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Get rid of monster movement flags, since it's really spline flags.
Thanks to Ralek for research.
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20 changed files with 206 additions and 182 deletions
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@ -3618,7 +3618,7 @@ void Aura::HandleModPossessPet(bool apply, bool Real)
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{
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pet->AttackStop();
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pet->GetMotionMaster()->MoveFollow(caster, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
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pet->AddMonsterMoveFlag(MONSTER_MOVE_WALK);
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pet->AddSplineFlag(SPLINEFLAG_WALKMODE);
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}
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}
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