Fixed typo in enum value name.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
TGM 2010-07-15 21:59:03 +04:00 committed by VladimirMangos
parent f72b8e60a5
commit e4495d4c2d
3 changed files with 5 additions and 5 deletions

View file

@ -1968,7 +1968,7 @@ void InstanceMap::SetResetSchedule(bool on)
// the reset time is only scheduled when there are no payers inside
// it is assumed that the reset time will rarely (if ever) change while the reset is scheduled
if(IsDungeon() && !HavePlayers() && !IsRaidOrHeroicDungeon())
sInstanceSaveMgr.GetScheduler().ScheduleReset(on, GetInstanceSave()->GetResetTime(), InstanceResetEvent(RESET_EVENT_DENGEON, GetId(), Difficulty(GetSpawnMode()), GetInstanceId()));
sInstanceSaveMgr.GetScheduler().ScheduleReset(on, GetInstanceSave()->GetResetTime(), InstanceResetEvent(RESET_EVENT_DUNGEON, GetId(), Difficulty(GetSpawnMode()), GetInstanceId()));
}
/* ******* Battleground Instance Maps ******* */