[12722] some cosmetic changes

This commit is contained in:
sanctum32 2013-11-17 10:38:52 +02:00 committed by Antz
parent 88e0b63682
commit de4e9fb193
2 changed files with 357 additions and 357 deletions

View file

@ -46,39 +46,39 @@ enum AuraFlags
*/
enum AuraType
{
SPELL_AURA_NONE = 0,
SPELL_AURA_BIND_SIGHT = 1,
SPELL_AURA_MOD_POSSESS = 2,
SPELL_AURA_NONE = 0,
SPELL_AURA_BIND_SIGHT = 1,
SPELL_AURA_MOD_POSSESS = 2,
/**
* The aura should do periodic damage, the function that handles
* this is Aura::HandlePeriodicDamage, the amount is usually decided
* by the Unit::SpellDamageBonusDone or Unit::MeleeDamageBonusDone
* which increases/decreases the Modifier::m_amount
*/
SPELL_AURA_PERIODIC_DAMAGE = 3,
SPELL_AURA_PERIODIC_DAMAGE = 3,
/**
* Used by Aura::HandleAuraDummy
*/
SPELL_AURA_DUMMY = 4,
SPELL_AURA_DUMMY = 4,
/**
* Used by Aura::HandleModConfuse, will either confuse or unconfuse
* the target depending on whether the apply flag is set
*/
SPELL_AURA_MOD_CONFUSE = 5,
SPELL_AURA_MOD_CHARM = 6,
SPELL_AURA_MOD_FEAR = 7,
SPELL_AURA_MOD_CONFUSE = 5,
SPELL_AURA_MOD_CHARM = 6,
SPELL_AURA_MOD_FEAR = 7,
/**
* The aura will do periodic heals of a target, handled by
* Aura::HandlePeriodicHeal, uses Unit::SpellHealingBonusDone
* to calculate whether to increase or decrease Modifier::m_amount
*/
SPELL_AURA_PERIODIC_HEAL = 8,
SPELL_AURA_PERIODIC_HEAL = 8,
/**
* Changes the attackspeed, the Modifier::m_amount decides
* how much we change in percent, ie, if the m_amount is
* 50 the attackspeed will increase by 50%
*/
SPELL_AURA_MOD_ATTACKSPEED = 9,
SPELL_AURA_MOD_ATTACKSPEED = 9,
//This doesn't make sense if you look at SpellAuras.cpp:2696
//Where a bitwise check is made, but the SpellSchools enum is just
//a normal enumeration, not in the style: 1 2 4 8 ...
@ -88,432 +88,432 @@ enum AuraType
* it should affect threat for.
* \see SpellSchoolMask
*/
SPELL_AURA_MOD_THREAT = 10,
SPELL_AURA_MOD_THREAT = 10,
/**
* Just applies a taunt which will change the threat a mob has
* Taken care of in Aura::HandleModThreat
*/
SPELL_AURA_MOD_TAUNT = 11,
SPELL_AURA_MOD_TAUNT = 11,
/**
* Stuns targets in different ways, taken care of in
* Aura::HandleAuraModStun
*/
SPELL_AURA_MOD_STUN = 12,
SPELL_AURA_MOD_STUN = 12,
/**
* Changes the damage done by a weapon in any hand, the Modifier::m_miscvalue
* will tell what school the damage is from, it's used as a bitmask
* \see SpellSchoolMask
*/
SPELL_AURA_MOD_DAMAGE_DONE = 13,
SPELL_AURA_MOD_DAMAGE_DONE = 13,
/**
* Not handled by the Aura class but instead this is implemented in
* Unit::MeleeDamageBonusTaken and Unit::SpellBaseDamageBonusTaken
*/
SPELL_AURA_MOD_DAMAGE_TAKEN = 14,
SPELL_AURA_MOD_DAMAGE_TAKEN = 14,
/**
* Not handled by the Aura class, implemented in Unit::DealMeleeDamage
*/
SPELL_AURA_DAMAGE_SHIELD = 15,
SPELL_AURA_DAMAGE_SHIELD = 15,
/**
* Taken care of in Aura::HandleModStealth, take note that this
* is not the same thing as invisibility
*/
SPELL_AURA_MOD_STEALTH = 16,
SPELL_AURA_MOD_STEALTH = 16,
/**
* Not handled by the Aura class, implemented in Unit::isVisibleForOrDetect
* which does a lot of checks to determine whether the person is visible or not,
* the SPELL_AURA_MOD_STEALTH seems to determine how in/visible ie a rogue is.
*/
SPELL_AURA_MOD_STEALTH_DETECT = 17,
SPELL_AURA_MOD_STEALTH_DETECT = 17,
/**
* Handled by Aura::HandleInvisibility, the Modifier::m_miscvalue in the struct
* seems to decide what kind of invisibility it is with a bitflag. the miscvalue
* decides which bit is set, ie: 3 would make the 3rd bit be set.
*/
SPELL_AURA_MOD_INVISIBILITY = 18,
SPELL_AURA_MOD_INVISIBILITY = 18,
/**
* Adds one of the kinds of detections to the possible detections.
* As in SPEALL_AURA_MOD_INVISIBILITY the Modifier::m_miscvalue seems to decide
* what kind of invisibility the Unit should be able to detect.
*/
SPELL_AURA_MOD_INVISIBILITY_DETECTION = 19,
SPELL_AURA_OBS_MOD_HEALTH = 20, // 20,21 unofficial
SPELL_AURA_OBS_MOD_MANA = 21,
SPELL_AURA_MOD_INVISIBILITY_DETECTION = 19,
SPELL_AURA_OBS_MOD_HEALTH = 20, // 20,21 unofficial
SPELL_AURA_OBS_MOD_MANA = 21,
/**
* Handled by Aura::HandleAuraModResistance, changes the resistance for a unit
* the field Modifier::m_miscvalue decides which kind of resistance that should
* be changed, for possible values see SpellSchools.
* \see SpellSchools
*/
SPELL_AURA_MOD_RESISTANCE = 22,
SPELL_AURA_MOD_RESISTANCE = 22,
/**
* Currently just sets Aura::m_isPeriodic to apply and has a special case
* for Curse of the Plaguebringer.
*/
SPELL_AURA_PERIODIC_TRIGGER_SPELL = 23,
SPELL_AURA_PERIODIC_TRIGGER_SPELL = 23,
/**
* Just sets Aura::m_isPeriodic to apply
*/
SPELL_AURA_PERIODIC_ENERGIZE = 24,
SPELL_AURA_PERIODIC_ENERGIZE = 24,
/**
* Changes whether the target is pacified or not depending on the apply flag.
* Pacify makes the target silenced and have all it's attack skill disabled.
