[10763] Move comments at 61 line, no functional changes.

This commit is contained in:
VladimirMangos 2010-11-21 02:43:07 +03:00
parent f7b4b88e02
commit de13dbea37
2 changed files with 318 additions and 318 deletions

View file

@ -33,323 +33,323 @@
pAuraProcHandler AuraProcHandler[TOTAL_AURAS]=
{
&Unit::HandleNULLProc, // 0 SPELL_AURA_NONE
&Unit::HandleNULLProc, // 1 SPELL_AURA_BIND_SIGHT
&Unit::HandleNULLProc, // 2 SPELL_AURA_MOD_POSSESS
&Unit::HandleNULLProc, // 3 SPELL_AURA_PERIODIC_DAMAGE
&Unit::HandleDummyAuraProc, // 4 SPELL_AURA_DUMMY
&Unit::HandleNULLProc, // 5 SPELL_AURA_MOD_CONFUSE
&Unit::HandleNULLProc, // 6 SPELL_AURA_MOD_CHARM
&Unit::HandleNULLProc, // 7 SPELL_AURA_MOD_FEAR
&Unit::HandleNULLProc, // 8 SPELL_AURA_PERIODIC_HEAL
&Unit::HandleNULLProc, // 9 SPELL_AURA_MOD_ATTACKSPEED
&Unit::HandleNULLProc, // 10 SPELL_AURA_MOD_THREAT
&Unit::HandleNULLProc, // 11 SPELL_AURA_MOD_TAUNT
&Unit::HandleNULLProc, // 12 SPELL_AURA_MOD_STUN
&Unit::HandleNULLProc, // 13 SPELL_AURA_MOD_DAMAGE_DONE
&Unit::HandleNULLProc, // 14 SPELL_AURA_MOD_DAMAGE_TAKEN
&Unit::HandleNULLProc, // 15 SPELL_AURA_DAMAGE_SHIELD
&Unit::HandleNULLProc, // 16 SPELL_AURA_MOD_STEALTH
&Unit::HandleNULLProc, // 17 SPELL_AURA_MOD_STEALTH_DETECT
&Unit::HandleNULLProc, // 18 SPELL_AURA_MOD_INVISIBILITY
&Unit::HandleNULLProc, // 19 SPELL_AURA_MOD_INVISIBILITY_DETECTION
&Unit::HandleNULLProc, // 20 SPELL_AURA_OBS_MOD_HEALTH
&Unit::HandleNULLProc, // 21 SPELL_AURA_OBS_MOD_MANA
&Unit::HandleNULLProc, // 22 SPELL_AURA_MOD_RESISTANCE
&Unit::HandleNULLProc, // 23 SPELL_AURA_PERIODIC_TRIGGER_SPELL
&Unit::HandleNULLProc, // 24 SPELL_AURA_PERIODIC_ENERGIZE
&Unit::HandleNULLProc, // 25 SPELL_AURA_MOD_PACIFY
&Unit::HandleNULLProc, // 26 SPELL_AURA_MOD_ROOT
&Unit::HandleNULLProc, // 27 SPELL_AURA_MOD_SILENCE
&Unit::HandleNULLProc, // 28 SPELL_AURA_REFLECT_SPELLS
&Unit::HandleNULLProc, // 29 SPELL_AURA_MOD_STAT
&Unit::HandleNULLProc, // 30 SPELL_AURA_MOD_SKILL
&Unit::HandleNULLProc, // 31 SPELL_AURA_MOD_INCREASE_SPEED
&Unit::HandleNULLProc, // 32 SPELL_AURA_MOD_INCREASE_MOUNTED_SPEED
&Unit::HandleNULLProc, // 33 SPELL_AURA_MOD_DECREASE_SPEED
&Unit::HandleNULLProc, // 34 SPELL_AURA_MOD_INCREASE_HEALTH
&Unit::HandleNULLProc, // 35 SPELL_AURA_MOD_INCREASE_ENERGY
&Unit::HandleNULLProc, // 36 SPELL_AURA_MOD_SHAPESHIFT
&Unit::HandleNULLProc, // 37 SPELL_AURA_EFFECT_IMMUNITY
&Unit::HandleNULLProc, // 38 SPELL_AURA_STATE_IMMUNITY
&Unit::HandleNULLProc, // 39 SPELL_AURA_SCHOOL_IMMUNITY
&Unit::HandleNULLProc, // 40 SPELL_AURA_DAMAGE_IMMUNITY
&Unit::HandleNULLProc, // 41 SPELL_AURA_DISPEL_IMMUNITY
&Unit::HandleProcTriggerSpellAuraProc, // 42 SPELL_AURA_PROC_TRIGGER_SPELL
&Unit::HandleProcTriggerDamageAuraProc, // 43 SPELL_AURA_PROC_TRIGGER_DAMAGE
&Unit::HandleNULLProc, // 44 SPELL_AURA_TRACK_CREATURES
&Unit::HandleNULLProc, // 45 SPELL_AURA_TRACK_RESOURCES
&Unit::HandleNULLProc, // 46 SPELL_AURA_46 (used in test spells 54054 and 54058, and spell 48050) (3.0.8a-3.2.2a)
&Unit::HandleNULLProc, // 47 SPELL_AURA_MOD_PARRY_PERCENT
&Unit::HandleNULLProc, // 48 SPELL_AURA_48 spell Napalm (area damage spell with additional delayed damage effect)
&Unit::HandleNULLProc, // 49 SPELL_AURA_MOD_DODGE_PERCENT
&Unit::HandleNULLProc, // 50 SPELL_AURA_MOD_CRITICAL_HEALING_AMOUNT
&Unit::HandleNULLProc, // 51 SPELL_AURA_MOD_BLOCK_PERCENT
&Unit::HandleNULLProc, // 52 SPELL_AURA_MOD_CRIT_PERCENT
&Unit::HandleNULLProc, // 53 SPELL_AURA_PERIODIC_LEECH
&Unit::HandleNULLProc, // 54 SPELL_AURA_MOD_HIT_CHANCE
&Unit::HandleNULLProc, // 55 SPELL_AURA_MOD_SPELL_HIT_CHANCE
&Unit::HandleNULLProc, // 56 SPELL_AURA_TRANSFORM
&Unit::HandleSpellCritChanceAuraProc, // 57 SPELL_AURA_MOD_SPELL_CRIT_CHANCE
&Unit::HandleNULLProc, // 58 SPELL_AURA_MOD_INCREASE_SWIM_SPEED
&Unit::HandleNULLProc, // 59 SPELL_AURA_MOD_DAMAGE_DONE_CREATURE
&Unit::HandleNULLProc, // 60 SPELL_AURA_MOD_PACIFY_SILENCE
&Unit::HandleNULLProc, // 61 SPELL_AURA_MOD_SCALE
&Unit::HandleNULLProc, // 62 SPELL_AURA_PERIODIC_HEALTH_FUNNEL
&Unit::HandleNULLProc, // 63 unused (3.0.8a-3.2.2a) old SPELL_AURA_PERIODIC_MANA_FUNNEL
&Unit::HandleNULLProc, // 64 SPELL_AURA_PERIODIC_MANA_LEECH
&Unit::HandleModCastingSpeedNotStackAuraProc, // 65 SPELL_AURA_MOD_CASTING_SPEED_NOT_STACK
&Unit::HandleNULLProc, // 66 SPELL_AURA_FEIGN_DEATH
&Unit::HandleNULLProc, // 67 SPELL_AURA_MOD_DISARM
&Unit::HandleNULLProc, // 68 SPELL_AURA_MOD_STALKED
&Unit::HandleNULLProc, // 69 SPELL_AURA_SCHOOL_ABSORB
&Unit::HandleNULLProc, // 70 SPELL_AURA_EXTRA_ATTACKS Useless, used by only one spell 41560 that has only visual effect (3.2.2a)
&Unit::HandleNULLProc, // 71 SPELL_AURA_MOD_SPELL_CRIT_CHANCE_SCHOOL
&Unit::HandleModPowerCostSchoolAuraProc, // 72 SPELL_AURA_MOD_POWER_COST_SCHOOL_PCT
&Unit::HandleModPowerCostSchoolAuraProc, // 73 SPELL_AURA_MOD_POWER_COST_SCHOOL
&Unit::HandleReflectSpellsSchoolAuraProc, // 74 SPELL_AURA_REFLECT_SPELLS_SCHOOL
&Unit::HandleNULLProc, // 75 SPELL_AURA_MOD_LANGUAGE
&Unit::HandleNULLProc, // 76 SPELL_AURA_FAR_SIGHT
&Unit::HandleMechanicImmuneResistanceAuraProc, // 77 SPELL_AURA_MECHANIC_IMMUNITY
&Unit::HandleNULLProc, // 78 SPELL_AURA_MOUNTED
&Unit::HandleModDamagePercentDoneAuraProc, // 79 SPELL_AURA_MOD_DAMAGE_PERCENT_DONE
