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[9272] Revert "[9265] * Call Database::ThreadStart()/ThreadEnd() for all DBs."
This reverts commit af146f14c0999eed0e293bc0595a04e62df54f3e. Not need call this function more that one per thread.
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parent
a24320d4b5
commit
df70a2c81d
4 changed files with 3 additions and 16 deletions
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@ -153,8 +153,6 @@ class ReactorRunnable : protected ACE_Task_Base
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DEBUG_LOG ("Network Thread Starting");
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DEBUG_LOG ("Network Thread Starting");
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WorldDatabase.ThreadStart ();
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WorldDatabase.ThreadStart ();
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CharacterDatabase.ThreadStart();
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loginDatabase.ThreadStart();
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ACE_ASSERT (m_Reactor);
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ACE_ASSERT (m_Reactor);
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@ -188,8 +186,6 @@ class ReactorRunnable : protected ACE_Task_Base
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}
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}
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WorldDatabase.ThreadEnd ();
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WorldDatabase.ThreadEnd ();
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CharacterDatabase.ThreadEnd();
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loginDatabase.ThreadEnd();
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DEBUG_LOG ("Network Thread Exitting");
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DEBUG_LOG ("Network Thread Exitting");
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@ -294,8 +294,6 @@ void CliRunnable::run()
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{
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{
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///- Init new SQL thread for the world database (one connection call enough)
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///- Init new SQL thread for the world database (one connection call enough)
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WorldDatabase.ThreadStart(); // let thread do safe mySQL requests
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WorldDatabase.ThreadStart(); // let thread do safe mySQL requests
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CharacterDatabase.ThreadStart();
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loginDatabase.ThreadStart();
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char commandbuf[256];
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char commandbuf[256];
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@ -354,6 +352,4 @@ void CliRunnable::run()
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///- End the database thread
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///- End the database thread
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WorldDatabase.ThreadEnd(); // free mySQL thread resources
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WorldDatabase.ThreadEnd(); // free mySQL thread resources
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CharacterDatabase.ThreadEnd();
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loginDatabase.ThreadEnd();
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}
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}
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@ -42,9 +42,6 @@ void WorldRunnable::run()
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{
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{
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///- Init new SQL thread for the world database
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///- Init new SQL thread for the world database
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WorldDatabase.ThreadStart(); // let thread do safe mySQL requests (one connection call enough)
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WorldDatabase.ThreadStart(); // let thread do safe mySQL requests (one connection call enough)
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CharacterDatabase.ThreadStart();
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loginDatabase.ThreadStart();
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sWorld.InitResultQueue();
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sWorld.InitResultQueue();
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uint32 realCurrTime = 0;
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uint32 realCurrTime = 0;
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@ -93,6 +90,4 @@ void WorldRunnable::run()
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///- End the database thread
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///- End the database thread
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WorldDatabase.ThreadEnd(); // free mySQL thread resources
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WorldDatabase.ThreadEnd(); // free mySQL thread resources
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CharacterDatabase.ThreadEnd();
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loginDatabase.ThreadEnd();
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}
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}
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "9271"
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#define REVISION_NR "9272"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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