* See: http://www.wowhead.com/spell=6462/pacified
*/
SPELL_AURA_MOD_PACIFY = 25,
SPELL_AURA_MOD_PACIFY = 25,
/**
* Roots or unroots the target
*/
SPELL_AURA_MOD_ROOT = 26,
SPELL_AURA_MOD_ROOT = 26,
/**
* Silences the target and stops and spell casts that should be stopped,
* they have the flag SpellPreventionType::SPELL_PREVENTION_TYPE_SILENCE
*/
SPELL_AURA_MOD_SILENCE = 27,
SPELL_AURA_REFLECT_SPELLS = 28,
SPELL_AURA_MOD_STAT = 29,
SPELL_AURA_MOD_SKILL = 30,
SPELL_AURA_MOD_INCREASE_SPEED = 31,
SPELL_AURA_MOD_INCREASE_MOUNTED_SPEED = 32,
SPELL_AURA_MOD_DECREASE_SPEED = 33,
SPELL_AURA_MOD_INCREASE_HEALTH = 34,
SPELL_AURA_MOD_INCREASE_ENERGY = 35,
SPELL_AURA_MOD_SHAPESHIFT = 36,
SPELL_AURA_EFFECT_IMMUNITY = 37,
SPELL_AURA_STATE_IMMUNITY = 38,
SPELL_AURA_SCHOOL_IMMUNITY = 39,
SPELL_AURA_DAMAGE_IMMUNITY = 40,
SPELL_AURA_DISPEL_IMMUNITY = 41,
SPELL_AURA_PROC_TRIGGER_SPELL = 42,
SPELL_AURA_PROC_TRIGGER_DAMAGE = 43,
SPELL_AURA_TRACK_CREATURES = 44,
SPELL_AURA_TRACK_RESOURCES = 45,
SPELL_AURA_46 = 46, // Ignore all Gear test spells
SPELL_AURA_MOD_PARRY_PERCENT = 47,
SPELL_AURA_PERIODIC_TRIGGER_BY_CLIENT = 48, // Client periodic trigger spell by self (3 spells in 3.3.5a)
SPELL_AURA_MOD_DODGE_PERCENT = 49,
SPELL_AURA_MOD_CRITICAL_HEALING_AMOUNT = 50,
SPELL_AURA_MOD_BLOCK_CHANCE_PERCENT = 51,
SPELL_AURA_MOD_CRIT_PERCENT = 52,
SPELL_AURA_PERIODIC_LEECH = 53,
SPELL_AURA_MOD_HIT_CHANCE = 54,
SPELL_AURA_MOD_SPELL_HIT_CHANCE = 55,
SPELL_AURA_TRANSFORM = 56,
SPELL_AURA_MOD_SPELL_CRIT_CHANCE = 57,
SPELL_AURA_MOD_INCREASE_SWIM_SPEED = 58,
SPELL_AURA_MOD_DAMAGE_DONE_CREATURE = 59,
SPELL_AURA_MOD_PACIFY_SILENCE = 60,
SPELL_AURA_MOD_SCALE = 61,
SPELL_AURA_PERIODIC_HEALTH_FUNNEL = 62,
SPELL_AURA_63 = 63, // old SPELL_AURA_PERIODIC_MANA_FUNNEL
SPELL_AURA_PERIODIC_MANA_LEECH = 64,
SPELL_AURA_MOD_CASTING_SPEED_NOT_STACK = 65,
SPELL_AURA_FEIGN_DEATH = 66,
SPELL_AURA_MOD_DISARM = 67,
SPELL_AURA_MOD_STALKED = 68,
SPELL_AURA_SCHOOL_ABSORB = 69,
SPELL_AURA_EXTRA_ATTACKS = 70,
SPELL_AURA_MOD_SPELL_CRIT_CHANCE_SCHOOL = 71,
SPELL_AURA_MOD_POWER_COST_SCHOOL_PCT = 72,
SPELL_AURA_MOD_POWER_COST_SCHOOL = 73,
SPELL_AURA_REFLECT_SPELLS_SCHOOL = 74,
SPELL_AURA_MOD_LANGUAGE = 75,
SPELL_AURA_FAR_SIGHT = 76,
SPELL_AURA_MECHANIC_IMMUNITY = 77,
SPELL_AURA_MOUNTED = 78,
SPELL_AURA_MOD_DAMAGE_PERCENT_DONE = 79,
SPELL_AURA_MOD_PERCENT_STAT = 80,
SPELL_AURA_SPLIT_DAMAGE_PCT = 81,
SPELL_AURA_WATER_BREATHING = 82,
SPELL_AURA_MOD_BASE_RESISTANCE = 83,
SPELL_AURA_MOD_REGEN = 84,
SPELL_AURA_MOD_POWER_REGEN = 85,
SPELL_AURA_CHANNEL_DEATH_ITEM = 86,
SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN = 87,
SPELL_AURA_MOD_HEALTH_REGEN_PERCENT = 88,
SPELL_AURA_PERIODIC_DAMAGE_PERCENT = 89,
SPELL_AURA_90 = 90, // old SPELL_AURA_MOD_RESIST_CHANCE
SPELL_AURA_MOD_DETECT_RANGE = 91,
SPELL_AURA_PREVENTS_FLEEING = 92,
SPELL_AURA_MOD_UNATTACKABLE = 93,
SPELL_AURA_INTERRUPT_REGEN = 94,
SPELL_AURA_GHOST = 95,
SPELL_AURA_SPELL_MAGNET = 96,
SPELL_AURA_MANA_SHIELD = 97,
SPELL_AURA_MOD_SKILL_TALENT = 98,
SPELL_AURA_MOD_ATTACK_POWER = 99,
SPELL_AURA_AURAS_VISIBLE = 100,
SPELL_AURA_MOD_RESISTANCE_PCT = 101,
SPELL_AURA_MOD_MELEE_ATTACK_POWER_VERSUS = 102,
SPELL_AURA_MOD_TOTAL_THREAT = 103,
SPELL_AURA_WATER_WALK = 104,
SPELL_AURA_FEATHER_FALL = 105,
SPELL_AURA_HOVER = 106,
SPELL_AURA_ADD_FLAT_MODIFIER = 107,
SPELL_AURA_ADD_PCT_MODIFIER = 108,
SPELL_AURA_ADD_TARGET_TRIGGER = 109,
SPELL_AURA_MOD_POWER_REGEN_PERCENT = 110,
SPELL_AURA_ADD_CASTER_HIT_TRIGGER = 111,
SPELL_AURA_OVERRIDE_CLASS_SCRIPTS = 112,
SPELL_AURA_MOD_RANGED_DAMAGE_TAKEN = 113,
SPELL_AURA_MOD_RANGED_DAMAGE_TAKEN_PCT = 114,
SPELL_AURA_MOD_HEALING = 115,
SPELL_AURA_MOD_REGEN_DURING_COMBAT = 116,
SPELL_AURA_MOD_MECHANIC_RESISTANCE = 117,
SPELL_AURA_MOD_HEALING_PCT = 118,
SPELL_AURA_119 = 119, // old SPELL_AURA_SHARE_PET_TRACKING
