[8490] Fix typo in constant name.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
KAPATEJIb 2009-09-12 04:05:29 +04:00 committed by VladimirMangos
parent 91eb757e95
commit e0c319ef33
3 changed files with 7 additions and 7 deletions

View file

@ -427,7 +427,7 @@ enum ProcFlags
PROC_FLAG_KILLED = 0x00000001, // 00 Killed by agressor
PROC_FLAG_KILL = 0x00000002, // 01 Kill target (in most cases need XP/Honor reward)
PROC_FLAG_SUCCESSFUL_MILEE_HIT = 0x00000004, // 02 Successful melee auto attack
PROC_FLAG_SUCCESSFUL_MELEE_HIT = 0x00000004, // 02 Successful melee auto attack
PROC_FLAG_TAKEN_MELEE_HIT = 0x00000008, // 03 Taken damage from melee auto attack hit
PROC_FLAG_SUCCESSFUL_MELEE_SPELL_HIT = 0x00000010, // 04 Successful attack by Spell that use melee weapon
@ -461,7 +461,7 @@ enum ProcFlags
PROC_FLAG_SUCCESSFUL_OFFHAND_HIT = 0x00800000 // 23 Successful off-hand melee attacks
};
#define MELEE_BASED_TRIGGER_MASK (PROC_FLAG_SUCCESSFUL_MILEE_HIT | \
#define MELEE_BASED_TRIGGER_MASK (PROC_FLAG_SUCCESSFUL_MELEE_HIT | \
PROC_FLAG_TAKEN_MELEE_HIT | \
PROC_FLAG_SUCCESSFUL_MELEE_SPELL_HIT | \
PROC_FLAG_TAKEN_MELEE_SPELL_HIT | \

View file

@ -1205,12 +1205,12 @@ void Unit::CalculateMeleeDamage(Unit *pVictim, uint32 damage, CalcDamageInfo *da
switch (attackType)
{
case BASE_ATTACK:
damageInfo->procAttacker = PROC_FLAG_SUCCESSFUL_MILEE_HIT;
damageInfo->procAttacker = PROC_FLAG_SUCCESSFUL_MELEE_HIT;
damageInfo->procVictim = PROC_FLAG_TAKEN_MELEE_HIT;
damageInfo->HitInfo = HITINFO_NORMALSWING2;
break;
case OFF_ATTACK:
damageInfo->procAttacker = PROC_FLAG_SUCCESSFUL_MILEE_HIT | PROC_FLAG_SUCCESSFUL_OFFHAND_HIT;
damageInfo->procAttacker = PROC_FLAG_SUCCESSFUL_MELEE_HIT | PROC_FLAG_SUCCESSFUL_OFFHAND_HIT;
damageInfo->procVictim = PROC_FLAG_TAKEN_MELEE_HIT;//|PROC_FLAG_TAKEN_OFFHAND_HIT // not used
damageInfo->HitInfo = HITINFO_LEFTSWING;
break;
@ -5794,7 +5794,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
case 31892:
{
// 0 effect - is proc on enemy
if (effIndex == 0 && (procFlag & PROC_FLAG_SUCCESSFUL_MILEE_HIT))
if (effIndex == 0 && (procFlag & PROC_FLAG_SUCCESSFUL_MELEE_HIT))
triggered_spell_id = 31893;
else
return true;
@ -5804,7 +5804,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
case 53720:
{
// 0 effect - is proc on enemy
if (effIndex == 0 && (procFlag & PROC_FLAG_SUCCESSFUL_MILEE_HIT))
if (effIndex == 0 && (procFlag & PROC_FLAG_SUCCESSFUL_MELEE_HIT))
triggered_spell_id = 53719;
else
return true;

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "8489"
#define REVISION_NR "8490"
#endif // __REVISION_NR_H__