diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index d67446ccb..7d56d7a92 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -6560,8 +6560,9 @@ void Spell::EffectScriptEffect(SpellEffectIndex eff_idx) // For later, spell is used in gossip (with following despawn, // so addon can reload the default model and data again). - // It should be noted that additional spell id's have been seen in relation - // to this spell, but those does not exist in client (45701 (regular spell), 45706 (aura)). + // It should be noted that additional spell id's have been seen in relation to this spell, but + // those does not exist in client (45701 (regular spell), 45705-45712 (auras), 45459-45460 (auras)). + // We can assume 45705-45712 are transform auras, used instead of hard coded models in the below code. // not in map yet OR no npc flags yet (restored after LoadCreatureAddon for respawn cases) if (!m_caster->IsInMap(m_caster) || m_caster->GetUInt32Value(UNIT_NPC_FLAGS) == UNIT_NPC_FLAG_NONE) diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 6437b27a8..cd6c4a655 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "11376" + #define REVISION_NR "11377" #endif // __REVISION_NR_H__