[7525] Prevent crashes at death controlled (including movement) creature.

This commit is contained in:
VladimirMangos 2009-03-23 13:37:55 +03:00
parent 53f3c91a39
commit e09435326f
3 changed files with 3 additions and 3 deletions

View file

@ -245,7 +245,7 @@ void WorldSession::HandleMovementOpcodes( WorldPacket & recv_data )
Unit *mover = _player->m_mover; Unit *mover = _player->m_mover;
recv_data.put<uint32>(6, getMSTime()); // fix time, offset flags(4) + unk(2) recv_data.put<uint32>(6, getMSTime()); // fix time, offset flags(4) + unk(2)
WorldPacket data(recv_data.GetOpcode(), (mover->GetPackGUID().size()+recv_data.size())); WorldPacket data(recv_data.GetOpcode(), (mover->GetPackGUID().size()+recv_data.size()));
data.append(_player->m_mover->GetPackGUID()); // use mover guid data.append(mover->GetPackGUID()); // use mover guid
data.append(recv_data.contents(), recv_data.size()); data.append(recv_data.contents(), recv_data.size());
GetPlayer()->SendMessageToSet(&data, false); GetPlayer()->SendMessageToSet(&data, false);

View file

@ -451,7 +451,7 @@ Player::Player (WorldSession *session): Unit(), m_achievementMgr(this)
//Default movement to run mode //Default movement to run mode
m_unit_movement_flags = 0; m_unit_movement_flags = 0;
m_mover = NULL; m_mover = this;
m_miniPet = 0; m_miniPet = 0;
m_bgAfkReportedTimer = 0; m_bgAfkReportedTimer = 0;

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__ #ifndef __REVISION_NR_H__
#define __REVISION_NR_H__ #define __REVISION_NR_H__
#define REVISION_NR "7524" #define REVISION_NR "7525"
#endif // __REVISION_NR_H__ #endif // __REVISION_NR_H__