&Unit::HandleNULLProc, // 80 SPELL_AURA_MOD_PERCENT_STAT
&Unit::HandleNULLProc, // 81 SPELL_AURA_SPLIT_DAMAGE_PCT
&Unit::HandleNULLProc, // 82 SPELL_AURA_WATER_BREATHING
&Unit::HandleNULLProc, // 83 SPELL_AURA_MOD_BASE_RESISTANCE
&Unit::HandleNULLProc, // 84 SPELL_AURA_MOD_REGEN
&Unit::HandleCantTrigger, // 85 SPELL_AURA_MOD_POWER_REGEN
&Unit::HandleNULLProc, // 86 SPELL_AURA_CHANNEL_DEATH_ITEM
&Unit::HandleNULLProc, // 87 SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN
&Unit::HandleNULLProc, // 88 SPELL_AURA_MOD_HEALTH_REGEN_PERCENT
&Unit::HandleNULLProc, // 89 SPELL_AURA_PERIODIC_DAMAGE_PERCENT
&Unit::HandleNULLProc, // 90 unused (3.0.8a-3.2.2a) old SPELL_AURA_MOD_RESIST_CHANCE
&Unit::HandleNULLProc, // 91 SPELL_AURA_MOD_DETECT_RANGE
&Unit::HandleNULLProc, // 92 SPELL_AURA_PREVENTS_FLEEING
&Unit::HandleNULLProc, // 93 SPELL_AURA_MOD_UNATTACKABLE
&Unit::HandleNULLProc, // 94 SPELL_AURA_INTERRUPT_REGEN
&Unit::HandleNULLProc, // 95 SPELL_AURA_GHOST
&Unit::HandleNULLProc, // 96 SPELL_AURA_SPELL_MAGNET
&Unit::HandleNULLProc, // 97 SPELL_AURA_MANA_SHIELD
&Unit::HandleNULLProc, // 98 SPELL_AURA_MOD_SKILL_TALENT
&Unit::HandleNULLProc, // 99 SPELL_AURA_MOD_ATTACK_POWER
&Unit::HandleNULLProc, //100 SPELL_AURA_AURAS_VISIBLE obsolete 3.x? all player can see all auras now, but still have 2 spells including GM-spell (1852,2855)
&Unit::HandleNULLProc, //101 SPELL_AURA_MOD_RESISTANCE_PCT
&Unit::HandleNULLProc, //102 SPELL_AURA_MOD_MELEE_ATTACK_POWER_VERSUS
&Unit::HandleNULLProc, //103 SPELL_AURA_MOD_TOTAL_THREAT
&Unit::HandleNULLProc, //104 SPELL_AURA_WATER_WALK
&Unit::HandleNULLProc, //105 SPELL_AURA_FEATHER_FALL
&Unit::HandleNULLProc, //106 SPELL_AURA_HOVER
&Unit::HandleNULLProc, //107 SPELL_AURA_ADD_FLAT_MODIFIER
&Unit::HandleAddPctModifierAuraProc, //108 SPELL_AURA_ADD_PCT_MODIFIER
&Unit::HandleNULLProc, //109 SPELL_AURA_ADD_TARGET_TRIGGER
&Unit::HandleNULLProc, //110 SPELL_AURA_MOD_POWER_REGEN_PERCENT
&Unit::HandleNULLProc, //111 SPELL_AURA_ADD_CASTER_HIT_TRIGGER
&Unit::HandleOverrideClassScriptAuraProc, //112 SPELL_AURA_OVERRIDE_CLASS_SCRIPTS
&Unit::HandleNULLProc, //113 SPELL_AURA_MOD_RANGED_DAMAGE_TAKEN
&Unit::HandleNULLProc, //114 SPELL_AURA_MOD_RANGED_DAMAGE_TAKEN_PCT
&Unit::HandleNULLProc, //115 SPELL_AURA_MOD_HEALING
&Unit::HandleNULLProc, //116 SPELL_AURA_MOD_REGEN_DURING_COMBAT
&Unit::HandleMechanicImmuneResistanceAuraProc, //117 SPELL_AURA_MOD_MECHANIC_RESISTANCE
&Unit::HandleNULLProc, //118 SPELL_AURA_MOD_HEALING_PCT
&Unit::HandleNULLProc, //119 unused (3.0.8a-3.2.2a) old SPELL_AURA_SHARE_PET_TRACKING
&Unit::HandleNULLProc, //120 SPELL_AURA_UNTRACKABLE
&Unit::HandleNULLProc, //121 SPELL_AURA_EMPATHY
&Unit::HandleNULLProc, //122 SPELL_AURA_MOD_OFFHAND_DAMAGE_PCT
&Unit::HandleNULLProc, //123 SPELL_AURA_MOD_TARGET_RESISTANCE
&Unit::HandleNULLProc, //124 SPELL_AURA_MOD_RANGED_ATTACK_POWER
&Unit::HandleNULLProc, //125 SPELL_AURA_MOD_MELEE_DAMAGE_TAKEN
&Unit::HandleNULLProc, //126 SPELL_AURA_MOD_MELEE_DAMAGE_TAKEN_PCT
&Unit::HandleNULLProc, //127 SPELL_AURA_RANGED_ATTACK_POWER_ATTACKER_BONUS
&Unit::HandleNULLProc, //128 SPELL_AURA_MOD_POSSESS_PET
&Unit::HandleNULLProc, //129 SPELL_AURA_MOD_SPEED_ALWAYS
&Unit::HandleNULLProc, //130 SPELL_AURA_MOD_MOUNTED_SPEED_ALWAYS
&Unit::HandleNULLProc, //131 SPELL_AURA_MOD_RANGED_ATTACK_POWER_VERSUS
&Unit::HandleNULLProc, //132 SPELL_AURA_MOD_INCREASE_ENERGY_PERCENT
&Unit::HandleNULLProc, //133 SPELL_AURA_MOD_INCREASE_HEALTH_PERCENT
&Unit::HandleNULLProc, //134 SPELL_AURA_MOD_MANA_REGEN_INTERRUPT
&Unit::HandleNULLProc, //135 SPELL_AURA_MOD_HEALING_DONE
&Unit::HandleNULLProc, //136 SPELL_AURA_MOD_HEALING_DONE_PERCENT
&Unit::HandleNULLProc, //137 SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE
&Unit::HandleHasteAuraProc, //138 SPELL_AURA_MOD_HASTE
&Unit::HandleNULLProc, //139 SPELL_AURA_FORCE_REACTION
&Unit::HandleNULLProc, //140 SPELL_AURA_MOD_RANGED_HASTE
&Unit::HandleNULLProc, //141 SPELL_AURA_MOD_RANGED_AMMO_HASTE
&Unit::HandleNULLProc, //142 SPELL_AURA_MOD_BASE_RESISTANCE_PCT
&Unit::HandleNULLProc, //143 SPELL_AURA_MOD_RESISTANCE_EXCLUSIVE
&Unit::HandleNULLProc, //144 SPELL_AURA_SAFE_FALL
&Unit::HandleNULLProc, //145 SPELL_AURA_MOD_PET_TALENT_POINTS
&Unit::HandleNULLProc, //146 SPELL_AURA_ALLOW_TAME_PET_TYPE
&Unit::HandleNULLProc, //147 SPELL_AURA_MECHANIC_IMMUNITY_MASK
&Unit::HandleNULLProc, //148 SPELL_AURA_RETAIN_COMBO_POINTS
&Unit::HandleCantTrigger, //149 SPELL_AURA_REDUCE_PUSHBACK
&Unit::HandleNULLProc, //150 SPELL_AURA_MOD_SHIELD_BLOCKVALUE_PCT
&Unit::HandleNULLProc, //151 SPELL_AURA_TRACK_STEALTHED
&Unit::HandleNULLProc, //152 SPELL_AURA_MOD_DETECTED_RANGE
&Unit::HandleNULLProc, //153 SPELL_AURA_SPLIT_DAMAGE_FLAT
&Unit::HandleNULLProc, //154 SPELL_AURA_MOD_STEALTH_LEVEL
&Unit::HandleNULLProc, //155 SPELL_AURA_MOD_WATER_BREATHING
&Unit::HandleNULLProc, //156 SPELL_AURA_MOD_REPUTATION_GAIN
&Unit::HandleNULLProc, //157 SPELL_AURA_PET_DAMAGE_MULTI (single test like spell 20782, also single for 214 aura)
&Unit::HandleNULLProc, //158 SPELL_AURA_MOD_SHIELD_BLOCKVALUE
&Unit::HandleNULLProc, //159 SPELL_AURA_NO_PVP_CREDIT
&Unit::HandleNULLProc, //160 SPELL_AURA_MOD_AOE_AVOIDANCE
