[9466] Implemented SOAP in MaNGOS

- removed deprecated code from RASocket
- allow more than one login at a time on the RA console
- added gsoap library for handling SOAP requests
- removed deprecated mangos_string entry

Thanks to:
- Derex for reporting a bug which occured if more than 1024
    players were connected  [poll() vs select()]
- caeruleaus for adding windowsbuild support
- vladimir for suggesting a different thread starting order
- fdb_ for suggesting SOAP in the first place
This commit is contained in:
arrai 2010-02-26 20:15:46 +01:00
parent 844f032458
commit e520d8409e
33 changed files with 20337 additions and 96 deletions

168
src/mangosd/MaNGOSsoap.cpp Normal file
View file

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/*
* Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "MaNGOSsoap.h"
#define POOL_SIZE 5
void MaNGOSsoapRunnable::run()
{
// create pool
SOAPWorkingThread pool;
pool.activate (THR_NEW_LWP | THR_JOINABLE, POOL_SIZE);
struct soap soap;
int m, s;
soap_init(&soap);
m = soap_bind(&soap, m_host.c_str(), m_port, 100);
// check every 3 seconds if world ended
soap.accept_timeout = 3;
soap.recv_timeout = 5;
soap.send_timeout = 5;
if (m < 0)
{
sLog.outError("MaNGOSsoap: couldn't bind to %s:%d", m_host.c_str(), m_port);
exit(-1);
}
sLog.outString("MaNGOSsoap: bound to http://%s:%d", m_host.c_str(), m_port);
while(!World::IsStopped())
{
s = soap_accept(&soap);
if (s < 0)
{
// ran into an accept timeout
continue;
}
sLog.outDebug("MaNGOSsoap: accepted connection from IP=%d.%d.%d.%d", (int)(soap.ip>>24)&0xFF, (int)(soap.ip>>16)&0xFF, (int)(soap.ip>>8)&0xFF, (int)soap.ip&0xFF);
struct soap* thread_soap = soap_copy(&soap);// make a safe copy
ACE_Message_Block *mb = new ACE_Message_Block(sizeof(struct soap*));
ACE_OS::memcpy (mb->wr_ptr (), &thread_soap, sizeof(struct soap*));
pool.putq(mb);
}
pool.msg_queue ()->deactivate ();
pool.wait ();
soap_done(&soap);
}
void SOAPWorkingThread::process_message (ACE_Message_Block *mb)
{
ACE_TRACE (ACE_TEXT ("SOAPWorkingThread::process_message"));
struct soap* soap;
ACE_OS::memcpy (&soap, mb->rd_ptr (), sizeof(struct soap*));
mb->release ();
soap_serve(soap);
soap_destroy(soap); // dealloc C++ data
soap_end(soap); // dealloc data and clean up
soap_done(soap); // detach soap struct
free(soap);
}
/*
Code used for generating stubs:
int ns1__executeCommand(char* command, char** result);
*/
int ns1__executeCommand(soap* soap, char* command, char** result)
{
// security check
if (!soap->userid || !soap->passwd)
{
sLog.outDebug("MaNGOSsoap: Client didn't provide login information");
return 401;
}
uint32 accountId = sAccountMgr.GetId(soap->userid);
if(!accountId)
{
sLog.outDebug("MaNGOSsoap: Client used invalid username '%s'", soap->userid);
return 401;
}
if(!sAccountMgr.CheckPassword(accountId, soap->passwd))
{
sLog.outDebug("MaNGOSsoap: invalid password for account '%s'", soap->userid);
return 401;
}
if(sAccountMgr.GetSecurity(accountId) < SEC_ADMINISTRATOR)
{
sLog.outDebug("MaNGOSsoap: %s's gmlevel is too low", soap->userid);
return 403;
}
if(!command || !*command)
return soap_sender_fault(soap, "Command mustn't be empty", "The supplied command was an empty string");
sLog.outDebug("MaNGOSsoap: got command '%s'", command);
SOAPCommand connection;
// commands are executed in the world thread. We have to wait for them to be completed
{
// CliCommandHolder will be deleted from world, accessing after queueing is NOT save
CliCommandHolder* cmd = new CliCommandHolder(&connection, command, &SOAPCommand::print, &SOAPCommand::commandFinished);
sWorld.QueueCliCommand(cmd);
}
// wait for callback to complete command
connection.pendingCommands.acquire();
// alright, command finished
char* printBuffer = soap_strdup(soap, connection.m_printBuffer.c_str());
if(connection.hasCommandSucceeded())
{
*result = printBuffer;
return SOAP_OK;
}
else
return soap_sender_fault(soap, printBuffer, printBuffer);
}
void SOAPCommand::commandFinished(void* soapconnection, bool success)
{
SOAPCommand* con = (SOAPCommand*)soapconnection;
con->setCommandSuccess(success);
con->pendingCommands.release();
}
////////////////////////////////////////////////////////////////////////////////
//
// Namespace Definition Table
//
////////////////////////////////////////////////////////////////////////////////
struct Namespace namespaces[] =
{ { "SOAP-ENV", "http://schemas.xmlsoap.org/soap/envelope/" }, // must be first
{ "SOAP-ENC", "http://schemas.xmlsoap.org/soap/encoding/" }, // must be second
{ "xsi", "http://www.w3.org/1999/XMLSchema-instance", "http://www.w3.org/*/XMLSchema-instance" },
{ "xsd", "http://www.w3.org/1999/XMLSchema", "http://www.w3.org/*/XMLSchema" },
{ "ns1", "urn:MaNGOS" }, // "ns1" namespace prefix
{ NULL, NULL }
};