[7008] Remove not used in 303 aura states from code

Signed-off-by: DiSlord <dislord@nomail.com>
This commit is contained in:
DiSlord 2009-01-02 23:19:41 +03:00
parent 48d6043eed
commit dc8649a86a
6 changed files with 14 additions and 88 deletions

View file

@ -9721,17 +9721,6 @@ void Unit::ProcDamageAndSpellFor( bool isVictim, Unit * pTarget, uint32 procFlag
((Player*)this)->AddComboPoints(pTarget, 1);
StartReactiveTimer( REACTIVE_OVERPOWER );
}
// Enable AURA_STATE_CRIT on crit
if (procExtra & PROC_EX_CRITICAL_HIT)
{
ModifyAuraState(AURA_STATE_CRIT, true);
StartReactiveTimer( REACTIVE_CRIT );
if(getClass()==CLASS_HUNTER)
{
ModifyAuraState(AURA_STATE_HUNTER_CRIT_STRIKE, true);
StartReactiveTimer( REACTIVE_HUNTER_CRIT );
}
}
}
}
}
@ -10172,7 +10161,6 @@ void Unit::ClearComboPointHolders()
void Unit::ClearAllReactives()
{
for(int i=0; i < MAX_REACTIVE; ++i)
m_reactiveTimer[i] = 0;
@ -10180,11 +10168,6 @@ void Unit::ClearAllReactives()
ModifyAuraState(AURA_STATE_DEFENSE, false);
if (getClass() == CLASS_HUNTER && HasAuraState( AURA_STATE_HUNTER_PARRY))
ModifyAuraState(AURA_STATE_HUNTER_PARRY, false);
if (HasAuraState( AURA_STATE_CRIT))
ModifyAuraState(AURA_STATE_CRIT, false);
if (getClass() == CLASS_HUNTER && HasAuraState( AURA_STATE_HUNTER_CRIT_STRIKE) )
ModifyAuraState(AURA_STATE_HUNTER_CRIT_STRIKE, false);
if(getClass() == CLASS_WARRIOR && GetTypeId() == TYPEID_PLAYER)
((Player*)this)->ClearComboPoints();
}
@ -10212,14 +10195,6 @@ void Unit::UpdateReactives( uint32 p_time )
if ( getClass() == CLASS_HUNTER && HasAuraState(AURA_STATE_HUNTER_PARRY))
ModifyAuraState(AURA_STATE_HUNTER_PARRY, false);
break;
case REACTIVE_CRIT:
if (HasAuraState(AURA_STATE_CRIT))
ModifyAuraState(AURA_STATE_CRIT, false);
break;
case REACTIVE_HUNTER_CRIT:
if ( getClass() == CLASS_HUNTER && HasAuraState(AURA_STATE_HUNTER_CRIT_STRIKE) )
ModifyAuraState(AURA_STATE_HUNTER_CRIT_STRIKE, false);
break;
case REACTIVE_OVERPOWER:
if(getClass() == CLASS_WARRIOR && GetTypeId() == TYPEID_PLAYER)
((Player*)this)->ClearComboPoints();