&Unit::HandleNULLProc, //161 SPELL_AURA_MOD_HEALTH_REGEN_IN_COMBAT
&Unit::HandleNULLProc, //162 SPELL_AURA_POWER_BURN_MANA
&Unit::HandleNULLProc, //163 SPELL_AURA_MOD_CRIT_DAMAGE_BONUS
&Unit::HandleNULLProc, //164 unused (3.0.8a-3.2.2a), only one test spell 10654
&Unit::HandleNULLProc, //165 SPELL_AURA_MELEE_ATTACK_POWER_ATTACKER_BONUS
&Unit::HandleNULLProc, //166 SPELL_AURA_MOD_ATTACK_POWER_PCT
&Unit::HandleNULLProc, //167 SPELL_AURA_MOD_RANGED_ATTACK_POWER_PCT
&Unit::HandleNULLProc, //168 SPELL_AURA_MOD_DAMAGE_DONE_VERSUS
&Unit::HandleNULLProc, //169 SPELL_AURA_MOD_CRIT_PERCENT_VERSUS
&Unit::HandleNULLProc, //170 SPELL_AURA_DETECT_AMORE different spells that ignore transformation effects
&Unit::HandleNULLProc, //171 SPELL_AURA_MOD_SPEED_NOT_STACK
&Unit::HandleNULLProc, //172 SPELL_AURA_MOD_MOUNTED_SPEED_NOT_STACK
&Unit::HandleNULLProc, //173 unused (3.0.8a-3.2.2a) no spells, old SPELL_AURA_ALLOW_CHAMPION_SPELLS only for Proclaim Champion spell
&Unit::HandleNULLProc, //174 SPELL_AURA_MOD_SPELL_DAMAGE_OF_STAT_PERCENT
&Unit::HandleNULLProc, //175 SPELL_AURA_MOD_SPELL_HEALING_OF_STAT_PERCENT
&Unit::HandleNULLProc, //176 SPELL_AURA_SPIRIT_OF_REDEMPTION only for Spirit of Redemption spell, die at aura end
&Unit::HandleNULLProc, //177 SPELL_AURA_AOE_CHARM (22 spells)
&Unit::HandleNULLProc, //178 SPELL_AURA_MOD_DEBUFF_RESISTANCE
&Unit::HandleNULLProc, //179 SPELL_AURA_MOD_ATTACKER_SPELL_CRIT_CHANCE
&Unit::HandleNULLProc, //180 SPELL_AURA_MOD_FLAT_SPELL_DAMAGE_VERSUS
&Unit::HandleNULLProc, //181 unused (3.0.8a-3.2.2a) old SPELL_AURA_MOD_FLAT_SPELL_CRIT_DAMAGE_VERSUS
&Unit::HandleNULLProc, //182 SPELL_AURA_MOD_RESISTANCE_OF_STAT_PERCENT
&Unit::HandleNULLProc, //183 SPELL_AURA_MOD_CRITICAL_THREAT only used in 28746
&Unit::HandleNULLProc, //184 SPELL_AURA_MOD_ATTACKER_MELEE_HIT_CHANCE
&Unit::HandleNULLProc, //185 SPELL_AURA_MOD_ATTACKER_RANGED_HIT_CHANCE
&Unit::HandleNULLProc, //186 SPELL_AURA_MOD_ATTACKER_SPELL_HIT_CHANCE
&Unit::HandleNULLProc, //187 SPELL_AURA_MOD_ATTACKER_MELEE_CRIT_CHANCE
&Unit::HandleNULLProc, //188 SPELL_AURA_MOD_ATTACKER_RANGED_CRIT_CHANCE
&Unit::HandleNULLProc, //189 SPELL_AURA_MOD_RATING
&Unit::HandleNULLProc, //190 SPELL_AURA_MOD_FACTION_REPUTATION_GAIN
&Unit::HandleNULLProc, //191 SPELL_AURA_USE_NORMAL_MOVEMENT_SPEED
&Unit::HandleNULLProc, //192 SPELL_AURA_HASTE_MELEE
&Unit::HandleNULLProc, //193 SPELL_AURA_HASTE_ALL (in fact combat (any type attack) speed pct)
&Unit::HandleNULLProc, //194 SPELL_AURA_MOD_IGNORE_ABSORB_SCHOOL
&Unit::HandleNULLProc, //195 SPELL_AURA_MOD_IGNORE_ABSORB_FOR_SPELL
&Unit::HandleNULLProc, //196 SPELL_AURA_MOD_COOLDOWN (single spell 24818 in 3.2.2a)
&Unit::HandleNULLProc, //197 SPELL_AURA_MOD_ATTACKER_SPELL_AND_WEAPON_CRIT_CHANCEe
&Unit::HandleNULLProc, //198 unused (3.0.8a-3.2.2a) old SPELL_AURA_MOD_ALL_WEAPON_SKILLS
&Unit::HandleNULLProc, //199 SPELL_AURA_MOD_INCREASES_SPELL_PCT_TO_HIT
&Unit::HandleNULLProc, //200 SPELL_AURA_MOD_KILL_XP_PCT
&Unit::HandleNULLProc, //201 SPELL_AURA_FLY this aura enable flight mode...
&Unit::HandleNULLProc, //202 SPELL_AURA_CANNOT_BE_DODGED
&Unit::HandleNULLProc, //203 SPELL_AURA_MOD_ATTACKER_MELEE_CRIT_DAMAGE
&Unit::HandleNULLProc, //204 SPELL_AURA_MOD_ATTACKER_RANGED_CRIT_DAMAGE
&Unit::HandleNULLProc, //205 SPELL_AURA_MOD_ATTACKER_SPELL_CRIT_DAMAGE
&Unit::HandleNULLProc, //206 SPELL_AURA_MOD_FLIGHT_SPEED
&Unit::HandleNULLProc, //207 SPELL_AURA_MOD_FLIGHT_SPEED_MOUNTED
&Unit::HandleNULLProc, //208 SPELL_AURA_MOD_FLIGHT_SPEED_STACKING
&Unit::HandleNULLProc, //209 SPELL_AURA_MOD_FLIGHT_SPEED_MOUNTED_STACKING
&Unit::HandleNULLProc, //210 SPELL_AURA_MOD_FLIGHT_SPEED_NOT_STACKING
&Unit::HandleNULLProc, //211 SPELL_AURA_MOD_FLIGHT_SPEED_MOUNTED_NOT_STACKING
&Unit::HandleNULLProc, //212 SPELL_AURA_MOD_RANGED_ATTACK_POWER_OF_STAT_PERCENT
&Unit::HandleNULLProc, //213 SPELL_AURA_MOD_RAGE_FROM_DAMAGE_DEALT implemented in Player::RewardRage
&Unit::HandleNULLProc, //214 Tamed Pet Passive (single test like spell 20782, also single for 157 aura)
&Unit::HandleNULLProc, //215 SPELL_AURA_ARENA_PREPARATION
&Unit::HandleNULLProc, //216 SPELL_AURA_HASTE_SPELLS
&Unit::HandleNULLProc, //217 unused (3.0.8a-3.2.2a)
&Unit::HandleNULLProc, //218 SPELL_AURA_HASTE_RANGED
&Unit::HandleNULLProc, //219 SPELL_AURA_MOD_MANA_REGEN_FROM_STAT
&Unit::HandleNULLProc, //220 SPELL_AURA_MOD_RATING_FROM_STAT
&Unit::HandleNULLProc, //221 ignored
&Unit::HandleNULLProc, //222 unused (3.0.8a-3.2.2a) only for spell 44586 that not used in real spell cast
&Unit::HandleNULLProc, //223 dummy code (cast damage spell to attacker) and another dymmy (jump to another nearby raid member)
&Unit::HandleNULLProc, //224 unused (3.0.8a-3.2.2a)
&Unit::HandleMendingAuraProc, //225 SPELL_AURA_PRAYER_OF_MENDING
&Unit::HandleNULLProc, //226 SPELL_AURA_PERIODIC_DUMMY
&Unit::HandleNULLProc, //227 SPELL_AURA_PERIODIC_TRIGGER_SPELL_WITH_VALUE
&Unit::HandleNULLProc, //228 SPELL_AURA_DETECT_STEALTH
&Unit::HandleNULLProc, //229 SPELL_AURA_MOD_AOE_DAMAGE_AVOIDANCE
&Unit::HandleNULLProc, //230 Commanding Shout
&Unit::HandleProcTriggerSpellAuraProc, //231 SPELL_AURA_PROC_TRIGGER_SPELL_WITH_VALUE
&Unit::HandleNULLProc, //232 SPELL_AURA_MECHANIC_DURATION_MOD
