Some enum fixes.

This commit is contained in:
tomrus88 2010-01-09 21:04:08 +03:00
parent c04ef475fe
commit e117f521e8
4 changed files with 27 additions and 27 deletions

View file

@ -222,10 +222,10 @@ const uint32 ItemQualityColors[MAX_ITEM_QUALITY] = {
#define SPELL_ATTR_RANGED 0x00000002 // 1 All ranged abilites have this flag
#define SPELL_ATTR_ON_NEXT_SWING_1 0x00000004 // 2 on next swing
#define SPELL_ATTR_UNK3 0x00000008 // 3 not set in 3.0.3
#define SPELL_ATTR_UNK4 0x00000010 // 4
#define SPELL_ATTR_UNK4 0x00000010 // 4 isAbility
#define SPELL_ATTR_TRADESPELL 0x00000020 // 5 trade spells, will be added by client to a sublist of profession spell
#define SPELL_ATTR_PASSIVE 0x00000040 // 6 Passive spell
#define SPELL_ATTR_UNK7 0x00000080 // 7 visible?
#define SPELL_ATTR_UNK7 0x00000080 // 7 can't be linked in chat?
#define SPELL_ATTR_UNK8 0x00000100 // 8 hide created item in tooltip (for effect=24)
#define SPELL_ATTR_UNK9 0x00000200 // 9
#define SPELL_ATTR_ON_NEXT_SWING_2 0x00000400 // 10 on next swing 2