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[9425] More achievement types support.
Implemented new achievement criteria requirement: * ACHIEVEMENT_CRITERIA_REQUIRE_S_EQUIPED_ITEM_LVL (item level and item quality equiped in specific slot) Implemented suppoprt achievement types: * ACHIEVEMENT_CRITERIA_TYPE_EQUIP_EPIC_ITEM (required DB data) * ACHIEVEMENT_CRITERIA_TYPE_SPECIAL_PVP_KILL (required DB data) Also achievment types used only for statistics: * ACHIEVEMENT_CRITERIA_TYPE_CREATE_AUCTION * ACHIEVEMENT_CRITERIA_TYPE_WON_AUCTIONS * ACHIEVEMENT_CRITERIA_TYPE_MONEY_FROM_VENDORS * ACHIEVEMENT_CRITERIA_TYPE_GOLD_EARNED_BY_AUCTIONS * ACHIEVEMENT_CRITERIA_TYPE_LOOT_EPIC_ITEM * ACHIEVEMENT_CRITERIA_TYPE_RECEIVE_EPIC_ITEM
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8bb13412e5
commit
df652c56c0
10 changed files with 123 additions and 17 deletions
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@ -151,6 +151,7 @@ void WorldSession::HandleAutostoreLootItemOpcode( WorldPacket & recv_data )
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player->SendNewItem(newitem, uint32(item->count), false, false, true);
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player->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_LOOT_ITEM, item->itemid, item->count);
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player->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_LOOT_TYPE, loot->loot_type, item->count);
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player->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_LOOT_EPIC_ITEM, item->itemid, item->count);
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}
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else
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player->SendEquipError( msg, NULL, NULL );
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@ -505,6 +506,7 @@ void WorldSession::HandleLootMasterGiveOpcode( WorldPacket & recv_data )
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target->SendNewItem(newitem, uint32(item.count), false, false, true );
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target->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_LOOT_ITEM, item.itemid, item.count);
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target->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_LOOT_TYPE, pLoot->loot_type, item.count);
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target->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_LOOT_EPIC_ITEM, item.itemid, item.count);
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// mark as looted
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item.count=0;
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