&Unit::HandleNULLProc, //233 set model id to the one of the creature with id m_modifier.m_miscvalue
&Unit::HandleNULLProc, //234 SPELL_AURA_MECHANIC_DURATION_MOD_NOT_STACK
&Unit::HandleNULLProc, //235 SPELL_AURA_MOD_DISPEL_RESIST
&Unit::HandleNULLProc, //236 SPELL_AURA_CONTROL_VEHICLE
&Unit::HandleNULLProc, //237 SPELL_AURA_MOD_SPELL_DAMAGE_OF_ATTACK_POWER
&Unit::HandleNULLProc, //238 SPELL_AURA_MOD_SPELL_HEALING_OF_ATTACK_POWER
&Unit::HandleNULLProc, //239 SPELL_AURA_MOD_SCALE_2 only in Noggenfogger Elixir (16595) before 2.3.0 aura 61
&Unit::HandleNULLProc, //240 SPELL_AURA_MOD_EXPERTISE
&Unit::HandleNULLProc, //241 Forces the player to move forward
&Unit::HandleNULLProc, //242 SPELL_AURA_MOD_SPELL_DAMAGE_FROM_HEALING (only 2 test spels in 3.2.2a)
&Unit::HandleNULLProc, //243 faction reaction override spells
&Unit::HandleNULLProc, //244 SPELL_AURA_COMPREHEND_LANGUAGE
&Unit::HandleNULLProc, //245 SPELL_AURA_MOD_DURATION_OF_MAGIC_EFFECTS
&Unit::HandleNULLProc, //246 SPELL_AURA_MOD_DURATION_OF_EFFECTS_BY_DISPEL
&Unit::HandleNULLProc, //247 target to become a clone of the caster
&Unit::HandleNULLProc, //248 SPELL_AURA_MOD_COMBAT_RESULT_CHANCE
&Unit::HandleNULLProc, //249 SPELL_AURA_CONVERT_RUNE
&Unit::HandleNULLProc, //250 SPELL_AURA_MOD_INCREASE_HEALTH_2
&Unit::HandleNULLProc, //251 SPELL_AURA_MOD_ENEMY_DODGE
&Unit::HandleNULLProc, //252 SPELL_AURA_SLOW_ALL
&Unit::HandleNULLProc, //253 SPELL_AURA_MOD_BLOCK_CRIT_CHANCE
&Unit::HandleNULLProc, //254 SPELL_AURA_MOD_DISARM_SHIELD disarm Shield
&Unit::HandleNULLProc, //255 SPELL_AURA_MOD_MECHANIC_DAMAGE_TAKEN_PERCENT
&Unit::HandleNULLProc, //256 SPELL_AURA_NO_REAGENT_USE Use SpellClassMask for spell select
&Unit::HandleNULLProc, //257 SPELL_AURA_MOD_TARGET_RESIST_BY_SPELL_CLASS Use SpellClassMask for spell select
&Unit::HandleNULLProc, //258 SPELL_AURA_MOD_SPELL_VISUAL
&Unit::HandleNULLProc, //259 corrupt healing over time spell
&Unit::HandleNULLProc, //260 SPELL_AURA_SCREEN_EFFECT (miscvalue = id in ScreenEffect.dbc) not required any code
&Unit::HandleNULLProc, //261 SPELL_AURA_PHASE undetectable invisibility?
&Unit::HandleNULLProc, //262 ignore combat/aura state?
&Unit::HandleNULLProc, //263 SPELL_AURA_ALLOW_ONLY_ABILITY player can use only abilities set in SpellClassMask
&Unit::HandleNULLProc, //264 unused (3.0.8a-3.2.2a)
&Unit::HandleNULLProc, //265 unused (3.0.8a-3.2.2a)
&Unit::HandleNULLProc, //266 unused (3.0.8a-3.2.2a)
&Unit::HandleNULLProc, //267 SPELL_AURA_MOD_IMMUNE_AURA_APPLY_SCHOOL
&Unit::HandleNULLProc, //268 SPELL_AURA_MOD_ATTACK_POWER_OF_STAT_PERCENT
&Unit::HandleNULLProc, //269 SPELL_AURA_MOD_IGNORE_DAMAGE_REDUCTION_SCHOOL
&Unit::HandleNULLProc, //270 SPELL_AURA_MOD_IGNORE_TARGET_RESIST (unused in 3.2.2a)
&Unit::HandleModDamageFromCasterAuraProc, //271 SPELL_AURA_MOD_DAMAGE_FROM_CASTER
&Unit::HandleMaelstromWeaponAuraProc, //272 SPELL_AURA_MAELSTROM_WEAPON (unclear use for aura, it used in (3.2.2a...3.3.0) in single spell 53817 that spellmode stacked and charged spell expected to be drop as stack
&Unit::HandleNULLProc, //273 SPELL_AURA_X_RAY (client side implementation)
&Unit::HandleNULLProc, //274 proc free shot?
&Unit::HandleNULLProc, //275 SPELL_AURA_MOD_IGNORE_SHAPESHIFT Use SpellClassMask for spell select
&Unit::HandleNULLProc, //276 mod damage % mechanic?
&Unit::HandleNULLProc, //277 SPELL_AURA_MOD_MAX_AFFECTED_TARGETS Use SpellClassMask for spell select
&Unit::HandleNULLProc, //278 SPELL_AURA_MOD_DISARM_RANGED disarm ranged weapon
&Unit::HandleNULLProc, //279 visual effects? 58836 and 57507
&Unit::HandleNULLProc, //280 SPELL_AURA_MOD_TARGET_ARMOR_PCT
&Unit::HandleNULLProc, //281 SPELL_AURA_MOD_HONOR_GAIN
&Unit::HandleNULLProc, //282 SPELL_AURA_INCREASE_BASE_HEALTH_PERCENT
&Unit::HandleNULLProc, //283 SPELL_AURA_MOD_HEALING_RECEIVED
&Unit::HandleNULLProc, //284 51 spells
&Unit::HandleNULLProc, //285 SPELL_AURA_MOD_ATTACK_POWER_OF_ARMOR
&Unit::HandleNULLProc, //286 SPELL_AURA_ABILITY_PERIODIC_CRIT
&Unit::HandleNULLProc, //287 SPELL_AURA_DEFLECT_SPELLS
&Unit::HandleNULLProc, //288 increase parry/deflect, prevent attack (single spell used 67801)
&Unit::HandleNULLProc, //289 unused (3.2.2a)
&Unit::HandleNULLProc, //290 SPELL_AURA_MOD_ALL_CRIT_CHANCE
&Unit::HandleNULLProc, //291 SPELL_AURA_MOD_QUEST_XP_PCT
&Unit::HandleNULLProc, //292 call stabled pet
&Unit::HandleNULLProc, //293 3 spells
&Unit::HandleNULLProc, //294 2 spells, possible prevent mana regen
&Unit::HandleNULLProc, //295 unused (3.2.2a)
&Unit::HandleNULLProc, //296 2 spells
&Unit::HandleNULLProc, //297 1 spell (counter spell school?)
&Unit::HandleNULLProc, //298 unused (3.2.2a)
&Unit::HandleNULLProc, //299 unused (3.2.2a)
&Unit::HandleNULLProc, //300 3 spells (share damage?)
&Unit::HandleNULLProc, //301 5 spells
&Unit::HandleNULLProc, //302 unused (3.2.2a)
&Unit::HandleNULLProc, //303 17 spells
&Unit::HandleNULLProc, //304 2 spells (alcohol effect?)
&Unit::HandleNULLProc, //305 SPELL_AURA_MOD_MINIMUM_SPEED
&Unit::HandleNULLProc, //306 1 spell
&Unit::HandleNULLProc, //307 absorb healing?
&Unit::HandleNULLProc, //308 new aura for hunter traps
&Unit::HandleNULLProc, //309 absorb healing?
&Unit::HandleNULLProc, //310 pet avoidance passive?
