From dc389f416cdd915e1015c08307fc8e198a105f6f Mon Sep 17 00:00:00 2001 From: ApoC Date: Sat, 23 May 2009 12:22:24 +0200 Subject: [PATCH] [7879] Added SPELL_AURA_MOD_SPELL_CRIT_CHANCE into isTriggerAura. This will fix auras (57529, 57531, possibly others) to be correctly removed dependently on their procFlags and procCharges. Signed-off-by: ApoC --- src/game/Unit.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 11412dd0f..b7c1ffcf0 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -10525,6 +10525,7 @@ bool InitTriggerAuraData() isTriggerAura[SPELL_AURA_PRAYER_OF_MENDING] = true; isTriggerAura[SPELL_AURA_PROC_TRIGGER_SPELL_WITH_VALUE] = true; isTriggerAura[SPELL_AURA_MOD_DAMAGE_FROM_CASTER] = true; + isTriggerAura[SPELL_AURA_MOD_SPELL_CRIT_CHANCE] = true; isNonTriggerAura[SPELL_AURA_MOD_POWER_REGEN]=true; isNonTriggerAura[SPELL_AURA_REDUCE_PUSHBACK]=true;