diff --git a/src/game/Object.cpp b/src/game/Object.cpp index a0ccace90..d53364deb 100644 --- a/src/game/Object.cpp +++ b/src/game/Object.cpp @@ -525,7 +525,7 @@ void Object::BuildMovementUpdate(ByteBuffer * data, uint16 updateFlags) const if(updateFlags & UPDATEFLAG_VEHICLE) // unused for now { *data << uint32(((Vehicle*)this)->GetVehicleId()); // vehicle id - *data << float(0); // facing adjustment + *data << float(((WorldObject*)this)->GetOrientation()); } // 0x200 diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index dd9e7820d..89a5272cd 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "9484" + #define REVISION_NR "9485" #endif // __REVISION_NR_H__