diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 914f87395..b9af5d070 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -11187,11 +11187,13 @@ bool Unit::SelectHostileTarget() // No taunt aura or taunt aura caster is dead standart target selection target = m_ThreatManager.getHostileTarget(); - if(target) + if (target) { - if(!hasUnitState(UNIT_STAT_STUNNED | UNIT_STAT_DIED)) + if (!hasUnitState(UNIT_STAT_STUNNED | UNIT_STAT_DIED)) + { SetInFront(target); - ((Creature*)this)->AI()->AttackStart(target); + ((Creature*)this)->AI()->AttackStart(target); + } return true; } diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 61da8a18c..ab0551b52 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "9603" + #define REVISION_NR "9604" #endif // __REVISION_NR_H__