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[9182] Replace 0 with NULL in a few CastSpell calls (removed where not needed)
Signed-off-by: NoFantasy <nofantasy@nf.no>
This commit is contained in:
parent
0d6b7f144c
commit
dbf0fafbfe
6 changed files with 15 additions and 15 deletions
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@ -732,8 +732,8 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder *holder)
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{
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{
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// not blizz like, we must correctly save and load player instead...
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// not blizz like, we must correctly save and load player instead...
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if(pCurrChar->getRace() == RACE_NIGHTELF)
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if(pCurrChar->getRace() == RACE_NIGHTELF)
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pCurrChar->CastSpell(pCurrChar, 20584, true, 0);// auras SPELL_AURA_INCREASE_SPEED(+speed in wisp form), SPELL_AURA_INCREASE_SWIM_SPEED(+swim speed in wisp form), SPELL_AURA_TRANSFORM (to wisp form)
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pCurrChar->CastSpell(pCurrChar, 20584, true); // auras SPELL_AURA_INCREASE_SPEED(+speed in wisp form), SPELL_AURA_INCREASE_SWIM_SPEED(+swim speed in wisp form), SPELL_AURA_TRANSFORM (to wisp form)
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pCurrChar->CastSpell(pCurrChar, 8326, true, 0); // auras SPELL_AURA_GHOST, SPELL_AURA_INCREASE_SPEED(why?), SPELL_AURA_INCREASE_SWIM_SPEED(why?)
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pCurrChar->CastSpell(pCurrChar, 8326, true); // auras SPELL_AURA_GHOST, SPELL_AURA_INCREASE_SPEED(why?), SPELL_AURA_INCREASE_SWIM_SPEED(why?)
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pCurrChar->SetMovement(MOVE_WATER_WALK);
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pCurrChar->SetMovement(MOVE_WATER_WALK);
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}
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}
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@ -339,7 +339,7 @@ void GameObject::Update(uint32 /*p_time*/)
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{
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{
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Unit *caster = owner ? owner : ok;
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Unit *caster = owner ? owner : ok;
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caster->CastSpell(ok, goInfo->trap.spellId, true, 0, 0, GetGUID());
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caster->CastSpell(ok, goInfo->trap.spellId, true, NULL, NULL, GetGUID());
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m_cooldownTime = time(NULL) + 4; // 4 seconds
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m_cooldownTime = time(NULL) + 4; // 4 seconds
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// count charges
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// count charges
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@ -804,7 +804,7 @@ void GameObject::TriggeringLinkedGameObject( uint32 trapEntry, Unit* target)
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// found correct GO
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// found correct GO
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// FIXME: when GO casting will be implemented trap must cast spell to target
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// FIXME: when GO casting will be implemented trap must cast spell to target
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if(trapGO)
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if(trapGO)
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target->CastSpell(target,trapSpell,true, 0, 0, GetGUID());
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target->CastSpell(target, trapSpell, true, NULL, NULL, GetGUID());
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}
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}
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GameObject* GameObject::LookupFishingHoleAround(float range)
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GameObject* GameObject::LookupFishingHoleAround(float range)
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@ -1540,7 +1540,7 @@ void Aura::TriggerSpell()
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// Brood Affliction: Bronze
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// Brood Affliction: Bronze
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case 23170:
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case 23170:
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{
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{
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m_target->CastSpell(m_target, 23171, true, 0, this);
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m_target->CastSpell(m_target, 23171, true, NULL, this);
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return;
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return;
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}
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}
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// // Mark of Frost
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// // Mark of Frost
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@ -4363,7 +4363,7 @@ void Aura::HandleModMechanicImmunity(bool apply, bool /*Real*/)
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if ((*i)->GetSpellProto()->SpellIconID == 2229)
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if ((*i)->GetSpellProto()->SpellIconID == 2229)
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{
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{
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if (apply)
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if (apply)
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owner->CastSpell(owner, 34471, true, 0, this);
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owner->CastSpell(owner, 34471, true, NULL, this);
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else
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else
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owner->RemoveAurasDueToSpell(34471);
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owner->RemoveAurasDueToSpell(34471);
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break;
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break;
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@ -7488,12 +7488,12 @@ void Aura::PeriodicDummyTick()
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// Feeding Frenzy Rank 1
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// Feeding Frenzy Rank 1
