[7068] Use area aura duration for apply aura on unit in area

Allow remove SPELL_ATTR_EX_UNAFFECTED_BY_SCHOOL_IMMUNE spells by 31224

Signed-off-by: DiSlord <dislord@nomail.com>
This commit is contained in:
DiSlord 2009-01-11 21:14:52 +03:00
parent f956a3bf10
commit dd2a59f56d
3 changed files with 4 additions and 5 deletions

View file

@ -1886,11 +1886,9 @@ void Spell::EffectTriggerSpell(uint32 i)
{
// remove all harmful spells on you...
if( // ignore positive and passive auras
!iter->second->IsPositive() && !iter->second->IsPassive() &&
!iter->second->IsPositive() && !iter->second->IsPassive() &&
// ignore physical auras
(GetSpellSchoolMask(iter->second->GetSpellProto()) & SPELL_SCHOOL_MASK_NORMAL)==0 &&
// ignore immunity persistent spells
!( iter->second->GetSpellProto()->AttributesEx & 0x10000 ) )
(GetSpellSchoolMask(iter->second->GetSpellProto()) & SPELL_SCHOOL_MASK_NORMAL)==0 )
{
m_caster->RemoveAurasDueToSpell(iter->second->GetSpellProto()->Id);
iter = Auras.begin();