SPELL_AURA_UNTRACKABLE = 120,
SPELL_AURA_EMPATHY = 121,
SPELL_AURA_MOD_OFFHAND_DAMAGE_PCT = 122,
SPELL_AURA_MOD_TARGET_RESISTANCE = 123,
SPELL_AURA_MOD_RANGED_ATTACK_POWER = 124,
SPELL_AURA_MOD_MELEE_DAMAGE_TAKEN = 125,
SPELL_AURA_MOD_MELEE_DAMAGE_TAKEN_PCT = 126,
SPELL_AURA_MOD_SILENCE = 27,
SPELL_AURA_REFLECT_SPELLS = 28,
SPELL_AURA_MOD_STAT = 29,
SPELL_AURA_MOD_SKILL = 30,
SPELL_AURA_MOD_INCREASE_SPEED = 31,
SPELL_AURA_MOD_INCREASE_MOUNTED_SPEED = 32,
SPELL_AURA_MOD_DECREASE_SPEED = 33,
SPELL_AURA_MOD_INCREASE_HEALTH = 34,
SPELL_AURA_MOD_INCREASE_ENERGY = 35,
SPELL_AURA_MOD_SHAPESHIFT = 36,
SPELL_AURA_EFFECT_IMMUNITY = 37,
SPELL_AURA_STATE_IMMUNITY = 38,
SPELL_AURA_SCHOOL_IMMUNITY = 39,
SPELL_AURA_DAMAGE_IMMUNITY = 40,
SPELL_AURA_DISPEL_IMMUNITY = 41,
SPELL_AURA_PROC_TRIGGER_SPELL = 42,
SPELL_AURA_PROC_TRIGGER_DAMAGE = 43,
SPELL_AURA_TRACK_CREATURES = 44,
SPELL_AURA_TRACK_RESOURCES = 45,
SPELL_AURA_46 = 46, // Ignore all Gear test spells
SPELL_AURA_MOD_PARRY_PERCENT = 47,
SPELL_AURA_PERIODIC_TRIGGER_BY_CLIENT = 48, // Client periodic trigger spell by self (3 spells in 3.3.5a)
SPELL_AURA_MOD_DODGE_PERCENT = 49,
SPELL_AURA_MOD_CRITICAL_HEALING_AMOUNT = 50,
SPELL_AURA_MOD_BLOCK_CHANCE_PERCENT = 51,
SPELL_AURA_MOD_CRIT_PERCENT = 52,
SPELL_AURA_PERIODIC_LEECH = 53,
SPELL_AURA_MOD_HIT_CHANCE = 54,
SPELL_AURA_MOD_SPELL_HIT_CHANCE = 55,
SPELL_AURA_TRANSFORM = 56,
SPELL_AURA_MOD_SPELL_CRIT_CHANCE = 57,
SPELL_AURA_MOD_INCREASE_SWIM_SPEED = 58,
SPELL_AURA_MOD_DAMAGE_DONE_CREATURE = 59,
SPELL_AURA_MOD_PACIFY_SILENCE = 60,
SPELL_AURA_MOD_SCALE = 61,
SPELL_AURA_PERIODIC_HEALTH_FUNNEL = 62,
SPELL_AURA_63 = 63, // old SPELL_AURA_PERIODIC_MANA_FUNNEL
SPELL_AURA_PERIODIC_MANA_LEECH = 64,
SPELL_AURA_MOD_CASTING_SPEED_NOT_STACK = 65,
SPELL_AURA_FEIGN_DEATH = 66,
SPELL_AURA_MOD_DISARM = 67,
SPELL_AURA_MOD_STALKED = 68,
SPELL_AURA_SCHOOL_ABSORB = 69,
SPELL_AURA_EXTRA_ATTACKS = 70,
SPELL_AURA_MOD_SPELL_CRIT_CHANCE_SCHOOL = 71,
SPELL_AURA_MOD_POWER_COST_SCHOOL_PCT = 72,
SPELL_AURA_MOD_POWER_COST_SCHOOL = 73,
SPELL_AURA_REFLECT_SPELLS_SCHOOL = 74,
SPELL_AURA_MOD_LANGUAGE = 75,
SPELL_AURA_FAR_SIGHT = 76,
SPELL_AURA_MECHANIC_IMMUNITY = 77,
SPELL_AURA_MOUNTED = 78,
SPELL_AURA_MOD_DAMAGE_PERCENT_DONE = 79,
SPELL_AURA_MOD_PERCENT_STAT = 80,
SPELL_AURA_SPLIT_DAMAGE_PCT = 81,
SPELL_AURA_WATER_BREATHING = 82,
SPELL_AURA_MOD_BASE_RESISTANCE = 83,
SPELL_AURA_MOD_REGEN = 84,
SPELL_AURA_MOD_POWER_REGEN = 85,
SPELL_AURA_CHANNEL_DEATH_ITEM = 86,
SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN = 87,
SPELL_AURA_MOD_HEALTH_REGEN_PERCENT = 88,
SPELL_AURA_PERIODIC_DAMAGE_PERCENT = 89,
SPELL_AURA_90 = 90, // old SPELL_AURA_MOD_RESIST_CHANCE
SPELL_AURA_MOD_DETECT_RANGE = 91,
SPELL_AURA_PREVENTS_FLEEING = 92,
SPELL_AURA_MOD_UNATTACKABLE = 93,
SPELL_AURA_INTERRUPT_REGEN = 94,
SPELL_AURA_GHOST = 95,
SPELL_AURA_SPELL_MAGNET = 96,
SPELL_AURA_MANA_SHIELD = 97,
SPELL_AURA_MOD_SKILL_TALENT = 98,
SPELL_AURA_MOD_ATTACK_POWER = 99,
SPELL_AURA_AURAS_VISIBLE = 100,
SPELL_AURA_MOD_RESISTANCE_PCT = 101,
SPELL_AURA_MOD_MELEE_ATTACK_POWER_VERSUS = 102,
SPELL_AURA_MOD_TOTAL_THREAT = 103,
SPELL_AURA_WATER_WALK = 104,
SPELL_AURA_FEATHER_FALL = 105,
SPELL_AURA_HOVER = 106,
SPELL_AURA_ADD_FLAT_MODIFIER = 107,
SPELL_AURA_ADD_PCT_MODIFIER = 108,
SPELL_AURA_ADD_TARGET_TRIGGER = 109,
SPELL_AURA_MOD_POWER_REGEN_PERCENT = 110,
SPELL_AURA_ADD_CASTER_HIT_TRIGGER = 111,
SPELL_AURA_OVERRIDE_CLASS_SCRIPTS = 112,
SPELL_AURA_MOD_RANGED_DAMAGE_TAKEN = 113,
SPELL_AURA_MOD_RANGED_DAMAGE_TAKEN_PCT = 114,
SPELL_AURA_MOD_HEALING = 115,
SPELL_AURA_MOD_REGEN_DURING_COMBAT = 116,
SPELL_AURA_MOD_MECHANIC_RESISTANCE = 117,
SPELL_AURA_MOD_HEALING_PCT = 118,
SPELL_AURA_119 = 119, // old SPELL_AURA_SHARE_PET_TRACKING
SPELL_AURA_UNTRACKABLE = 120,
SPELL_AURA_EMPATHY = 121,
