From dc82105963aa87faa690c5ecbb60e68232561173 Mon Sep 17 00:00:00 2001 From: VladimirMangos Date: Tue, 25 May 2010 17:02:28 +0400 Subject: [PATCH] [9973] Fixed selection BG map difficulty. Thanks to insider42 for help in research problem. --- src/game/BattleGroundMgr.cpp | 4 +++- src/shared/revision_nr.h | 2 +- 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/src/game/BattleGroundMgr.cpp b/src/game/BattleGroundMgr.cpp index e8717296d..a7354174e 100644 --- a/src/game/BattleGroundMgr.cpp +++ b/src/game/BattleGroundMgr.cpp @@ -1535,6 +1535,9 @@ BattleGround * BattleGroundMgr::CreateNewBattleGround(BattleGroundTypeId bgTypeI return 0; } + // set before Map creating for let use proper difficulty + bg->SetBracket(bracketEntry); + // will also set m_bgMap, instanceid sMapMgr.CreateBgMap(bg->GetMapId(), bg); @@ -1545,7 +1548,6 @@ BattleGround * BattleGroundMgr::CreateNewBattleGround(BattleGroundTypeId bgTypeI // start the joining of the bg bg->SetStatus(STATUS_WAIT_JOIN); - bg->SetBracket(bracketEntry); bg->SetArenaType(arenaType); bg->SetRated(isRated); diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 74776f7a5..a7e0d2176 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "9972" + #define REVISION_NR "9973" #endif // __REVISION_NR_H__