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[c12649] Implement SPELL_AURA_PHASE_2
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parent
c4755b1b28
commit
e34a5b388e
6 changed files with 20 additions and 6 deletions
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@ -2417,13 +2417,20 @@ void Player::SetGameMaster(bool on)
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}
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else
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{
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m_ExtraFlags &= ~ PLAYER_EXTRA_GM_ON;
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m_ExtraFlags &= ~PLAYER_EXTRA_GM_ON;
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setFactionForRace(getRace());
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RemoveFlag(PLAYER_FLAGS, PLAYER_FLAGS_GM);
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// restore phase
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AuraList const& phases = GetAurasByType(SPELL_AURA_PHASE);
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SetPhaseMask(!phases.empty() ? phases.front()->GetMiscValue() : uint32(PHASEMASK_NORMAL), false);
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AuraList const& phases2 = GetAurasByType(SPELL_AURA_PHASE_2);
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if (!phases.empty())
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SetPhaseMask(phases.front()->GetMiscValue(), false);
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else if (!phases2.empty())
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SetPhaseMask(phases2.front()->GetMiscValue(), false);
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else
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SetPhaseMask(PHASEMASK_NORMAL, false);
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CallForAllControlledUnits(SetGameMasterOffHelper(getFaction()), CONTROLLED_PET | CONTROLLED_TOTEMS | CONTROLLED_GUARDIANS | CONTROLLED_CHARM);
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@ -22202,8 +22209,11 @@ uint32 Player::GetPhaseMaskForSpawn() const
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else
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{
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AuraList const& phases = GetAurasByType(SPELL_AURA_PHASE);
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AuraList const& phases2 = GetAurasByType(SPELL_AURA_PHASE_2);
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if (!phases.empty())
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phase = phases.front()->GetMiscValue();
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else if (!phases2.empty())
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phase = phases2.front()->GetMiscValue();
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}
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// some aura phases include 1 normal map in addition to phase itself
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@ -361,7 +361,7 @@ enum AuraType
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SPELL_AURA_323 = 323,
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SPELL_AURA_324 = 324,
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SPELL_AURA_325 = 325,
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SPELL_AURA_326 = 326,
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SPELL_AURA_PHASE_2 = 326,
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SPELL_AURA_327 = 327,
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SPELL_AURA_328 = 328,
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SPELL_AURA_MOD_RUNIC_POWER_REGEN = 329,
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@ -379,7 +379,7 @@ pAuraHandler AuraHandler[TOTAL_AURAS] =
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&Aura::HandleUnused, //323 0 spells in 4.3.4
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&Aura::HandleNULL, //324 2 spells in 4.3.4 test spells
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&Aura::HandleUnused, //325 0 spells in 4.3.4
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&Aura::HandleNULL, //326 24 spells in 4.3.4 new phase auras
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&Aura::HandlePhase, //326 SPELL_AURA_PHASE_2 24 spells in 4.3.4
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&Aura::HandleUnused, //327 0 spells in 4.3.4
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&Aura::HandleNULL, //328 3 spells in 4.3.4 Eclipse Mastery Driver Passive
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&Aura::HandleNULL, //329 SPELL_AURA_MOD_RUNIC_POWER_REGEN 3 spells in 4.3.4
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@ -8762,6 +8762,9 @@ void Aura::HandlePhase(bool apply, bool Real)
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Unit::AuraList const& phases = target->GetAurasByType(SPELL_AURA_PHASE);
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if (!phases.empty())
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target->RemoveAurasDueToSpell(phases.front()->GetId(), GetHolder());
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Unit::AuraList const& phases2 = target->GetAurasByType(SPELL_AURA_PHASE_2);
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if (!phases2.empty())
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target->RemoveAurasDueToSpell(phases2.front()->GetId(), GetHolder());
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}
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target->SetPhaseMask(apply ? GetMiscValue() : uint32(PHASEMASK_NORMAL), true);
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@ -4021,6 +4021,7 @@ void SpellMgr::LoadSpellAreas()
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{
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case SPELL_AURA_DUMMY:
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case SPELL_AURA_PHASE:
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case SPELL_AURA_PHASE_2:
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case SPELL_AURA_GHOST:
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break;
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default:
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@ -358,7 +358,7 @@ pAuraProcHandler AuraProcHandler[TOTAL_AURAS] =
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&Unit::HandleNULLProc, //323 0 spells in 4.3.4
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&Unit::HandleNULLProc, //324 2 spells in 4.3.4 test spells
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&Unit::HandleNULLProc, //325 0 spells in 4.3.4
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&Unit::HandleNULLProc, //326 24 spells in 4.3.4 new phase auras
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&Unit::HandleNULLProc, //326 SPELL_AURA_PHASE_2 24 spells in 4.3.4
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&Unit::HandleNULLProc, //327 0 spells in 4.3.4
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&Unit::HandleNULLProc, //328 3 spells in 4.3.4 Eclipse Mastery Driver Passive
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&Unit::HandleNULLProc, //329 SPELL_AURA_MOD_RUNIC_POWER_REGEN 3 spells in 4.3.4
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "12648"
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#define REVISION_NR "12649"
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#endif // __REVISION_NR_H__
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