SPELL_AURA_MOD_OFFHAND_DAMAGE_PCT = 122,
SPELL_AURA_MOD_TARGET_RESISTANCE = 123,
SPELL_AURA_MOD_RANGED_ATTACK_POWER = 124,
SPELL_AURA_MOD_MELEE_DAMAGE_TAKEN = 125,
SPELL_AURA_MOD_MELEE_DAMAGE_TAKEN_PCT = 126,
SPELL_AURA_RANGED_ATTACK_POWER_ATTACKER_BONUS = 127,
SPELL_AURA_MOD_POSSESS_PET = 128,
SPELL_AURA_MOD_SPEED_ALWAYS = 129,
SPELL_AURA_MOD_MOUNTED_SPEED_ALWAYS = 130,
SPELL_AURA_MOD_RANGED_ATTACK_POWER_VERSUS = 131,
SPELL_AURA_MOD_INCREASE_ENERGY_PERCENT = 132,
SPELL_AURA_MOD_INCREASE_HEALTH_PERCENT = 133,
SPELL_AURA_MOD_MANA_REGEN_INTERRUPT = 134,
SPELL_AURA_MOD_HEALING_DONE = 135,
SPELL_AURA_MOD_HEALING_DONE_PERCENT = 136,
SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE = 137,
SPELL_AURA_MOD_MELEE_HASTE = 138,
SPELL_AURA_FORCE_REACTION = 139,
SPELL_AURA_MOD_RANGED_HASTE = 140,
SPELL_AURA_MOD_RANGED_AMMO_HASTE = 141,
SPELL_AURA_MOD_BASE_RESISTANCE_PCT = 142,
SPELL_AURA_MOD_RESISTANCE_EXCLUSIVE = 143,
SPELL_AURA_SAFE_FALL = 144,
SPELL_AURA_MOD_PET_TALENT_POINTS = 145,
SPELL_AURA_ALLOW_TAME_PET_TYPE = 146,
SPELL_AURA_MECHANIC_IMMUNITY_MASK = 147,
SPELL_AURA_RETAIN_COMBO_POINTS = 148,
SPELL_AURA_REDUCE_PUSHBACK = 149, // Reduce Pushback
SPELL_AURA_MOD_SHIELD_BLOCKDAMAGE = 150,
SPELL_AURA_TRACK_STEALTHED = 151, // Track Stealthed
SPELL_AURA_MOD_DETECTED_RANGE = 152, // Mod Detected Range
SPELL_AURA_153 = 153, // old SPELL_AURA_SPLIT_DAMAGE_FLAT
SPELL_AURA_MOD_STEALTH_LEVEL = 154, // Stealth Level Modifier
SPELL_AURA_MOD_WATER_BREATHING = 155, // Mod Water Breathing
SPELL_AURA_MOD_REPUTATION_GAIN = 156, // Mod Reputation Gain
SPELL_AURA_PET_DAMAGE_MULTI = 157, // Mod Pet Damage
SPELL_AURA_MOD_SHIELD_BLOCKVALUE = 158,
SPELL_AURA_NO_PVP_CREDIT = 159,
SPELL_AURA_160 = 160, // old SPELL_AURA_MOD_AOE_AVOIDANCE
SPELL_AURA_MOD_HEALTH_REGEN_IN_COMBAT = 161,
SPELL_AURA_POWER_BURN_MANA = 162,
SPELL_AURA_MOD_CRIT_DAMAGE_BONUS = 163,
SPELL_AURA_164 = 164,
SPELL_AURA_MOD_POSSESS_PET = 128,
SPELL_AURA_MOD_SPEED_ALWAYS = 129,
SPELL_AURA_MOD_MOUNTED_SPEED_ALWAYS = 130,
SPELL_AURA_MOD_RANGED_ATTACK_POWER_VERSUS = 131,
SPELL_AURA_MOD_INCREASE_ENERGY_PERCENT = 132,
SPELL_AURA_MOD_INCREASE_HEALTH_PERCENT = 133,
SPELL_AURA_MOD_MANA_REGEN_INTERRUPT = 134,
SPELL_AURA_MOD_HEALING_DONE = 135,
SPELL_AURA_MOD_HEALING_DONE_PERCENT = 136,
SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE = 137,
SPELL_AURA_MOD_MELEE_HASTE = 138,
SPELL_AURA_FORCE_REACTION = 139,
SPELL_AURA_MOD_RANGED_HASTE = 140,
SPELL_AURA_MOD_RANGED_AMMO_HASTE = 141,
SPELL_AURA_MOD_BASE_RESISTANCE_PCT = 142,
SPELL_AURA_MOD_RESISTANCE_EXCLUSIVE = 143,
SPELL_AURA_SAFE_FALL = 144,
SPELL_AURA_MOD_PET_TALENT_POINTS = 145,
SPELL_AURA_ALLOW_TAME_PET_TYPE = 146,
SPELL_AURA_MECHANIC_IMMUNITY_MASK = 147,
SPELL_AURA_RETAIN_COMBO_POINTS = 148,
SPELL_AURA_REDUCE_PUSHBACK = 149, // Reduce Pushback
SPELL_AURA_MOD_SHIELD_BLOCKDAMAGE = 150,
SPELL_AURA_TRACK_STEALTHED = 151, // Track Stealthed
SPELL_AURA_MOD_DETECTED_RANGE = 152, // Mod Detected Range
SPELL_AURA_153 = 153, // old SPELL_AURA_SPLIT_DAMAGE_FLAT
SPELL_AURA_MOD_STEALTH_LEVEL = 154, // Stealth Level Modifier
SPELL_AURA_MOD_WATER_BREATHING = 155, // Mod Water Breathing
SPELL_AURA_MOD_REPUTATION_GAIN = 156, // Mod Reputation Gain
SPELL_AURA_PET_DAMAGE_MULTI = 157, // Mod Pet Damage
SPELL_AURA_MOD_SHIELD_BLOCKVALUE = 158,
SPELL_AURA_NO_PVP_CREDIT = 159,
SPELL_AURA_160 = 160, // old SPELL_AURA_MOD_AOE_AVOIDANCE
SPELL_AURA_MOD_HEALTH_REGEN_IN_COMBAT = 161,
SPELL_AURA_POWER_BURN_MANA = 162,
SPELL_AURA_MOD_CRIT_DAMAGE_BONUS = 163,
SPELL_AURA_164 = 164,
SPELL_AURA_MELEE_ATTACK_POWER_ATTACKER_BONUS = 165,
SPELL_AURA_MOD_ATTACK_POWER_PCT = 166,
SPELL_AURA_MOD_RANGED_ATTACK_POWER_PCT = 167,
SPELL_AURA_MOD_DAMAGE_DONE_VERSUS = 168,
SPELL_AURA_169 = 169, // old SPELL_AURA_MOD_CRIT_PERCENT_VERSUS
SPELL_AURA_DETECT_AMORE = 170,
SPELL_AURA_MOD_SPEED_NOT_STACK = 171,
SPELL_AURA_MOD_MOUNTED_SPEED_NOT_STACK = 172,
SPELL_AURA_173 = 173, // old SPELL_AURA_ALLOW_CHAMPION_SPELLS
SPELL_AURA_MOD_ATTACK_POWER_PCT = 166,
SPELL_AURA_MOD_RANGED_ATTACK_POWER_PCT = 167,
SPELL_AURA_MOD_DAMAGE_DONE_VERSUS = 168,
SPELL_AURA_169 = 169, // old SPELL_AURA_MOD_CRIT_PERCENT_VERSUS
SPELL_AURA_DETECT_AMORE = 170,
SPELL_AURA_MOD_SPEED_NOT_STACK = 171,
SPELL_AURA_MOD_MOUNTED_SPEED_NOT_STACK = 172,
SPELL_AURA_173 = 173, // old SPELL_AURA_ALLOW_CHAMPION_SPELLS
SPELL_AURA_MOD_SPELL_DAMAGE_OF_STAT_PERCENT = 174, // by defeult intelect, dependent from SPELL_AURA_MOD_SPELL_HEALING_OF_STAT_PERCENT
SPELL_AURA_MOD_SPELL_HEALING_OF_STAT_PERCENT = 175,
SPELL_AURA_SPIRIT_OF_REDEMPTION = 176,
SPELL_AURA_AOE_CHARM = 177,
SPELL_AURA_178 = 178, // old SPELL_AURA_MOD_DEBUFF_RESISTANCE
SPELL_AURA_MOD_ATTACKER_SPELL_CRIT_CHANCE = 179,
SPELL_AURA_MOD_FLAT_SPELL_DAMAGE_VERSUS = 180,
SPELL_AURA_181 = 181, // old SPELL_AURA_MOD_FLAT_SPELL_CRIT_DAMAGE_VERSUS - possible flat spell crit damage versus
SPELL_AURA_MOD_RESISTANCE_OF_STAT_PERCENT = 182,
SPELL_AURA_MOD_CRITICAL_THREAT = 183,
SPELL_AURA_MOD_ATTACKER_MELEE_HIT_CHANCE = 184,
SPELL_AURA_MOD_ATTACKER_RANGED_HIT_CHANCE = 185,
SPELL_AURA_MOD_ATTACKER_SPELL_HIT_CHANCE = 186,
SPELL_AURA_MOD_ATTACKER_MELEE_CRIT_CHANCE = 187,
SPELL_AURA_MOD_ATTACKER_RANGED_CRIT_CHANCE = 188,
SPELL_AURA_MOD_RATING = 189,
SPELL_AURA_MOD_FACTION_REPUTATION_GAIN = 190,
SPELL_AURA_USE_NORMAL_MOVEMENT_SPEED = 191,
SPELL_AURA_MOD_MELEE_RANGED_HASTE = 192,
SPELL_AURA_HASTE_ALL = 193,
SPELL_AURA_MOD_IGNORE_ABSORB_SCHOOL = 194,
SPELL_AURA_MOD_IGNORE_ABSORB_FOR_SPELL = 195,
SPELL_AURA_MOD_COOLDOWN = 196, // only 24818 Noxious Breath
SPELL_AURA_SPIRIT_OF_REDEMPTION = 176,
SPELL_AURA_AOE_CHARM = 177,
SPELL_AURA_178 = 178, // old SPELL_AURA_MOD_DEBUFF_RESISTANCE
SPELL_AURA_MOD_ATTACKER_SPELL_CRIT_CHANCE = 179,
SPELL_AURA_MOD_FLAT_SPELL_DAMAGE_VERSUS = 180,
SPELL_AURA_181 = 181, // old SPELL_AURA_MOD_FLAT_SPELL_CRIT_DAMAGE_VERSUS - possible flat spell crit damage versus
SPELL_AURA_MOD_RESISTANCE_OF_STAT_PERCENT = 182,
SPELL_AURA_MOD_CRITICAL_THREAT = 183,
SPELL_AURA_MOD_ATTACKER_MELEE_HIT_CHANCE = 184,
SPELL_AURA_MOD_ATTACKER_RANGED_HIT_CHANCE = 185,
SPELL_AURA_MOD_ATTACKER_SPELL_HIT_CHANCE = 186,
SPELL_AURA_MOD_ATTACKER_MELEE_CRIT_CHANCE = 187,
SPELL_AURA_MOD_ATTACKER_RANGED_CRIT_CHANCE = 188,
SPELL_AURA_MOD_RATING = 189,
SPELL_AURA_MOD_FACTION_REPUTATION_GAIN = 190,
SPELL_AURA_USE_NORMAL_MOVEMENT_SPEED = 191,
SPELL_AURA_MOD_MELEE_RANGED_HASTE = 192,
SPELL_AURA_HASTE_ALL = 193,
SPELL_AURA_MOD_IGNORE_ABSORB_SCHOOL = 194,
SPELL_AURA_MOD_IGNORE_ABSORB_FOR_SPELL = 195,
SPELL_AURA_MOD_COOLDOWN = 196, // only 24818 Noxious Breath
SPELL_AURA_MOD_ATTACKER_SPELL_AND_WEAPON_CRIT_CHANCE = 197,
SPELL_AURA_198 = 198, // old SPELL_AURA_MOD_ALL_WEAPON_SKILLS
SPELL_AURA_199 = 199, // old SPELL_AURA_MOD_INCREASES_SPELL_PCT_TO_HIT
SPELL_AURA_MOD_KILL_XP_PCT = 200,
SPELL_AURA_FLY = 201,
SPELL_AURA_IGNORE_COMBAT_RESULT = 202,
SPELL_AURA_MOD_ATTACKER_MELEE_CRIT_DAMAGE = 203,
SPELL_AURA_MOD_ATTACKER_RANGED_CRIT_DAMAGE = 204,
SPELL_AURA_MOD_ATTACKER_SPELL_CRIT_DAMAGE = 205,
SPELL_AURA_MOD_FLIGHT_SPEED = 206,
SPELL_AURA_MOD_FLIGHT_SPEED_MOUNTED = 207,
SPELL_AURA_MOD_FLIGHT_SPEED_STACKING = 208,
SPELL_AURA_198 = 198, // old SPELL_AURA_MOD_ALL_WEAPON_SKILLS
SPELL_AURA_199 = 199, // old SPELL_AURA_MOD_INCREASES_SPELL_PCT_TO_HIT
SPELL_AURA_MOD_KILL_XP_PCT = 200,
SPELL_AURA_FLY = 201,
SPELL_AURA_IGNORE_COMBAT_RESULT = 202,
SPELL_AURA_MOD_ATTACKER_MELEE_CRIT_DAMAGE = 203,
SPELL_AURA_MOD_ATTACKER_RANGED_CRIT_DAMAGE = 204,
SPELL_AURA_MOD_ATTACKER_SPELL_CRIT_DAMAGE = 205,
SPELL_AURA_MOD_FLIGHT_SPEED = 206,
SPELL_AURA_MOD_FLIGHT_SPEED_MOUNTED = 207,
SPELL_AURA_MOD_FLIGHT_SPEED_STACKING = 208,
