : public Unit
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bool addActionButton(uint8 button, uint16 action, uint8 type, uint8 misc);
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bool addActionButton(uint8 button, uint16 action, uint8 type, uint8 misc);
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void removeActionButton(uint8 button);
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void removeActionButton(uint8 button);
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void SendInitialActionButtons();
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void SendInitialActionButtons() const;
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PvPInfo pvpInfo;
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PvPInfo pvpInfo;
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void UpdatePvP(bool state, bool ovrride=false);
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void UpdatePvP(bool state, bool ovrride=false);
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "7745"
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#define REVISION_NR "7746"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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