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[9252] Fixed crash in result typo in arena points loading.
Also small cleanups in PLAYER_FIELD_WATCHED_FACTION_INDEX use.
This commit is contained in:
parent
f7b8f09bac
commit
e3978a908c
4 changed files with 10 additions and 8 deletions
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@ -876,9 +876,9 @@ void WorldSession::HandleTutorialReset( WorldPacket & /*recv_data*/ )
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void WorldSession::HandleSetWatchedFactionOpcode(WorldPacket & recv_data)
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{
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DEBUG_LOG("WORLD: Received CMSG_SET_WATCHED_FACTION");
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uint32 fact;
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recv_data >> fact;
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GetPlayer()->SetUInt32Value(PLAYER_FIELD_WATCHED_FACTION_INDEX, fact);
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int32 repId;
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recv_data >> repId;
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GetPlayer()->SetInt32Value(PLAYER_FIELD_WATCHED_FACTION_INDEX, repId);
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}
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void WorldSession::HandleSetFactionInactiveOpcode(WorldPacket & recv_data)
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@ -4373,7 +4373,7 @@ static bool HandleResetStatsOrLevelHelper(Player* player)
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player->SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE);
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//-1 is default value
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player->SetUInt32Value(PLAYER_FIELD_WATCHED_FACTION_INDEX, uint32(-1));
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player->SetInt32Value(PLAYER_FIELD_WATCHED_FACTION_INDEX, -1);
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//player->SetUInt32Value(PLAYER_FIELD_BYTES, 0xEEE00000 );
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return true;
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@ -603,7 +603,7 @@ bool Player::Create( uint32 guidlow, const std::string& name, uint8 race, uint8
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SetFloatValue(UNIT_FIELD_HOVERHEIGHT, 1.0f); // default for players in 3.0.3
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// -1 is default value
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SetUInt32Value(PLAYER_FIELD_WATCHED_FACTION_INDEX, uint32(-1));
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SetInt32Value(PLAYER_FIELD_WATCHED_FACTION_INDEX, -1);
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SetUInt32Value(PLAYER_BYTES, (skin | (face << 8) | (hairStyle << 16) | (hairColor << 24)));
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SetUInt32Value(PLAYER_BYTES_2, (facialHair | (0x00 << 8) | (0x00 << 16) | (0x02 << 24)));
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@ -14628,7 +14628,8 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
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SetUInt32Value(PLAYER_BYTES_2, fields[11].GetUInt32());
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SetUInt32Value(PLAYER_BYTES_3, (fields[50].GetUInt16() & 0xFFFE) | fields[6].GetUInt8());
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SetUInt32Value(PLAYER_FLAGS, fields[12].GetUInt32());
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SetUInt32Value(PLAYER_FIELD_WATCHED_FACTION_INDEX, fields[49].GetUInt32());
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SetInt32Value(PLAYER_FIELD_WATCHED_FACTION_INDEX, fields[49].GetInt32());
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SetUInt64Value(PLAYER_FIELD_KNOWN_CURRENCIES, fields[48].GetUInt64());
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@ -14678,7 +14679,7 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
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_LoadArenaTeamInfo(holder->GetResult(PLAYER_LOGIN_QUERY_LOADARENAINFO));
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uint32 arena_currency = GetUInt32Value(fields[40].GetUInt32());
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uint32 arena_currency = fields[40].GetUInt32();
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if (arena_currency > sWorld.getConfig(CONFIG_MAX_ARENA_POINTS))
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arena_currency = sWorld.getConfig(CONFIG_MAX_ARENA_POINTS);
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@ -16234,6 +16235,7 @@ void Player::SaveToDB()
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ss << GetUInt64Value(PLAYER_FIELD_KNOWN_CURRENCIES) << ", ";
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// FIXME: at this moment send to DB as unsigned, including unit32(-1)
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ss << GetUInt32Value(PLAYER_FIELD_WATCHED_FACTION_INDEX) << ", ";
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ss << (uint16)(GetUInt32Value(PLAYER_BYTES_3) & 0xFFFE) << ", ";
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "9251"
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#define REVISION_NR "9252"
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#endif // __REVISION_NR_H__
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