diff --git a/src/game/DBCEnums.h b/src/game/DBCEnums.h index 0c4459c2c..94bfdac55 100644 --- a/src/game/DBCEnums.h +++ b/src/game/DBCEnums.h @@ -346,7 +346,8 @@ enum SummonPropType SUMMON_PROP_TYPE_PHASING = 8, // something todo with DK prequest line, 2 spells in 3.0.3 "%s's Opponent" SUMMON_PROP_TYPE_SIEGE_VEH = 9, // summon different vehicles, 14 spells in 3.0.3 "%s's Vehicle" SUMMON_PROP_TYPE_DRAKE_VEH = 10, // summon drake (vehicle), 3 spells - SUMMON_PROP_TYPE_LIGHTWELL = 11 // summon lightwell, 6 spells in 3.0.3 + SUMMON_PROP_TYPE_LIGHTWELL = 11, // summon lightwell, 6 spells in 3.0.3 + SUMMON_PROP_TYPE_REPAIR_BOT = 12 // summon repir bot, 1 spells in 3.2.2a }; // SummonProperties.dbc, col 5 diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 35a478b63..db710d714 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -3442,6 +3442,7 @@ void Spell::EffectSummonType(uint32 i) break; } case SUMMON_PROP_TYPE_CRITTER: + case SUMMON_PROP_TYPE_REPAIR_BOT: { EffectSummonCritter(i, summon_prop->FactionId); break; diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index d2bdd337b..221acd420 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "8996" + #define REVISION_NR "8997" #endif // __REVISION_NR_H__