Cleanup Operator padding

This commit is contained in:
Schmoozerd 2012-07-20 17:38:23 +02:00
parent 9141299127
commit e32b9953a1
264 changed files with 6715 additions and 6715 deletions

View file

@ -32,7 +32,7 @@ namespace Movement
MANGOS_ASSERT(Initialized());
float u = 1.f;
int32 seg_time = spline.length(point_Idx,point_Idx+1);
int32 seg_time = spline.length(point_Idx, point_Idx + 1);
if (seg_time > 0)
u = (time_passed - spline.length(point_Idx)) / (float)seg_time;
Location c;
@ -51,15 +51,15 @@ namespace Movement
if (splineflags.final_angle)
c.orientation = facing.angle;
else if (splineflags.final_point)
c.orientation = atan2(facing.f.y-c.y, facing.f.x-c.x);
c.orientation = atan2(facing.f.y - c.y, facing.f.x - c.x);
//nothing to do for MoveSplineFlag::Final_Target flag
}
else
{
if (!splineflags.hasFlag(MoveSplineFlag::OrientationFixed|MoveSplineFlag::Falling))
if (!splineflags.hasFlag(MoveSplineFlag::OrientationFixed | MoveSplineFlag::Falling))
{
Vector3 hermite;
spline.evaluate_derivative(point_Idx,u,hermite);
spline.evaluate_derivative(point_Idx, u, hermite);
c.orientation = atan2(hermite.y, hermite.x);
}
@ -103,7 +103,7 @@ namespace Movement
float start_elevation;
inline int32 operator()(Spline<int32>& s, int32 i)
{
return Movement::computeFallTime(start_elevation - s.getPoint(i+1).z,false) * 1000.f;
return Movement::computeFallTime(start_elevation - s.getPoint(i + 1).z, false) * 1000.f;
}
};
@ -114,7 +114,7 @@ namespace Movement
struct CommonInitializer
{
CommonInitializer(float _velocity) : velocityInv(1000.f/_velocity), time(minimal_duration) {}
CommonInitializer(float _velocity) : velocityInv(1000.f / _velocity), time(minimal_duration) {}
float velocityInv;
int32 time;
inline int32 operator()(Spline<int32>& s, int32 i)
@ -126,7 +126,7 @@ namespace Movement
void MoveSpline::init_spline(const MoveSplineInitArgs& args)
{
const SplineBase::EvaluationMode modes[2] = {SplineBase::ModeLinear,SplineBase::ModeCatmullrom};
const SplineBase::EvaluationMode modes[2] = {SplineBase::ModeLinear, SplineBase::ModeCatmullrom};
if (args.flags.cyclic)
{
uint32 cyclic_point = 0;
@ -222,9 +222,9 @@ namespace Movement
{
MAX_OFFSET = (1 << 11) / 2,
};
Vector3 middle = (path.front()+path.back()) / 2;
Vector3 middle = (path.front() + path.back()) / 2;
Vector3 offset;
for (uint32 i = 1; i < path.size()-1; ++i)
for (uint32 i = 1; i < path.size() - 1; ++i)
{
offset = path[i] - middle;
if (fabs(offset.x) >= MAX_OFFSET || fabs(offset.y) >= MAX_OFFSET || fabs(offset.z) >= MAX_OFFSET)
@ -313,7 +313,7 @@ namespace Movement
{
int32 point = point_Idx_offset + point_Idx - spline.first() + (int)Finalized();
if (isCyclic())
point = point % (spline.last()-spline.first());
point = point % (spline.last() - spline.first());
return point;
}
}