mirror of
https://github.com/mangosfour/server.git
synced 2025-12-14 16:37:01 +00:00
[7949] Fixed crash at use .send message with offline player name.
This commit is contained in:
parent
be6e3923d1
commit
daae9343a9
2 changed files with 3 additions and 4 deletions
|
|
@ -6459,8 +6459,7 @@ bool ChatHandler::HandleSendMessageCommand(const char* args)
|
|||
{
|
||||
///- Find the player
|
||||
Player *rPlayer;
|
||||
std::string rName;
|
||||
if(!extractPlayerTarget((char*)args,&rPlayer,NULL,&rName))
|
||||
if(!extractPlayerTarget((char*)args,&rPlayer))
|
||||
return false;
|
||||
|
||||
char* msg_str = strtok(NULL, "");
|
||||
|
|
@ -6481,7 +6480,7 @@ bool ChatHandler::HandleSendMessageCommand(const char* args)
|
|||
rPlayer->GetSession()->SendAreaTriggerMessage("|cffff0000[Message from administrator]:|r");
|
||||
|
||||
//Confirmation message
|
||||
std::string nameLink = playerLink(rName);
|
||||
std::string nameLink = GetNameLink(rPlayer);
|
||||
PSendSysMessage(LANG_SENDMESSAGE,nameLink.c_str(),msg_str);
|
||||
return true;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue