[9352] Remove unused varibles

This commit is contained in:
AlexDereka 2010-02-10 20:59:23 +03:00
parent db87b5765d
commit df457c3ff5
5 changed files with 3 additions and 8 deletions

View file

@ -3084,7 +3084,6 @@ void ObjectMgr::LoadArenaTeams()
do
{
Field *fields = result->Fetch();
bar.step();
++count;

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@ -13796,7 +13796,7 @@ bool Player::CanShareQuest(uint32 quest_id) const
void Player::SetQuestStatus(uint32 quest_id, QuestStatus status)
{
if (Quest const* qInfo = sObjectMgr.GetQuestTemplate(quest_id))
if (sObjectMgr.GetQuestTemplate(quest_id))
{
QuestStatusData& q_status = mQuestStatus[quest_id];

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@ -1181,7 +1181,6 @@ void Unit::CalculateSpellDamage(SpellNonMeleeDamage *damageInfo, int32 damage, S
if(!this->isAlive() || !pVictim->isAlive())
return;
uint32 crTypeMask = pVictim->GetCreatureTypeMask();
// Check spell crit chance
bool crit = isSpellCrit(pVictim, spellInfo, damageSchoolMask, attackType);
bool blocked = false;
@ -9258,7 +9257,7 @@ bool Unit::isSpellCrit(Unit *pVictim, SpellEntry const *spellProto, SpellSchoolM
if (spellProto->SpellFamilyFlags & UI64LIT(0x0000100000000000))
{
// Flame Shock
if (Aura *flameShock = pVictim->GetAura(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_SHAMAN, UI64LIT(0x0000000010000000), 0, GetGUID()))
if (pVictim->GetAura(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_SHAMAN, UI64LIT(0x0000000010000000), 0, GetGUID()))
return true;
}
break;

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@ -52,9 +52,6 @@
extern int m_ServiceStatus;
#endif
/// \todo Warning disabling not useful under VC++2005. Can somebody say on which compiler it is useful?
#pragma warning(disable:4305)
INSTANTIATE_SINGLETON_1( Master );
volatile uint32 Master::m_masterLoopCounter = 0;

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@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "9351"
#define REVISION_NR "9352"
#endif // __REVISION_NR_H__