Cleanup Operator padding

This commit is contained in:
Schmoozerd 2012-07-20 17:38:23 +02:00
parent 9141299127
commit e32b9953a1
264 changed files with 6715 additions and 6715 deletions

View file

@ -63,7 +63,7 @@ class Pool // for Pool of Pool
};
typedef std::set<uint32> SpawnedPoolObjects;
typedef std::map<uint32,uint32> SpawnedPoolPools;
typedef std::map<uint32, uint32> SpawnedPoolPools;
class SpawnedPoolData
{
@ -108,7 +108,7 @@ class PoolGroup
bool CheckPool() const;
void CheckEventLinkAndReport(int16 event_id, std::map<uint32, int16> const& creature2event, std::map<uint32, int16> const& go2event) const;
PoolObject* RollOne(SpawnedPoolData& spawns, uint32 triggerFrom);
void DespawnObject(MapPersistentState& mapState, uint32 guid=0);
void DespawnObject(MapPersistentState& mapState, uint32 guid = 0);
void Despawn1Object(MapPersistentState& mapState, uint32 guid);
void SpawnObject(MapPersistentState& mapState, uint32 limit, uint32 triggerFrom, bool instantly);
void SetExcludeObject(uint32 guid, bool state);