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case 53511:
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case 53511:
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if ( m_target->GetHealth() * 100 < m_target->GetMaxHealth() * 35 )
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if ( m_target->GetHealth() * 100 < m_target->GetMaxHealth() * 35 )
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m_target->CastSpell(m_target, 60096, true, 0, this);
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m_target->CastSpell(m_target, 60096, true, NULL, this);
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return;
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return;
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// Feeding Frenzy Rank 2
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// Feeding Frenzy Rank 2
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case 53512:
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case 53512:
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if ( m_target->GetHealth() * 100 < m_target->GetMaxHealth() * 35 )
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if ( m_target->GetHealth() * 100 < m_target->GetMaxHealth() * 35 )
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m_target->CastSpell(m_target, 60097, true, 0, this);
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m_target->CastSpell(m_target, 60097, true, NULL, this);
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return;
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return;
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default:
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default:
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break;
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break;
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@ -500,7 +500,7 @@ void Spell::EffectSchoolDMG(uint32 effect_idx)
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int chance = (*i)->GetSpellProto()->CalculateSimpleValue(1);
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int chance = (*i)->GetSpellProto()->CalculateSimpleValue(1);
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if (roll_chance_i(chance))
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if (roll_chance_i(chance))
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// Mind Trauma
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// Mind Trauma
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m_caster->CastSpell(unitTarget, 48301, true, 0);
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m_caster->CastSpell(unitTarget, 48301, true);
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break;
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break;
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}
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}
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}
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}
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@ -1582,9 +1582,9 @@ void Spell::EffectDummy(uint32 i)
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return;
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return;
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}
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}
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if (m_caster->IsFriendlyTo(unitTarget))
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if (m_caster->IsFriendlyTo(unitTarget))
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m_caster->CastSpell(unitTarget, heal, true, 0);
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m_caster->CastSpell(unitTarget, heal, true);
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else
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else
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m_caster->CastSpell(unitTarget, hurt, true, 0);
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m_caster->CastSpell(unitTarget, hurt, true);
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return;
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return;
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}
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}
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break;
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break;
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@ -1800,9 +1800,9 @@ void Spell::EffectDummy(uint32 i)
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}
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}
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if (m_caster->IsFriendlyTo(unitTarget))
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if (m_caster->IsFriendlyTo(unitTarget))
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m_caster->CastSpell(unitTarget, heal, true, 0);
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m_caster->CastSpell(unitTarget, heal, true);
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else
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else
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m_caster->CastSpell(unitTarget, hurt, true, 0);
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m_caster->CastSpell(unitTarget, hurt, true);
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return;
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return;
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}
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}
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@ -537,7 +537,7 @@ void WorldSession::HandleSelfResOpcode( WorldPacket & /*recv_data*/ )
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{
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{
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SpellEntry const *spellInfo = sSpellStore.LookupEntry(_player->GetUInt32Value(PLAYER_SELF_RES_SPELL));
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SpellEntry const *spellInfo = sSpellStore.LookupEntry(_player->GetUInt32Value(PLAYER_SELF_RES_SPELL));
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if(spellInfo)
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if(spellInfo)
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_player->CastSpell(_player,spellInfo,false,0);
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_player->CastSpell(_player, spellInfo, false);
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_player->SetUInt32Value(PLAYER_SELF_RES_SPELL, 0);
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_player->SetUInt32Value(PLAYER_SELF_RES_SPELL, 0);
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}
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}
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "9181"
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#define REVISION_NR "9182"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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