[8785] Use macro instead of explicit call to singleton Instance().

* For: ObjectAccessor, MapManager.
This commit is contained in:
XTZGZoReX 2009-11-08 03:45:26 +01:00
parent 6abf7e7f58
commit dc725ad6b8
28 changed files with 77 additions and 72 deletions

View file

@ -142,7 +142,7 @@ void WorldSession::HandleWhoOpcode( WorldPacket & recv_data )
data << clientcount; // clientcount place holder
//TODO: Guard Player map
HashMapHolder<Player>::MapType& m = ObjectAccessor::Instance().GetPlayers();
HashMapHolder<Player>::MapType& m = objaccessor.GetPlayers();
for(HashMapHolder<Player>::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr)
{
if (security == SEC_PLAYER)