&Unit::HandleNULLProc, //311 0 spells in 3.3
&Unit::HandleNULLProc, //312 0 spells in 3.3
&Unit::HandleNULLProc, //313 0 spells in 3.3
&Unit::HandleNULLProc, //314 1 test spell (reduce duration of silince/magic)
&Unit::HandleNULLProc, //315 underwater walking
&Unit::HandleNULLProc //316 makes haste affect HOT/DOT ticks
&Unit::HandleNULLProc, // 0 SPELL_AURA_NONE
&Unit::HandleNULLProc, // 1 SPELL_AURA_BIND_SIGHT
&Unit::HandleNULLProc, // 2 SPELL_AURA_MOD_POSSESS
&Unit::HandleNULLProc, // 3 SPELL_AURA_PERIODIC_DAMAGE
&Unit::HandleDummyAuraProc, // 4 SPELL_AURA_DUMMY
&Unit::HandleNULLProc, // 5 SPELL_AURA_MOD_CONFUSE
&Unit::HandleNULLProc, // 6 SPELL_AURA_MOD_CHARM
&Unit::HandleNULLProc, // 7 SPELL_AURA_MOD_FEAR
&Unit::HandleNULLProc, // 8 SPELL_AURA_PERIODIC_HEAL
&Unit::HandleNULLProc, // 9 SPELL_AURA_MOD_ATTACKSPEED
&Unit::HandleNULLProc, // 10 SPELL_AURA_MOD_THREAT
&Unit::HandleNULLProc, // 11 SPELL_AURA_MOD_TAUNT
&Unit::HandleNULLProc, // 12 SPELL_AURA_MOD_STUN
&Unit::HandleNULLProc, // 13 SPELL_AURA_MOD_DAMAGE_DONE
&Unit::HandleNULLProc, // 14 SPELL_AURA_MOD_DAMAGE_TAKEN
&Unit::HandleNULLProc, // 15 SPELL_AURA_DAMAGE_SHIELD
&Unit::HandleNULLProc, // 16 SPELL_AURA_MOD_STEALTH
&Unit::HandleNULLProc, // 17 SPELL_AURA_MOD_STEALTH_DETECT
&Unit::HandleNULLProc, // 18 SPELL_AURA_MOD_INVISIBILITY
&Unit::HandleNULLProc, // 19 SPELL_AURA_MOD_INVISIBILITY_DETECTION
&Unit::HandleNULLProc, // 20 SPELL_AURA_OBS_MOD_HEALTH
&Unit::HandleNULLProc, // 21 SPELL_AURA_OBS_MOD_MANA
&Unit::HandleNULLProc, // 22 SPELL_AURA_MOD_RESISTANCE
&Unit::HandleNULLProc, // 23 SPELL_AURA_PERIODIC_TRIGGER_SPELL
&Unit::HandleNULLProc, // 24 SPELL_AURA_PERIODIC_ENERGIZE
&Unit::HandleNULLProc, // 25 SPELL_AURA_MOD_PACIFY
&Unit::HandleNULLProc, // 26 SPELL_AURA_MOD_ROOT
&Unit::HandleNULLProc, // 27 SPELL_AURA_MOD_SILENCE
&Unit::HandleNULLProc, // 28 SPELL_AURA_REFLECT_SPELLS
&Unit::HandleNULLProc, // 29 SPELL_AURA_MOD_STAT
&Unit::HandleNULLProc, // 30 SPELL_AURA_MOD_SKILL
&Unit::HandleNULLProc, // 31 SPELL_AURA_MOD_INCREASE_SPEED
&Unit::HandleNULLProc, // 32 SPELL_AURA_MOD_INCREASE_MOUNTED_SPEED
&Unit::HandleNULLProc, // 33 SPELL_AURA_MOD_DECREASE_SPEED
&Unit::HandleNULLProc, // 34 SPELL_AURA_MOD_INCREASE_HEALTH
&Unit::HandleNULLProc, // 35 SPELL_AURA_MOD_INCREASE_ENERGY
&Unit::HandleNULLProc, // 36 SPELL_AURA_MOD_SHAPESHIFT
&Unit::HandleNULLProc, // 37 SPELL_AURA_EFFECT_IMMUNITY
&Unit::HandleNULLProc, // 38 SPELL_AURA_STATE_IMMUNITY
&Unit::HandleNULLProc, // 39 SPELL_AURA_SCHOOL_IMMUNITY
&Unit::HandleNULLProc, // 40 SPELL_AURA_DAMAGE_IMMUNITY
&Unit::HandleNULLProc, // 41 SPELL_AURA_DISPEL_IMMUNITY
&Unit::HandleProcTriggerSpellAuraProc, // 42 SPELL_AURA_PROC_TRIGGER_SPELL
&Unit::HandleProcTriggerDamageAuraProc, // 43 SPELL_AURA_PROC_TRIGGER_DAMAGE
&Unit::HandleNULLProc, // 44 SPELL_AURA_TRACK_CREATURES
&Unit::HandleNULLProc, // 45 SPELL_AURA_TRACK_RESOURCES
&Unit::HandleNULLProc, // 46 SPELL_AURA_46 (used in test spells 54054 and 54058, and spell 48050) (3.0.8a-3.2.2a)
&Unit::HandleNULLProc, // 47 SPELL_AURA_MOD_PARRY_PERCENT
&Unit::HandleNULLProc, // 48 SPELL_AURA_48 spell Napalm (area damage spell with additional delayed damage effect)
&Unit::HandleNULLProc, // 49 SPELL_AURA_MOD_DODGE_PERCENT
&Unit::HandleNULLProc, // 50 SPELL_AURA_MOD_CRITICAL_HEALING_AMOUNT
&Unit::HandleNULLProc, // 51 SPELL_AURA_MOD_BLOCK_PERCENT
&Unit::HandleNULLProc, // 52 SPELL_AURA_MOD_CRIT_PERCENT
&Unit::HandleNULLProc, // 53 SPELL_AURA_PERIODIC_LEECH
&Unit::HandleNULLProc, // 54 SPELL_AURA_MOD_HIT_CHANCE
&Unit::HandleNULLProc, // 55 SPELL_AURA_MOD_SPELL_HIT_CHANCE
&Unit::HandleNULLProc, // 56 SPELL_AURA_TRANSFORM
&Unit::HandleSpellCritChanceAuraProc, // 57 SPELL_AURA_MOD_SPELL_CRIT_CHANCE
&Unit::HandleNULLProc, // 58 SPELL_AURA_MOD_INCREASE_SWIM_SPEED
&Unit::HandleNULLProc, // 59 SPELL_AURA_MOD_DAMAGE_DONE_CREATURE
&Unit::HandleNULLProc, // 60 SPELL_AURA_MOD_PACIFY_SILENCE
&Unit::HandleNULLProc, // 61 SPELL_AURA_MOD_SCALE
&Unit::HandleNULLProc, // 62 SPELL_AURA_PERIODIC_HEALTH_FUNNEL
&Unit::HandleNULLProc, // 63 unused (3.0.8a-3.2.2a) old SPELL_AURA_PERIODIC_MANA_FUNNEL
&Unit::HandleNULLProc, // 64 SPELL_AURA_PERIODIC_MANA_LEECH
&Unit::HandleModCastingSpeedNotStackAuraProc, // 65 SPELL_AURA_MOD_CASTING_SPEED_NOT_STACK
&Unit::HandleNULLProc, // 66 SPELL_AURA_FEIGN_DEATH
&Unit::HandleNULLProc, // 67 SPELL_AURA_MOD_DISARM
&Unit::HandleNULLProc, // 68 SPELL_AURA_MOD_STALKED
&Unit::HandleNULLProc, // 69 SPELL_AURA_SCHOOL_ABSORB
&Unit::HandleNULLProc, // 70 SPELL_AURA_EXTRA_ATTACKS Useless, used by only one spell 41560 that has only visual effect (3.2.2a)
&Unit::HandleNULLProc, // 71 SPELL_AURA_MOD_SPELL_CRIT_CHANCE_SCHOOL
&Unit::HandleModPowerCostSchoolAuraProc, // 72 SPELL_AURA_MOD_POWER_COST_SCHOOL_PCT
&Unit::HandleModPowerCostSchoolAuraProc, // 73 SPELL_AURA_MOD_POWER_COST_SCHOOL
&Unit::HandleReflectSpellsSchoolAuraProc, // 74 SPELL_AURA_REFLECT_SPELLS_SCHOOL
&Unit::HandleNULLProc, // 75 SPELL_AURA_MOD_LANGUAGE
&Unit::HandleNULLProc, // 76 SPELL_AURA_FAR_SIGHT
&Unit::HandleMechanicImmuneResistanceAuraProc, // 77 SPELL_AURA_MECHANIC_IMMUNITY
&Unit::HandleNULLProc, // 78 SPELL_AURA_MOUNTED
&Unit::HandleModDamagePercentDoneAuraProc, // 79 SPELL_AURA_MOD_DAMAGE_PERCENT_DONE
&Unit::HandleNULLProc, // 80 SPELL_AURA_MOD_PERCENT_STAT
&Unit::HandleNULLProc, // 81 SPELL_AURA_SPLIT_DAMAGE_PCT
