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[10763] Move comments at 61 line, no functional changes.
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2 changed files with 318 additions and 318 deletions
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@ -295,7 +295,7 @@ pAuraProcHandler AuraProcHandler[TOTAL_AURAS]=
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&Unit::HandleNULLProc, //259 corrupt healing over time spell
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&Unit::HandleNULLProc, //259 corrupt healing over time spell
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&Unit::HandleNULLProc, //260 SPELL_AURA_SCREEN_EFFECT (miscvalue = id in ScreenEffect.dbc) not required any code
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&Unit::HandleNULLProc, //260 SPELL_AURA_SCREEN_EFFECT (miscvalue = id in ScreenEffect.dbc) not required any code
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&Unit::HandleNULLProc, //261 SPELL_AURA_PHASE undetectable invisibility?
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&Unit::HandleNULLProc, //261 SPELL_AURA_PHASE undetectable invisibility?
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&Unit::HandleNULLProc, //262 ignore combat/aura state?
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&Unit::HandleNULLProc, //262 SPELL_AURA_IGNORE_UNIT_STATE
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&Unit::HandleNULLProc, //263 SPELL_AURA_ALLOW_ONLY_ABILITY player can use only abilities set in SpellClassMask
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&Unit::HandleNULLProc, //263 SPELL_AURA_ALLOW_ONLY_ABILITY player can use only abilities set in SpellClassMask
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&Unit::HandleNULLProc, //264 unused (3.0.8a-3.2.2a)
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&Unit::HandleNULLProc, //264 unused (3.0.8a-3.2.2a)
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&Unit::HandleNULLProc, //265 unused (3.0.8a-3.2.2a)
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&Unit::HandleNULLProc, //265 unused (3.0.8a-3.2.2a)
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "10762"
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#define REVISION_NR "10763"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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