Fixed typo in enum value name.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
TGM 2010-07-15 21:59:03 +04:00 committed by VladimirMangos
parent f72b8e60a5
commit e4495d4c2d
3 changed files with 5 additions and 5 deletions

View file

@ -184,7 +184,7 @@ void InstanceResetScheduler::LoadResetTimes()
// schedule the reset times
for(InstResetTimeMapDiffType::iterator itr = instResetTime.begin(); itr != instResetTime.end(); ++itr)
if(itr->second.second > now)
ScheduleReset(true, itr->second.second, InstanceResetEvent(RESET_EVENT_DENGEON, PAIR32_LOPART(itr->second.first),Difficulty(PAIR32_HIPART(itr->second.first)),itr->first));
ScheduleReset(true, itr->second.second, InstanceResetEvent(RESET_EVENT_DUNGEON, PAIR32_LOPART(itr->second.first),Difficulty(PAIR32_HIPART(itr->second.first)),itr->first));
}
// load the global respawn times for raid/heroic instances
@ -387,7 +387,7 @@ InstanceSave* InstanceSaveManager::AddInstanceSave(uint32 mapId, uint32 instance
{
resetTime = time(NULL) + 2 * HOUR;
// normally this will be removed soon after in InstanceMap::Add, prevent error
m_Scheduler.ScheduleReset(true, resetTime, InstanceResetEvent(RESET_EVENT_DENGEON, mapId, difficulty, instanceId));
m_Scheduler.ScheduleReset(true, resetTime, InstanceResetEvent(RESET_EVENT_DUNGEON, mapId, difficulty, instanceId));
}
}

View file

@ -122,7 +122,7 @@ class InstanceSave
enum ResetEventType
{
RESET_EVENT_DENGEON = 0, // no fixed reset time
RESET_EVENT_DUNGEON = 0, // no fixed reset time
RESET_EVENT_INFORM_1 = 1, // raid/heroic warnings
RESET_EVENT_INFORM_2 = 2,
RESET_EVENT_INFORM_3 = 3,
@ -140,7 +140,7 @@ struct InstanceResetEvent
uint16 mapid;
uint32 instanceId;
InstanceResetEvent() : type(RESET_EVENT_DENGEON), difficulty(DUNGEON_DIFFICULTY_NORMAL), mapid(0), instanceId(0) {}
InstanceResetEvent() : type(RESET_EVENT_DUNGEON), difficulty(DUNGEON_DIFFICULTY_NORMAL), mapid(0), instanceId(0) {}
InstanceResetEvent(ResetEventType t, uint32 _mapid, Difficulty d, uint32 _instanceid)
: type(t), difficulty(d), mapid(_mapid), instanceId(_instanceid) {}
bool operator == (const InstanceResetEvent& e) { return e.instanceId == instanceId; }

View file

@ -1968,7 +1968,7 @@ void InstanceMap::SetResetSchedule(bool on)
// the reset time is only scheduled when there are no payers inside
// it is assumed that the reset time will rarely (if ever) change while the reset is scheduled
if(IsDungeon() && !HavePlayers() && !IsRaidOrHeroicDungeon())
sInstanceSaveMgr.GetScheduler().ScheduleReset(on, GetInstanceSave()->GetResetTime(), InstanceResetEvent(RESET_EVENT_DENGEON, GetId(), Difficulty(GetSpawnMode()), GetInstanceId()));
sInstanceSaveMgr.GetScheduler().ScheduleReset(on, GetInstanceSave()->GetResetTime(), InstanceResetEvent(RESET_EVENT_DUNGEON, GetId(), Difficulty(GetSpawnMode()), GetInstanceId()));
}
/* ******* Battleground Instance Maps ******* */