&Unit::HandleNULLProc, // 82 SPELL_AURA_WATER_BREATHING
&Unit::HandleNULLProc, // 83 SPELL_AURA_MOD_BASE_RESISTANCE
&Unit::HandleNULLProc, // 84 SPELL_AURA_MOD_REGEN
&Unit::HandleCantTrigger, // 85 SPELL_AURA_MOD_POWER_REGEN
&Unit::HandleNULLProc, // 86 SPELL_AURA_CHANNEL_DEATH_ITEM
&Unit::HandleNULLProc, // 87 SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN
&Unit::HandleNULLProc, // 88 SPELL_AURA_MOD_HEALTH_REGEN_PERCENT
&Unit::HandleNULLProc, // 89 SPELL_AURA_PERIODIC_DAMAGE_PERCENT
&Unit::HandleNULLProc, // 90 unused (3.0.8a-3.2.2a) old SPELL_AURA_MOD_RESIST_CHANCE
&Unit::HandleNULLProc, // 91 SPELL_AURA_MOD_DETECT_RANGE
&Unit::HandleNULLProc, // 92 SPELL_AURA_PREVENTS_FLEEING
&Unit::HandleNULLProc, // 93 SPELL_AURA_MOD_UNATTACKABLE
&Unit::HandleNULLProc, // 94 SPELL_AURA_INTERRUPT_REGEN
&Unit::HandleNULLProc, // 95 SPELL_AURA_GHOST
&Unit::HandleNULLProc, // 96 SPELL_AURA_SPELL_MAGNET
&Unit::HandleNULLProc, // 97 SPELL_AURA_MANA_SHIELD
&Unit::HandleNULLProc, // 98 SPELL_AURA_MOD_SKILL_TALENT
&Unit::HandleNULLProc, // 99 SPELL_AURA_MOD_ATTACK_POWER
&Unit::HandleNULLProc, //100 SPELL_AURA_AURAS_VISIBLE obsolete 3.x? all player can see all auras now, but still have 2 spells including GM-spell (1852,2855)
&Unit::HandleNULLProc, //101 SPELL_AURA_MOD_RESISTANCE_PCT
&Unit::HandleNULLProc, //102 SPELL_AURA_MOD_MELEE_ATTACK_POWER_VERSUS
&Unit::HandleNULLProc, //103 SPELL_AURA_MOD_TOTAL_THREAT
&Unit::HandleNULLProc, //104 SPELL_AURA_WATER_WALK
&Unit::HandleNULLProc, //105 SPELL_AURA_FEATHER_FALL
&Unit::HandleNULLProc, //106 SPELL_AURA_HOVER
&Unit::HandleNULLProc, //107 SPELL_AURA_ADD_FLAT_MODIFIER
&Unit::HandleAddPctModifierAuraProc, //108 SPELL_AURA_ADD_PCT_MODIFIER
&Unit::HandleNULLProc, //109 SPELL_AURA_ADD_TARGET_TRIGGER
&Unit::HandleNULLProc, //110 SPELL_AURA_MOD_POWER_REGEN_PERCENT
&Unit::HandleNULLProc, //111 SPELL_AURA_ADD_CASTER_HIT_TRIGGER
&Unit::HandleOverrideClassScriptAuraProc, //112 SPELL_AURA_OVERRIDE_CLASS_SCRIPTS
&Unit::HandleNULLProc, //113 SPELL_AURA_MOD_RANGED_DAMAGE_TAKEN
&Unit::HandleNULLProc, //114 SPELL_AURA_MOD_RANGED_DAMAGE_TAKEN_PCT
&Unit::HandleNULLProc, //115 SPELL_AURA_MOD_HEALING
&Unit::HandleNULLProc, //116 SPELL_AURA_MOD_REGEN_DURING_COMBAT
&Unit::HandleMechanicImmuneResistanceAuraProc, //117 SPELL_AURA_MOD_MECHANIC_RESISTANCE
&Unit::HandleNULLProc, //118 SPELL_AURA_MOD_HEALING_PCT
&Unit::HandleNULLProc, //119 unused (3.0.8a-3.2.2a) old SPELL_AURA_SHARE_PET_TRACKING
&Unit::HandleNULLProc, //120 SPELL_AURA_UNTRACKABLE
&Unit::HandleNULLProc, //121 SPELL_AURA_EMPATHY
&Unit::HandleNULLProc, //122 SPELL_AURA_MOD_OFFHAND_DAMAGE_PCT
&Unit::HandleNULLProc, //123 SPELL_AURA_MOD_TARGET_RESISTANCE
&Unit::HandleNULLProc, //124 SPELL_AURA_MOD_RANGED_ATTACK_POWER
&Unit::HandleNULLProc, //125 SPELL_AURA_MOD_MELEE_DAMAGE_TAKEN
&Unit::HandleNULLProc, //126 SPELL_AURA_MOD_MELEE_DAMAGE_TAKEN_PCT
&Unit::HandleNULLProc, //127 SPELL_AURA_RANGED_ATTACK_POWER_ATTACKER_BONUS
&Unit::HandleNULLProc, //128 SPELL_AURA_MOD_POSSESS_PET
&Unit::HandleNULLProc, //129 SPELL_AURA_MOD_SPEED_ALWAYS
&Unit::HandleNULLProc, //130 SPELL_AURA_MOD_MOUNTED_SPEED_ALWAYS
&Unit::HandleNULLProc, //131 SPELL_AURA_MOD_RANGED_ATTACK_POWER_VERSUS
&Unit::HandleNULLProc, //132 SPELL_AURA_MOD_INCREASE_ENERGY_PERCENT
&Unit::HandleNULLProc, //133 SPELL_AURA_MOD_INCREASE_HEALTH_PERCENT
&Unit::HandleNULLProc, //134 SPELL_AURA_MOD_MANA_REGEN_INTERRUPT
&Unit::HandleNULLProc, //135 SPELL_AURA_MOD_HEALING_DONE
&Unit::HandleNULLProc, //136 SPELL_AURA_MOD_HEALING_DONE_PERCENT
&Unit::HandleNULLProc, //137 SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE
&Unit::HandleHasteAuraProc, //138 SPELL_AURA_MOD_HASTE
&Unit::HandleNULLProc, //139 SPELL_AURA_FORCE_REACTION
&Unit::HandleNULLProc, //140 SPELL_AURA_MOD_RANGED_HASTE
&Unit::HandleNULLProc, //141 SPELL_AURA_MOD_RANGED_AMMO_HASTE
&Unit::HandleNULLProc, //142 SPELL_AURA_MOD_BASE_RESISTANCE_PCT
&Unit::HandleNULLProc, //143 SPELL_AURA_MOD_RESISTANCE_EXCLUSIVE
&Unit::HandleNULLProc, //144 SPELL_AURA_SAFE_FALL
&Unit::HandleNULLProc, //145 SPELL_AURA_MOD_PET_TALENT_POINTS
&Unit::HandleNULLProc, //146 SPELL_AURA_ALLOW_TAME_PET_TYPE
&Unit::HandleNULLProc, //147 SPELL_AURA_MECHANIC_IMMUNITY_MASK
&Unit::HandleNULLProc, //148 SPELL_AURA_RETAIN_COMBO_POINTS
&Unit::HandleCantTrigger, //149 SPELL_AURA_REDUCE_PUSHBACK
&Unit::HandleNULLProc, //150 SPELL_AURA_MOD_SHIELD_BLOCKVALUE_PCT
&Unit::HandleNULLProc, //151 SPELL_AURA_TRACK_STEALTHED
&Unit::HandleNULLProc, //152 SPELL_AURA_MOD_DETECTED_RANGE
&Unit::HandleNULLProc, //153 SPELL_AURA_SPLIT_DAMAGE_FLAT
&Unit::HandleNULLProc, //154 SPELL_AURA_MOD_STEALTH_LEVEL
&Unit::HandleNULLProc, //155 SPELL_AURA_MOD_WATER_BREATHING
&Unit::HandleNULLProc, //156 SPELL_AURA_MOD_REPUTATION_GAIN
&Unit::HandleNULLProc, //157 SPELL_AURA_PET_DAMAGE_MULTI (single test like spell 20782, also single for 214 aura)
&Unit::HandleNULLProc, //158 SPELL_AURA_MOD_SHIELD_BLOCKVALUE
&Unit::HandleNULLProc, //159 SPELL_AURA_NO_PVP_CREDIT
&Unit::HandleNULLProc, //160 SPELL_AURA_MOD_AOE_AVOIDANCE
&Unit::HandleNULLProc, //161 SPELL_AURA_MOD_HEALTH_REGEN_IN_COMBAT
&Unit::HandleNULLProc, //162 SPELL_AURA_POWER_BURN_MANA
&Unit::HandleNULLProc, //163 SPELL_AURA_MOD_CRIT_DAMAGE_BONUS
&Unit::HandleNULLProc, //164 unused (3.0.8a-3.2.2a), only one test spell 10654
&Unit::HandleNULLProc, //165 SPELL_AURA_MELEE_ATTACK_POWER_ATTACKER_BONUS
