[8785] Use macro instead of explicit call to singleton Instance().

* For: ObjectAccessor, MapManager.
This commit is contained in:
XTZGZoReX 2009-11-08 03:45:26 +01:00
parent 6abf7e7f58
commit dc725ad6b8
28 changed files with 77 additions and 72 deletions

View file

@ -147,7 +147,7 @@ void LoadHelper(CellCorpseSet const& cell_corpses, CellPair &cell, CorpseMapType
uint32 player_guid = itr->first;
Corpse *obj = ObjectAccessor::Instance().GetCorpseForPlayerGUID(player_guid);
Corpse *obj = objaccessor.GetCorpseForPlayerGUID(player_guid);
if(!obj)
continue;