[9425] More achievement types support.

Implemented new achievement criteria requirement:
* ACHIEVEMENT_CRITERIA_REQUIRE_S_EQUIPED_ITEM_LVL (item level and item quality equiped in specific slot)

Implemented suppoprt achievement types:
* ACHIEVEMENT_CRITERIA_TYPE_EQUIP_EPIC_ITEM (required DB data)
* ACHIEVEMENT_CRITERIA_TYPE_SPECIAL_PVP_KILL (required DB data)

Also achievment types used only for statistics:
* ACHIEVEMENT_CRITERIA_TYPE_CREATE_AUCTION
* ACHIEVEMENT_CRITERIA_TYPE_WON_AUCTIONS
* ACHIEVEMENT_CRITERIA_TYPE_MONEY_FROM_VENDORS
* ACHIEVEMENT_CRITERIA_TYPE_GOLD_EARNED_BY_AUCTIONS
* ACHIEVEMENT_CRITERIA_TYPE_LOOT_EPIC_ITEM
* ACHIEVEMENT_CRITERIA_TYPE_RECEIVE_EPIC_ITEM
This commit is contained in:
VladimirMangos 2010-02-21 03:12:29 +03:00
parent 8bb13412e5
commit df652c56c0
10 changed files with 123 additions and 17 deletions

View file

@ -326,6 +326,7 @@ struct AchievementCriteriaEntry
struct
{
uint32 itemSlot; // 3
uint32 count; // 4
} equip_epic_item;
// ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED_ON_LOOT = 50