diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 7d30ae55f..f17ca3825 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -5266,9 +5266,10 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu } switch(dummySpell->Id) { - // Nightfall + // Nightfall & Glyph of Corruption case 18094: case 18095: + case 56218: { target = this; triggered_spell_id = 17941; diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 33eeb16f8..a6b82fea0 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "8558" + #define REVISION_NR "8559" #endif // __REVISION_NR_H__