mirror of
https://github.com/mangosfour/server.git
synced 2025-12-15 10:37:02 +00:00
Get rid of monster movement flags, since it's really spline flags.
Thanks to Ralek for research.
This commit is contained in:
parent
4a3081e7d5
commit
db547a008a
20 changed files with 206 additions and 182 deletions
|
|
@ -310,7 +310,7 @@ template<>
|
|||
void
|
||||
FleeingMovementGenerator<Creature>::_Init(Creature &owner)
|
||||
{
|
||||
owner.RemoveMonsterMoveFlag(MONSTER_MOVE_WALK);
|
||||
owner.RemoveSplineFlag(SPLINEFLAG_WALKMODE);
|
||||
owner.SetTargetGUID(0);
|
||||
is_water_ok = owner.canSwim();
|
||||
is_land_ok = owner.canWalk();
|
||||
|
|
@ -333,7 +333,7 @@ void FleeingMovementGenerator<Player>::Finalize(Player &owner)
|
|||
template<>
|
||||
void FleeingMovementGenerator<Creature>::Finalize(Creature &owner)
|
||||
{
|
||||
owner.AddMonsterMoveFlag(MONSTER_MOVE_WALK);
|
||||
owner.AddSplineFlag(SPLINEFLAG_WALKMODE);
|
||||
owner.clearUnitState(UNIT_STAT_FLEEING|UNIT_STAT_FLEEING_MOVE);
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue