[c12571] Allow spell effect 77 (ScriptEffect) and aura 226 (PeriodicDummy) to be handled by script library

This commit is contained in:
Xfurry 2013-05-31 09:57:17 +01:00 committed by Antz
parent c9aa7b5d3a
commit dcc087a360
5 changed files with 22 additions and 1 deletions

View file

@ -8898,6 +8898,14 @@ void Spell::EffectScriptEffect(SpellEffectEntry const* effect)
if (!unitTarget)
return;
// Script based implementation. Must be used only for not good for implementation in core spell effects
// So called only for not processed cases
if (unitTarget->GetTypeId() == TYPEID_UNIT)
{
if (sScriptMgr.OnEffectScriptEffect(m_caster, m_spellInfo->Id, SpellEffectIndex(effect->EffectIndex), (Creature*)unitTarget))
return;
}
// Previous effect might have started script
if (!ScriptMgr::CanSpellEffectStartDBScript(m_spellInfo, SpellEffectIndex(effect->EffectIndex)))
return;