SPELL_AURA_MOD_FLIGHT_SPEED_MOUNTED_STACKING = 209,
SPELL_AURA_MOD_FLIGHT_SPEED_NOT_STACKING = 210,
SPELL_AURA_MOD_FLIGHT_SPEED_NOT_STACKING = 210,
SPELL_AURA_MOD_FLIGHT_SPEED_MOUNTED_NOT_STACKING = 211,
SPELL_AURA_212 = 212, // old SPELL_AURA_MOD_RANGED_ATTACK_POWER_OF_STAT_PERCENT
SPELL_AURA_MOD_RAGE_FROM_DAMAGE_DEALT = 213,
SPELL_AURA_214 = 214,
SPELL_AURA_ARENA_PREPARATION = 215,
SPELL_AURA_HASTE_SPELLS = 216,
SPELL_AURA_217 = 217,
SPELL_AURA_HASTE_RANGED = 218,
SPELL_AURA_MOD_MANA_REGEN_FROM_STAT = 219,
SPELL_AURA_MOD_RATING_FROM_STAT = 220,
SPELL_AURA_IGNORED = 221,
SPELL_AURA_222 = 222,
SPELL_AURA_223 = 223,
SPELL_AURA_224 = 224,
SPELL_AURA_PRAYER_OF_MENDING = 225,
SPELL_AURA_PERIODIC_DUMMY = 226,
SPELL_AURA_212 = 212, // old SPELL_AURA_MOD_RANGED_ATTACK_POWER_OF_STAT_PERCENT
SPELL_AURA_MOD_RAGE_FROM_DAMAGE_DEALT = 213,
SPELL_AURA_214 = 214,
SPELL_AURA_ARENA_PREPARATION = 215,
SPELL_AURA_HASTE_SPELLS = 216,
SPELL_AURA_217 = 217,
SPELL_AURA_HASTE_RANGED = 218,
SPELL_AURA_MOD_MANA_REGEN_FROM_STAT = 219,
SPELL_AURA_MOD_RATING_FROM_STAT = 220,
SPELL_AURA_IGNORED = 221,
SPELL_AURA_222 = 222,
SPELL_AURA_223 = 223,
SPELL_AURA_224 = 224,
SPELL_AURA_PRAYER_OF_MENDING = 225,
SPELL_AURA_PERIODIC_DUMMY = 226,
SPELL_AURA_PERIODIC_TRIGGER_SPELL_WITH_VALUE = 227,
SPELL_AURA_DETECT_STEALTH = 228,
SPELL_AURA_MOD_AOE_DAMAGE_AVOIDANCE = 229,
SPELL_AURA_230 = 230,
SPELL_AURA_PROC_TRIGGER_SPELL_WITH_VALUE = 231,
SPELL_AURA_MECHANIC_DURATION_MOD = 232,
SPELL_AURA_233 = 233,
SPELL_AURA_MECHANIC_DURATION_MOD_NOT_STACK = 234,
SPELL_AURA_MOD_DISPEL_RESIST = 235,
SPELL_AURA_CONTROL_VEHICLE = 236,
SPELL_AURA_DETECT_STEALTH = 228,
SPELL_AURA_MOD_AOE_DAMAGE_AVOIDANCE = 229,
SPELL_AURA_230 = 230,
SPELL_AURA_PROC_TRIGGER_SPELL_WITH_VALUE = 231,
SPELL_AURA_MECHANIC_DURATION_MOD = 232,
SPELL_AURA_233 = 233,
SPELL_AURA_MECHANIC_DURATION_MOD_NOT_STACK = 234,
SPELL_AURA_MOD_DISPEL_RESIST = 235,
SPELL_AURA_CONTROL_VEHICLE = 236,
SPELL_AURA_MOD_SPELL_DAMAGE_OF_ATTACK_POWER = 237,
SPELL_AURA_MOD_SPELL_HEALING_OF_ATTACK_POWER = 238,
SPELL_AURA_MOD_SCALE_2 = 239,
SPELL_AURA_MOD_EXPERTISE = 240,
SPELL_AURA_FORCE_MOVE_FORWARD = 241,
SPELL_AURA_MOD_SPELL_DAMAGE_FROM_HEALING = 242,
SPELL_AURA_243 = 243,
SPELL_AURA_COMPREHEND_LANGUAGE = 244,
SPELL_AURA_MOD_DURATION_OF_MAGIC_EFFECTS = 245,
SPELL_AURA_MOD_SCALE_2 = 239,
SPELL_AURA_MOD_EXPERTISE = 240,
SPELL_AURA_FORCE_MOVE_FORWARD = 241,
SPELL_AURA_MOD_SPELL_DAMAGE_FROM_HEALING = 242,
SPELL_AURA_243 = 243,
SPELL_AURA_COMPREHEND_LANGUAGE = 244,
SPELL_AURA_MOD_DURATION_OF_MAGIC_EFFECTS = 245,
SPELL_AURA_MOD_DURATION_OF_EFFECTS_BY_DISPEL = 246,
SPELL_AURA_MIRROR_IMAGE = 247,
SPELL_AURA_MOD_COMBAT_RESULT_CHANCE = 248,
SPELL_AURA_CONVERT_RUNE = 249,
SPELL_AURA_MOD_INCREASE_HEALTH_2 = 250,
SPELL_AURA_MOD_ENEMY_DODGE = 251,
SPELL_AURA_SLOW_ALL = 252,
SPELL_AURA_MOD_BLOCK_CRIT_CHANCE = 253,
SPELL_AURA_MOD_DISARM_OFFHAND = 254,
SPELL_AURA_MIRROR_IMAGE = 247,
SPELL_AURA_MOD_COMBAT_RESULT_CHANCE = 248,
SPELL_AURA_CONVERT_RUNE = 249,
SPELL_AURA_MOD_INCREASE_HEALTH_2 = 250,
SPELL_AURA_MOD_ENEMY_DODGE = 251,
SPELL_AURA_SLOW_ALL = 252,
SPELL_AURA_MOD_BLOCK_CRIT_CHANCE = 253,
SPELL_AURA_MOD_DISARM_OFFHAND = 254,
SPELL_AURA_MOD_MECHANIC_DAMAGE_TAKEN_PERCENT = 255,
SPELL_AURA_NO_REAGENT_USE = 256,
SPELL_AURA_NO_REAGENT_USE = 256,
SPELL_AURA_MOD_TARGET_RESIST_BY_SPELL_CLASS = 257,
SPELL_AURA_258 = 258,
SPELL_AURA_259 = 259, // old SPELL_AURA_MOD_PERIODIC_HEAL
SPELL_AURA_SCREEN_EFFECT = 260,
SPELL_AURA_PHASE = 261,
SPELL_AURA_IGNORE_UNIT_STATE = 262,
SPELL_AURA_ALLOW_ONLY_ABILITY = 263,
SPELL_AURA_264 = 264,
SPELL_AURA_265 = 265,
SPELL_AURA_266 = 266,
SPELL_AURA_MOD_IMMUNE_AURA_APPLY_SCHOOL = 267,
SPELL_AURA_268 = 268, // old SPELL_AURA_MOD_ATTACK_POWER_OF_STAT_PERCENT
SPELL_AURA_258 = 258,
SPELL_AURA_259 = 259, // old SPELL_AURA_MOD_PERIODIC_HEAL
