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[8785] Use macro instead of explicit call to singleton Instance().
* For: ObjectAccessor, MapManager.
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28 changed files with 77 additions and 72 deletions
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@ -168,4 +168,6 @@ inline Unit* ObjectAccessor::GetUnitInWorld(WorldObject const& obj, uint64 guid)
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return GetCreatureInWorld(guid);
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}
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#define objaccessor ObjectAccessor::Instance()
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#endif
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