&Unit::HandleNULLProc, //166 SPELL_AURA_MOD_ATTACK_POWER_PCT
&Unit::HandleNULLProc, //167 SPELL_AURA_MOD_RANGED_ATTACK_POWER_PCT
&Unit::HandleNULLProc, //168 SPELL_AURA_MOD_DAMAGE_DONE_VERSUS
&Unit::HandleNULLProc, //169 SPELL_AURA_MOD_CRIT_PERCENT_VERSUS
&Unit::HandleNULLProc, //170 SPELL_AURA_DETECT_AMORE different spells that ignore transformation effects
&Unit::HandleNULLProc, //171 SPELL_AURA_MOD_SPEED_NOT_STACK
&Unit::HandleNULLProc, //172 SPELL_AURA_MOD_MOUNTED_SPEED_NOT_STACK
&Unit::HandleNULLProc, //173 unused (3.0.8a-3.2.2a) no spells, old SPELL_AURA_ALLOW_CHAMPION_SPELLS only for Proclaim Champion spell
&Unit::HandleNULLProc, //174 SPELL_AURA_MOD_SPELL_DAMAGE_OF_STAT_PERCENT
&Unit::HandleNULLProc, //175 SPELL_AURA_MOD_SPELL_HEALING_OF_STAT_PERCENT
&Unit::HandleNULLProc, //176 SPELL_AURA_SPIRIT_OF_REDEMPTION only for Spirit of Redemption spell, die at aura end
&Unit::HandleNULLProc, //177 SPELL_AURA_AOE_CHARM (22 spells)
&Unit::HandleNULLProc, //178 SPELL_AURA_MOD_DEBUFF_RESISTANCE
&Unit::HandleNULLProc, //179 SPELL_AURA_MOD_ATTACKER_SPELL_CRIT_CHANCE
&Unit::HandleNULLProc, //180 SPELL_AURA_MOD_FLAT_SPELL_DAMAGE_VERSUS
&Unit::HandleNULLProc, //181 unused (3.0.8a-3.2.2a) old SPELL_AURA_MOD_FLAT_SPELL_CRIT_DAMAGE_VERSUS
&Unit::HandleNULLProc, //182 SPELL_AURA_MOD_RESISTANCE_OF_STAT_PERCENT
&Unit::HandleNULLProc, //183 SPELL_AURA_MOD_CRITICAL_THREAT only used in 28746
&Unit::HandleNULLProc, //184 SPELL_AURA_MOD_ATTACKER_MELEE_HIT_CHANCE
&Unit::HandleNULLProc, //185 SPELL_AURA_MOD_ATTACKER_RANGED_HIT_CHANCE
&Unit::HandleNULLProc, //186 SPELL_AURA_MOD_ATTACKER_SPELL_HIT_CHANCE
&Unit::HandleNULLProc, //187 SPELL_AURA_MOD_ATTACKER_MELEE_CRIT_CHANCE
&Unit::HandleNULLProc, //188 SPELL_AURA_MOD_ATTACKER_RANGED_CRIT_CHANCE
&Unit::HandleNULLProc, //189 SPELL_AURA_MOD_RATING
&Unit::HandleNULLProc, //190 SPELL_AURA_MOD_FACTION_REPUTATION_GAIN
&Unit::HandleNULLProc, //191 SPELL_AURA_USE_NORMAL_MOVEMENT_SPEED
&Unit::HandleNULLProc, //192 SPELL_AURA_HASTE_MELEE
&Unit::HandleNULLProc, //193 SPELL_AURA_HASTE_ALL (in fact combat (any type attack) speed pct)
&Unit::HandleNULLProc, //194 SPELL_AURA_MOD_IGNORE_ABSORB_SCHOOL
&Unit::HandleNULLProc, //195 SPELL_AURA_MOD_IGNORE_ABSORB_FOR_SPELL
&Unit::HandleNULLProc, //196 SPELL_AURA_MOD_COOLDOWN (single spell 24818 in 3.2.2a)
&Unit::HandleNULLProc, //197 SPELL_AURA_MOD_ATTACKER_SPELL_AND_WEAPON_CRIT_CHANCEe
&Unit::HandleNULLProc, //198 unused (3.0.8a-3.2.2a) old SPELL_AURA_MOD_ALL_WEAPON_SKILLS
&Unit::HandleNULLProc, //199 SPELL_AURA_MOD_INCREASES_SPELL_PCT_TO_HIT
&Unit::HandleNULLProc, //200 SPELL_AURA_MOD_KILL_XP_PCT
&Unit::HandleNULLProc, //201 SPELL_AURA_FLY this aura enable flight mode...
&Unit::HandleNULLProc, //202 SPELL_AURA_CANNOT_BE_DODGED
&Unit::HandleNULLProc, //203 SPELL_AURA_MOD_ATTACKER_MELEE_CRIT_DAMAGE
&Unit::HandleNULLProc, //204 SPELL_AURA_MOD_ATTACKER_RANGED_CRIT_DAMAGE
&Unit::HandleNULLProc, //205 SPELL_AURA_MOD_ATTACKER_SPELL_CRIT_DAMAGE
&Unit::HandleNULLProc, //206 SPELL_AURA_MOD_FLIGHT_SPEED
&Unit::HandleNULLProc, //207 SPELL_AURA_MOD_FLIGHT_SPEED_MOUNTED
&Unit::HandleNULLProc, //208 SPELL_AURA_MOD_FLIGHT_SPEED_STACKING
&Unit::HandleNULLProc, //209 SPELL_AURA_MOD_FLIGHT_SPEED_MOUNTED_STACKING
&Unit::HandleNULLProc, //210 SPELL_AURA_MOD_FLIGHT_SPEED_NOT_STACKING
&Unit::HandleNULLProc, //211 SPELL_AURA_MOD_FLIGHT_SPEED_MOUNTED_NOT_STACKING
&Unit::HandleNULLProc, //212 SPELL_AURA_MOD_RANGED_ATTACK_POWER_OF_STAT_PERCENT
&Unit::HandleNULLProc, //213 SPELL_AURA_MOD_RAGE_FROM_DAMAGE_DEALT implemented in Player::RewardRage
&Unit::HandleNULLProc, //214 Tamed Pet Passive (single test like spell 20782, also single for 157 aura)
&Unit::HandleNULLProc, //215 SPELL_AURA_ARENA_PREPARATION
&Unit::HandleNULLProc, //216 SPELL_AURA_HASTE_SPELLS
&Unit::HandleNULLProc, //217 unused (3.0.8a-3.2.2a)
&Unit::HandleNULLProc, //218 SPELL_AURA_HASTE_RANGED
&Unit::HandleNULLProc, //219 SPELL_AURA_MOD_MANA_REGEN_FROM_STAT
&Unit::HandleNULLProc, //220 SPELL_AURA_MOD_RATING_FROM_STAT
&Unit::HandleNULLProc, //221 ignored
&Unit::HandleNULLProc, //222 unused (3.0.8a-3.2.2a) only for spell 44586 that not used in real spell cast
&Unit::HandleNULLProc, //223 dummy code (cast damage spell to attacker) and another dymmy (jump to another nearby raid member)
&Unit::HandleNULLProc, //224 unused (3.0.8a-3.2.2a)
&Unit::HandleMendingAuraProc, //225 SPELL_AURA_PRAYER_OF_MENDING
&Unit::HandleNULLProc, //226 SPELL_AURA_PERIODIC_DUMMY
&Unit::HandleNULLProc, //227 SPELL_AURA_PERIODIC_TRIGGER_SPELL_WITH_VALUE
&Unit::HandleNULLProc, //228 SPELL_AURA_DETECT_STEALTH
&Unit::HandleNULLProc, //229 SPELL_AURA_MOD_AOE_DAMAGE_AVOIDANCE
&Unit::HandleNULLProc, //230 Commanding Shout
&Unit::HandleProcTriggerSpellAuraProc, //231 SPELL_AURA_PROC_TRIGGER_SPELL_WITH_VALUE
&Unit::HandleNULLProc, //232 SPELL_AURA_MECHANIC_DURATION_MOD
&Unit::HandleNULLProc, //233 set model id to the one of the creature with id m_modifier.m_miscvalue
&Unit::HandleNULLProc, //234 SPELL_AURA_MECHANIC_DURATION_MOD_NOT_STACK
&Unit::HandleNULLProc, //235 SPELL_AURA_MOD_DISPEL_RESIST
&Unit::HandleNULLProc, //236 SPELL_AURA_CONTROL_VEHICLE
&Unit::HandleNULLProc, //237 SPELL_AURA_MOD_SPELL_DAMAGE_OF_ATTACK_POWER
&Unit::HandleNULLProc, //238 SPELL_AURA_MOD_SPELL_HEALING_OF_ATTACK_POWER
&Unit::HandleNULLProc, //239 SPELL_AURA_MOD_SCALE_2 only in Noggenfogger Elixir (16595) before 2.3.0 aura 61
