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Replaced dynamic by static allocation in server packets header. Added command to test large packets.
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4 changed files with 13 additions and 12 deletions
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@ -201,6 +201,7 @@ ChatCommand * ChatHandler::getCommandTable()
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{ "anim", SEC_GAMEMASTER, false, &ChatHandler::HandleAnimCommand, "", NULL },
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{ "lootrecipient", SEC_GAMEMASTER, false, &ChatHandler::HandleGetLootRecipient, "", NULL },
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{ "arena", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugArenaCommand, "", NULL },
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{ "sendlargepacket",SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendLargePacketCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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