diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp index f86291190..fcaf501fa 100644 --- a/src/game/SpellMgr.cpp +++ b/src/game/SpellMgr.cpp @@ -1153,6 +1153,11 @@ bool SpellMgr::IsNoStackSpellDueToSpell(uint32 spellId_1, uint32 spellId_2) cons (spellInfo_2->Id == 23170 && spellInfo_1->Id == 23171) ) return false; + // See Chapel Invisibility and See Noth Invisibility + if( (spellInfo_1->Id == 52950 && spellInfo_2->Id == 52707) || + (spellInfo_2->Id == 52950 && spellInfo_1->Id == 52707) ) + return false; + break; } case SPELLFAMILY_WARRIOR: diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 2bfc2f7f7..8dc20ea34 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "7321" + #define REVISION_NR "7322" #endif // __REVISION_NR_H__