[7614] Sort/rename debug commands, Move packet send commands to new ".debug send " subcommands list.

Also drop not implemented .debug inarc
Add to .debug send spellfail support for up to 2 additional args for spell fail packet.
This commit is contained in:
VladimirMangos 2009-04-04 06:22:21 +04:00
parent 8fe9008132
commit db2027feb0
5 changed files with 84 additions and 80 deletions

View file

@ -31,22 +31,7 @@
#include <fstream>
#include "ObjectMgr.h"
bool ChatHandler::HandleDebugInArcCommand(const char* /*args*/)
{
Object *obj = getSelectedUnit();
if(!obj)
{
SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
return true;
}
SendSysMessage(LANG_NOT_IMPLEMENTED);
return true;
}
bool ChatHandler::HandleDebugSpellFailCommand(const char* args)
bool ChatHandler::HandleDebugSendSpellFailCommand(const char* args)
{
if(!args)
return false;
@ -56,17 +41,31 @@ bool ChatHandler::HandleDebugSpellFailCommand(const char* args)
return false;
uint8 failnum = (uint8)atoi(px);
if(failnum==0 && *px!='0')
return false;
char* p1 = strtok(NULL, " ");
uint8 failarg1 = p1 ? (uint8)atoi(p1) : 0;
char* p2 = strtok(NULL, " ");
uint8 failarg2 = p2 ? (uint8)atoi(p2) : 0;
WorldPacket data(SMSG_CAST_FAILED, 5);
data << uint8(0);
data << uint32(133);
data << uint8(failnum);
if(p1 || p2)
data << uint32(failarg1);
if(p2)
data << uint32(failarg2);
m_session->SendPacket(&data);
return true;
}
bool ChatHandler::HandleDebugSetPoiCommand(const char* args)
bool ChatHandler::HandleDebugSendPoiCommand(const char* args)
{
Player *pPlayer = m_session->GetPlayer();
Unit* target = getSelectedUnit();
@ -92,7 +91,7 @@ bool ChatHandler::HandleDebugSetPoiCommand(const char* args)
return true;
}
bool ChatHandler::HandleDebugEquipErrorCommand(const char* args)
bool ChatHandler::HandleDebugSendEquipErrorCommand(const char* args)
{
if(!args)
return false;
@ -102,7 +101,7 @@ bool ChatHandler::HandleDebugEquipErrorCommand(const char* args)
return true;
}
bool ChatHandler::HandleDebugSellErrorCommand(const char* args)
bool ChatHandler::HandleDebugSendSellErrorCommand(const char* args)
{
if(!args)
return false;
@ -112,7 +111,7 @@ bool ChatHandler::HandleDebugSellErrorCommand(const char* args)
return true;
}
bool ChatHandler::HandleDebugBuyErrorCommand(const char* args)
bool ChatHandler::HandleDebugSendBuyErrorCommand(const char* args)
{
if(!args)
return false;
@ -646,3 +645,14 @@ bool ChatHandler::HandleDebugSetItemFlagCommand(const char* args)
return true;
}
//show animation
bool ChatHandler::HandleDebugAnimCommand(const char* args)
{
if (!*args)
return false;
uint32 anim_id = atoi((char*)args);
m_session->GetPlayer()->HandleEmoteCommand(anim_id);
return true;
}