Get rid of monster movement flags, since it's really spline flags.

Thanks to Ralek for research.
This commit is contained in:
tomrus88 2010-02-07 14:53:09 +03:00
parent 4a3081e7d5
commit db547a008a
20 changed files with 206 additions and 182 deletions

View file

@ -5897,7 +5897,7 @@ bool ChatHandler::HandleComeToMeCommand(const char *args)
uint32 newFlags = atoi(newFlagStr);
caster->SetMonsterMoveFlags(MonsterMovementFlags(newFlags));
caster->SetSplineFlags(SplineFlags(newFlags));
Player* pl = m_session->GetPlayer();