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Traditional post-commit typo fix.
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parent
920a36b3fd
commit
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3 changed files with 5 additions and 5 deletions
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@ -126,7 +126,7 @@ bool InstanceSave::UnloadIfEmpty()
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//== InstanceResetScheduler functions ======================
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uint32 InstanceResetScheduler::GetMaxResetTimFor(MapDifficulty const* mapDiff)
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uint32 InstanceResetScheduler::GetMaxResetTimeFor(MapDifficulty const* mapDiff)
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{
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if (!mapDiff || !mapDiff->resetTime)
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return 0;
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@ -242,7 +242,7 @@ void InstanceResetScheduler::LoadResetTimes()
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if (!mapDiff->resetTime)
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continue;
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uint32 period = GetMaxResetTimFor(mapDiff);
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uint32 period = GetMaxResetTimeFor(mapDiff);
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time_t t = GetResetTimeFor(mapid,difficulty);
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if(!t)
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{
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@ -646,7 +646,7 @@ void InstanceSaveManager::_ResetOrWarnAll(uint32 mapid, Difficulty difficulty, b
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// calculate the next reset time
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uint32 diff = sWorld.getConfig(CONFIG_UINT32_INSTANCE_RESET_TIME_HOUR) * HOUR;
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uint32 period = InstanceResetScheduler::GetMaxResetTimFor(mapDiff);
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uint32 period = InstanceResetScheduler::GetMaxResetTimeFor(mapDiff);
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time_t next_reset = ((now + timeLeft + MINUTE) / DAY * DAY) + period + diff;
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// update it in the DB
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CharacterDatabase.PExecute("UPDATE instance_reset SET resettime = '"UI64FMTD"' WHERE mapid = '%d' AND difficulty = '%d'", (uint64)next_reset, mapid, difficulty);
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@ -161,7 +161,7 @@ class InstanceResetScheduler
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return itr != m_resetTimeByMapDifficulty.end() ? itr->second : 0;
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}
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static uint32 GetMaxResetTimFor(MapDifficulty const* mapDiff);
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static uint32 GetMaxResetTimeFor(MapDifficulty const* mapDiff);
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public: // modifiers
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void SetResetTimeFor(uint32 mapid, Difficulty d, time_t t)
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@ -996,7 +996,7 @@ uint32 Map::GetMaxPlayers() const
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uint32 Map::GetMaxResetDelay() const
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{
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return InstanceResetScheduler::GetMaxResetTimFor(GetMapDifficulty());
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return InstanceResetScheduler::GetMaxResetTimeFor(GetMapDifficulty());
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}
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inline GridMap *Map::GetGrid(float x, float y)
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