Cleanup Operator padding

This commit is contained in:
Schmoozerd 2012-07-20 17:38:23 +02:00
parent 9141299127
commit e32b9953a1
264 changed files with 6715 additions and 6715 deletions

View file

@ -41,12 +41,12 @@ RandomMovementGenerator<Creature>::RandomMovementGenerator(const Creature& creat
template<>
void RandomMovementGenerator<Creature>::_setRandomLocation(Creature& creature)
{
const float angle = rand_norm_f() * (M_PI_F*2.0f);
const float angle = rand_norm_f() * (M_PI_F * 2.0f);
const float range = rand_norm_f() * i_radius;
float destX = i_x + range * cos(angle);
float destY = i_y + range * sin(angle);
float destZ = i_z + frand(-1,1) * i_verticalZ;
float destZ = i_z + frand(-1, 1) * i_verticalZ;
creature.UpdateAllowedPositionZ(destX, destY, destZ);
creature.addUnitState(UNIT_STAT_ROAMING_MOVE);
@ -68,7 +68,7 @@ void RandomMovementGenerator<Creature>::Initialize(Creature& creature)
if (!creature.isAlive())
return;
creature.addUnitState(UNIT_STAT_ROAMING|UNIT_STAT_ROAMING_MOVE);
creature.addUnitState(UNIT_STAT_ROAMING | UNIT_STAT_ROAMING_MOVE);
_setRandomLocation(creature);
}
@ -81,14 +81,14 @@ void RandomMovementGenerator<Creature>::Reset(Creature& creature)
template<>
void RandomMovementGenerator<Creature>::Interrupt(Creature& creature)
{
creature.clearUnitState(UNIT_STAT_ROAMING|UNIT_STAT_ROAMING_MOVE);
creature.clearUnitState(UNIT_STAT_ROAMING | UNIT_STAT_ROAMING_MOVE);
creature.SetWalk(false);
}
template<>
void RandomMovementGenerator<Creature>::Finalize(Creature& creature)
{
creature.clearUnitState(UNIT_STAT_ROAMING|UNIT_STAT_ROAMING_MOVE);
creature.clearUnitState(UNIT_STAT_ROAMING | UNIT_STAT_ROAMING_MOVE);
creature.SetWalk(false);
}