&Unit::HandleNULLProc, //240 SPELL_AURA_MOD_EXPERTISE
&Unit::HandleNULLProc, //241 Forces the player to move forward
&Unit::HandleNULLProc, //242 SPELL_AURA_MOD_SPELL_DAMAGE_FROM_HEALING (only 2 test spels in 3.2.2a)
&Unit::HandleNULLProc, //243 faction reaction override spells
&Unit::HandleNULLProc, //244 SPELL_AURA_COMPREHEND_LANGUAGE
&Unit::HandleNULLProc, //245 SPELL_AURA_MOD_DURATION_OF_MAGIC_EFFECTS
&Unit::HandleNULLProc, //246 SPELL_AURA_MOD_DURATION_OF_EFFECTS_BY_DISPEL
&Unit::HandleNULLProc, //247 target to become a clone of the caster
&Unit::HandleNULLProc, //248 SPELL_AURA_MOD_COMBAT_RESULT_CHANCE
&Unit::HandleNULLProc, //249 SPELL_AURA_CONVERT_RUNE
&Unit::HandleNULLProc, //250 SPELL_AURA_MOD_INCREASE_HEALTH_2
&Unit::HandleNULLProc, //251 SPELL_AURA_MOD_ENEMY_DODGE
&Unit::HandleNULLProc, //252 SPELL_AURA_SLOW_ALL
&Unit::HandleNULLProc, //253 SPELL_AURA_MOD_BLOCK_CRIT_CHANCE
&Unit::HandleNULLProc, //254 SPELL_AURA_MOD_DISARM_SHIELD disarm Shield
&Unit::HandleNULLProc, //255 SPELL_AURA_MOD_MECHANIC_DAMAGE_TAKEN_PERCENT
&Unit::HandleNULLProc, //256 SPELL_AURA_NO_REAGENT_USE Use SpellClassMask for spell select
&Unit::HandleNULLProc, //257 SPELL_AURA_MOD_TARGET_RESIST_BY_SPELL_CLASS Use SpellClassMask for spell select
&Unit::HandleNULLProc, //258 SPELL_AURA_MOD_SPELL_VISUAL
&Unit::HandleNULLProc, //259 corrupt healing over time spell
&Unit::HandleNULLProc, //260 SPELL_AURA_SCREEN_EFFECT (miscvalue = id in ScreenEffect.dbc) not required any code
&Unit::HandleNULLProc, //261 SPELL_AURA_PHASE undetectable invisibility?
&Unit::HandleNULLProc, //262 SPELL_AURA_IGNORE_UNIT_STATE
&Unit::HandleNULLProc, //263 SPELL_AURA_ALLOW_ONLY_ABILITY player can use only abilities set in SpellClassMask
&Unit::HandleNULLProc, //264 unused (3.0.8a-3.2.2a)
&Unit::HandleNULLProc, //265 unused (3.0.8a-3.2.2a)
&Unit::HandleNULLProc, //266 unused (3.0.8a-3.2.2a)
&Unit::HandleNULLProc, //267 SPELL_AURA_MOD_IMMUNE_AURA_APPLY_SCHOOL
&Unit::HandleNULLProc, //268 SPELL_AURA_MOD_ATTACK_POWER_OF_STAT_PERCENT
&Unit::HandleNULLProc, //269 SPELL_AURA_MOD_IGNORE_DAMAGE_REDUCTION_SCHOOL
&Unit::HandleNULLProc, //270 SPELL_AURA_MOD_IGNORE_TARGET_RESIST (unused in 3.2.2a)
&Unit::HandleModDamageFromCasterAuraProc, //271 SPELL_AURA_MOD_DAMAGE_FROM_CASTER
&Unit::HandleMaelstromWeaponAuraProc, //272 SPELL_AURA_MAELSTROM_WEAPON (unclear use for aura, it used in (3.2.2a...3.3.0) in single spell 53817 that spellmode stacked and charged spell expected to be drop as stack
&Unit::HandleNULLProc, //273 SPELL_AURA_X_RAY (client side implementation)
&Unit::HandleNULLProc, //274 proc free shot?
&Unit::HandleNULLProc, //275 SPELL_AURA_MOD_IGNORE_SHAPESHIFT Use SpellClassMask for spell select
&Unit::HandleNULLProc, //276 mod damage % mechanic?
&Unit::HandleNULLProc, //277 SPELL_AURA_MOD_MAX_AFFECTED_TARGETS Use SpellClassMask for spell select
&Unit::HandleNULLProc, //278 SPELL_AURA_MOD_DISARM_RANGED disarm ranged weapon
&Unit::HandleNULLProc, //279 visual effects? 58836 and 57507
&Unit::HandleNULLProc, //280 SPELL_AURA_MOD_TARGET_ARMOR_PCT
&Unit::HandleNULLProc, //281 SPELL_AURA_MOD_HONOR_GAIN
&Unit::HandleNULLProc, //282 SPELL_AURA_INCREASE_BASE_HEALTH_PERCENT
&Unit::HandleNULLProc, //283 SPELL_AURA_MOD_HEALING_RECEIVED
&Unit::HandleNULLProc, //284 51 spells
&Unit::HandleNULLProc, //285 SPELL_AURA_MOD_ATTACK_POWER_OF_ARMOR
&Unit::HandleNULLProc, //286 SPELL_AURA_ABILITY_PERIODIC_CRIT
&Unit::HandleNULLProc, //287 SPELL_AURA_DEFLECT_SPELLS
&Unit::HandleNULLProc, //288 increase parry/deflect, prevent attack (single spell used 67801)
&Unit::HandleNULLProc, //289 unused (3.2.2a)
&Unit::HandleNULLProc, //290 SPELL_AURA_MOD_ALL_CRIT_CHANCE
&Unit::HandleNULLProc, //291 SPELL_AURA_MOD_QUEST_XP_PCT
&Unit::HandleNULLProc, //292 call stabled pet
&Unit::HandleNULLProc, //293 3 spells
&Unit::HandleNULLProc, //294 2 spells, possible prevent mana regen
&Unit::HandleNULLProc, //295 unused (3.2.2a)
&Unit::HandleNULLProc, //296 2 spells
&Unit::HandleNULLProc, //297 1 spell (counter spell school?)
&Unit::HandleNULLProc, //298 unused (3.2.2a)
&Unit::HandleNULLProc, //299 unused (3.2.2a)
&Unit::HandleNULLProc, //300 3 spells (share damage?)
&Unit::HandleNULLProc, //301 5 spells
&Unit::HandleNULLProc, //302 unused (3.2.2a)
&Unit::HandleNULLProc, //303 17 spells
&Unit::HandleNULLProc, //304 2 spells (alcohol effect?)
&Unit::HandleNULLProc, //305 SPELL_AURA_MOD_MINIMUM_SPEED
&Unit::HandleNULLProc, //306 1 spell
&Unit::HandleNULLProc, //307 absorb healing?
&Unit::HandleNULLProc, //308 new aura for hunter traps
&Unit::HandleNULLProc, //309 absorb healing?
&Unit::HandleNULLProc, //310 pet avoidance passive?
&Unit::HandleNULLProc, //311 0 spells in 3.3
&Unit::HandleNULLProc, //312 0 spells in 3.3
&Unit::HandleNULLProc, //313 0 spells in 3.3
&Unit::HandleNULLProc, //314 1 test spell (reduce duration of silince/magic)
&Unit::HandleNULLProc, //315 underwater walking
&Unit::HandleNULLProc //316 makes haste affect HOT/DOT ticks
};
bool Unit::IsTriggeredAtSpellProcEvent(Unit *pVictim, SpellAuraHolder* holder, SpellEntry const* procSpell, uint32 procFlag, uint32 procExtra, WeaponAttackType attType, bool isVictim, SpellProcEventEntry const*& spellProcEvent )

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@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "10762"
#define REVISION_NR "10763"
#endif // __REVISION_NR_H__