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[10362] Implement creature_movement_template
Template can be used for several cases: * Unique creature that are already spawned in database (requires creature.MovementType=2 like guid based creature_movement) * Summoned creature that has a pre-defined path (requires creature_template.MovementType=2) Note that creature_template.MovementType=2 should be used with care, and must not be used for creatures that may be summoned in random locations in world. Added additional startup checks for existing creature_movement-table Signed-off-by: NoFantasy <nofantasy@nf.no>
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "10361"
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#define REVISION_NR "10362"
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#endif // __REVISION_NR_H__
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