SPELL_AURA_SCREEN_EFFECT = 260,
SPELL_AURA_PHASE = 261,
SPELL_AURA_IGNORE_UNIT_STATE = 262,
SPELL_AURA_ALLOW_ONLY_ABILITY = 263,
SPELL_AURA_264 = 264,
SPELL_AURA_265 = 265,
SPELL_AURA_266 = 266,
SPELL_AURA_MOD_IMMUNE_AURA_APPLY_SCHOOL = 267,
SPELL_AURA_268 = 268, // old SPELL_AURA_MOD_ATTACK_POWER_OF_STAT_PERCENT
SPELL_AURA_MOD_IGNORE_DAMAGE_REDUCTION_SCHOOL = 269,
SPELL_AURA_270 = 270, // old SPELL_AURA_MOD_IGNORE_TARGET_RESIST
SPELL_AURA_MOD_DAMAGE_FROM_CASTER = 271,
SPELL_AURA_MAELSTROM_WEAPON = 272,
SPELL_AURA_X_RAY = 273,
SPELL_AURA_274 = 274,
SPELL_AURA_MOD_IGNORE_SHAPESHIFT = 275,
SPELL_AURA_MOD_DAMAGE_DONE_BY_MECHANIC = 276,
SPELL_AURA_277 = 277, // SPELL_AURA_MOD_MAX_AFFECTED_TARGETS
SPELL_AURA_MOD_DISARM_RANGED = 278,
SPELL_AURA_INITIALIZE_IMAGES = 279,
SPELL_AURA_280 = 280, // old SPELL_AURA_MOD_TARGET_ARMOR_PCT
SPELL_AURA_MOD_HONOR_GAIN = 281,
SPELL_AURA_MOD_BASE_HEALTH_PCT = 282,
SPELL_AURA_MOD_HEALING_RECEIVED = 283, // Possibly only for some spell family class spells
SPELL_AURA_284 = 284,
SPELL_AURA_MOD_ATTACK_POWER_OF_ARMOR = 285,
SPELL_AURA_ABILITY_PERIODIC_CRIT = 286,
SPELL_AURA_DEFLECT_SPELLS = 287,
SPELL_AURA_MOD_PARRY_FROM_BEHIND_PERCENT = 288,
SPELL_AURA_289 = 289,
SPELL_AURA_MOD_ALL_CRIT_CHANCE = 290,
SPELL_AURA_MOD_QUEST_XP_PCT = 291,
SPELL_AURA_OPEN_STABLE = 292,
SPELL_AURA_ADD_MECHANIC_ABILITIES = 293,
SPELL_AURA_STOP_NATURAL_MANA_REGEN = 294,
SPELL_AURA_295 = 295,
SPELL_AURA_SET_VEHICLE_ID = 296,
SPELL_AURA_297 = 297,
SPELL_AURA_298 = 298,
SPELL_AURA_299 = 299,
SPELL_AURA_300 = 300,
SPELL_AURA_HEAL_ABSORB = 301,
SPELL_AURA_302 = 302,
SPELL_AURA_270 = 270, // old SPELL_AURA_MOD_IGNORE_TARGET_RESIST
SPELL_AURA_MOD_DAMAGE_FROM_CASTER = 271,
SPELL_AURA_MAELSTROM_WEAPON = 272,
SPELL_AURA_X_RAY = 273,
SPELL_AURA_274 = 274,
SPELL_AURA_MOD_IGNORE_SHAPESHIFT = 275,
SPELL_AURA_MOD_DAMAGE_DONE_BY_MECHANIC = 276,
SPELL_AURA_277 = 277, // SPELL_AURA_MOD_MAX_AFFECTED_TARGETS
SPELL_AURA_MOD_DISARM_RANGED = 278,
SPELL_AURA_INITIALIZE_IMAGES = 279,
SPELL_AURA_280 = 280, // old SPELL_AURA_MOD_TARGET_ARMOR_PCT
SPELL_AURA_MOD_HONOR_GAIN = 281,
SPELL_AURA_MOD_BASE_HEALTH_PCT = 282,
SPELL_AURA_MOD_HEALING_RECEIVED = 283, // Possibly only for some spell family class spells
SPELL_AURA_284 = 284,
SPELL_AURA_MOD_ATTACK_POWER_OF_ARMOR = 285,
SPELL_AURA_ABILITY_PERIODIC_CRIT = 286,
SPELL_AURA_DEFLECT_SPELLS = 287,
SPELL_AURA_MOD_PARRY_FROM_BEHIND_PERCENT = 288,
SPELL_AURA_289 = 289,
SPELL_AURA_MOD_ALL_CRIT_CHANCE = 290,
SPELL_AURA_MOD_QUEST_XP_PCT = 291,
SPELL_AURA_OPEN_STABLE = 292,
SPELL_AURA_ADD_MECHANIC_ABILITIES = 293,
SPELL_AURA_STOP_NATURAL_MANA_REGEN = 294,
SPELL_AURA_295 = 295,
SPELL_AURA_SET_VEHICLE_ID = 296,
SPELL_AURA_297 = 297,
SPELL_AURA_298 = 298,
SPELL_AURA_299 = 299,
SPELL_AURA_300 = 300,
SPELL_AURA_HEAL_ABSORB = 301,
SPELL_AURA_302 = 302,
SPELL_AURA_MOD_DAMAGE_DONE_VERSUS_AURASTATE = 303,
SPELL_AURA_FAKE_INEBRIATE = 304,
SPELL_AURA_MOD_MINIMUM_SPEED = 305,
SPELL_AURA_306 = 306,
SPELL_AURA_307 = 307,
SPELL_AURA_MOD_CRIT_FROM_CASTER = 308,
SPELL_AURA_309 = 309,
SPELL_AURA_MOD_PET_AOE_DAMAGE_AVOIDANCE = 310,
SPELL_AURA_311 = 311,
SPELL_AURA_312 = 312,
SPELL_AURA_313 = 313,
SPELL_AURA_PREVENT_RESURRECTION = 314,
SPELL_AURA_UNDERWATER_WALKING = 315,
SPELL_AURA_316 = 316, // old SPELL_AURA_MOD_PERIODIC_HASTE
SPELL_AURA_MOD_INCREASE_SPELL_POWER_PCT = 317,
SPELL_AURA_MASTERY = 318,
SPELL_AURA_MOD_MELEE_ATTACK_SPEED = 319,
SPELL_AURA_MOD_RANGED_ATTACK_SPEED = 320,
SPELL_AURA_321 = 321,
SPELL_AURA_INTERFERE_TARGETING = 322,
SPELL_AURA_323 = 323,
SPELL_AURA_324 = 324,
SPELL_AURA_325 = 325,
SPELL_AURA_PHASE_2 = 326,
SPELL_AURA_327 = 327,
SPELL_AURA_PROC_ON_POWER_AMOUNT = 328,
SPELL_AURA_MOD_RUNIC_POWER_REGEN = 329,
SPELL_AURA_ALLOW_CAST_WHILE_MOVING = 330,
SPELL_AURA_MOD_WEATHER = 331,
SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS = 332,
SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS_2 = 333,
SPELL_AURA_BLIND_SIGHT = 334,
SPELL_AURA_SEE_WHILE_INVISIBLE = 335,
SPELL_AURA_FLIGHT_RESTRICTIONS = 336,
SPELL_AURA_MOD_VENDOR_PRICE = 337,
SPELL_AURA_MOD_DURABILITY_LOSS = 338,
SPELL_AURA_MOD_SKILLCHANCE = 339,
SPELL_AURA_MOD_RESSURECTED_HEALTH = 340,
SPELL_AURA_MOD_SPELL_CATEGORY_COOLDOWN = 341,
SPELL_AURA_MOD_ATTACKSPEED_2 = 342,
SPELL_AURA_MOD_ALL_DAMAGE_FROM_CASTER = 343,
SPELL_AURA_MOD_AUTOATTACK_DAMAGE = 344,
SPELL_AURA_MOD_IGNORE_ARMOR_PCT = 345,
SPELL_AURA_ALT_POWER_INDICATOR = 346,
SPELL_AURA_MOD_CD_FROM_HASTE = 347,
SPELL_AURA_MOD_MONEY_TO_GUILD_BANK = 348,
SPELL_AURA_MOD_CURRENCY_GAIN = 349,
SPELL_AURA_MOD_ITEM_LOOT = 350,
SPELL_AURA_MOD_CURRENCY_LOOT = 351,
SPELL_AURA_ALLOW_WORGEN_TRANSFORM = 352,
SPELL_AURA_CAMOUFLAGE = 353,
SPELL_AURA_FAKE_INEBRIATE = 304,
SPELL_AURA_MOD_MINIMUM_SPEED = 305,
SPELL_AURA_306 = 306,
SPELL_AURA_307 = 307,
SPELL_AURA_MOD_CRIT_FROM_CASTER = 308,
SPELL_AURA_309 = 309,
SPELL_AURA_MOD_PET_AOE_DAMAGE_AVOIDANCE = 310,
SPELL_AURA_311 = 311,
SPELL_AURA_312 = 312,
SPELL_AURA_313 = 313,
SPELL_AURA_PREVENT_RESURRECTION = 314,
SPELL_AURA_UNDERWATER_WALKING = 315,
SPELL_AURA_316 = 316, // old SPELL_AURA_MOD_PERIODIC_HASTE
SPELL_AURA_MOD_INCREASE_SPELL_POWER_PCT = 317,
SPELL_AURA_MASTERY = 318,
SPELL_AURA_MOD_MELEE_ATTACK_SPEED = 319,
SPELL_AURA_MOD_RANGED_ATTACK_SPEED = 320,
SPELL_AURA_321 = 321,
SPELL_AURA_INTERFERE_TARGETING = 322,
SPELL_AURA_323 = 323,
SPELL_AURA_324 = 324,
SPELL_AURA_325 = 325,
SPELL_AURA_PHASE_2 = 326,
SPELL_AURA_327 = 327,
SPELL_AURA_PROC_ON_POWER_AMOUNT = 328,
SPELL_AURA_MOD_RUNIC_POWER_REGEN = 329,
SPELL_AURA_ALLOW_CAST_WHILE_MOVING = 330,
SPELL_AURA_MOD_WEATHER = 331,
SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS = 332,
SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS_2 = 333,
SPELL_AURA_BLIND_SIGHT = 334,
SPELL_AURA_SEE_WHILE_INVISIBLE = 335,
SPELL_AURA_FLIGHT_RESTRICTIONS = 336,
SPELL_AURA_MOD_VENDOR_PRICE = 337,
SPELL_AURA_MOD_DURABILITY_LOSS = 338,
SPELL_AURA_MOD_SKILLCHANCE = 339,
SPELL_AURA_MOD_RESSURECTED_HEALTH = 340,
SPELL_AURA_MOD_SPELL_CATEGORY_COOLDOWN = 341,
SPELL_AURA_MOD_ATTACKSPEED_2 = 342,
SPELL_AURA_MOD_ALL_DAMAGE_FROM_CASTER = 343,
SPELL_AURA_MOD_AUTOATTACK_DAMAGE = 344,
SPELL_AURA_MOD_IGNORE_ARMOR_PCT = 345,
SPELL_AURA_ALT_POWER_INDICATOR = 346,
SPELL_AURA_MOD_CD_FROM_HASTE = 347,
SPELL_AURA_MOD_MONEY_TO_GUILD_BANK = 348,
SPELL_AURA_MOD_CURRENCY_GAIN = 349,
SPELL_AURA_MOD_ITEM_LOOT = 350,
SPELL_AURA_MOD_CURRENCY_LOOT = 351,
SPELL_AURA_ALLOW_WORGEN_TRANSFORM = 352,
SPELL_AURA_CAMOUFLAGE = 353,
SPELL_AURA_MOD_HEALING_DONE_FROM_PCT_HEALTH = 354,
SPELL_AURA_355 = 355,
SPELL_AURA_MOD_DAMAGE_DONE_FROM_PCT_POWER = 356,
SPELL_AURA_357 = 357,
SPELL_AURA_WORGEN_TRANSFORM = 358,
SPELL_AURA_359 = 359,
SPELL_AURA_PROC_DUPLICATE_SPELLS = 360,
SPELL_AURA_PROC_TRIGGER_SPELL_2 = 361,
SPELL_AURA_362 = 362,
SPELL_AURA_363 = 363,
SPELL_AURA_364 = 364,
SPELL_AURA_365 = 365,
SPELL_AURA_OVERRIDE_SPELL_POWER_BY_AP_PCT = 366,
SPELL_AURA_367 = 367,
SPELL_AURA_368 = 368,
SPELL_AURA_369 = 369,
SPELL_AURA_370 = 370,
TOTAL_AURAS = 371,
SPELL_AURA_355 = 355,
SPELL_AURA_MOD_DAMAGE_DONE_FROM_PCT_POWER = 356,
SPELL_AURA_357 = 357,
SPELL_AURA_WORGEN_TRANSFORM = 358,
SPELL_AURA_359 = 359,
SPELL_AURA_PROC_DUPLICATE_SPELLS = 360,
SPELL_AURA_PROC_TRIGGER_SPELL_2 = 361,
SPELL_AURA_362 = 362,
SPELL_AURA_363 = 363,
SPELL_AURA_364 = 364,
SPELL_AURA_365 = 365,
SPELL_AURA_OVERRIDE_SPELL_POWER_BY_AP_PCT = 366,
SPELL_AURA_367 = 367,
SPELL_AURA_368 = 368,
SPELL_AURA_369 = 369,
SPELL_AURA_370 = 370,
TOTAL_AURAS = 371,
};
enum AreaAuraType

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "12721"
#define REVISION_NR "12722"
#endif // __REVISION_NR_H__