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[9466] Implemented SOAP in MaNGOS
- removed deprecated code from RASocket
- allow more than one login at a time on the RA console
- added gsoap library for handling SOAP requests
- removed deprecated mangos_string entry
Thanks to:
- Derex for reporting a bug which occured if more than 1024
players were connected [poll() vs select()]
- caeruleaus for adding windowsbuild support
- vladimir for suggesting a different thread starting order
- fdb_ for suggesting SOAP in the first place
This commit is contained in:
parent
844f032458
commit
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33 changed files with 20337 additions and 96 deletions
168
src/mangosd/MaNGOSsoap.cpp
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168
src/mangosd/MaNGOSsoap.cpp
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/*
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* Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "MaNGOSsoap.h"
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#define POOL_SIZE 5
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void MaNGOSsoapRunnable::run()
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{
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// create pool
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SOAPWorkingThread pool;
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pool.activate (THR_NEW_LWP | THR_JOINABLE, POOL_SIZE);
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struct soap soap;
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int m, s;
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soap_init(&soap);
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m = soap_bind(&soap, m_host.c_str(), m_port, 100);
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// check every 3 seconds if world ended
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soap.accept_timeout = 3;
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soap.recv_timeout = 5;
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soap.send_timeout = 5;
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if (m < 0)
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{
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sLog.outError("MaNGOSsoap: couldn't bind to %s:%d", m_host.c_str(), m_port);
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exit(-1);
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}
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sLog.outString("MaNGOSsoap: bound to http://%s:%d", m_host.c_str(), m_port);
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while(!World::IsStopped())
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{
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s = soap_accept(&soap);
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if (s < 0)
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{
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// ran into an accept timeout
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continue;
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}
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sLog.outDebug("MaNGOSsoap: accepted connection from IP=%d.%d.%d.%d", (int)(soap.ip>>24)&0xFF, (int)(soap.ip>>16)&0xFF, (int)(soap.ip>>8)&0xFF, (int)soap.ip&0xFF);
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struct soap* thread_soap = soap_copy(&soap);// make a safe copy
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ACE_Message_Block *mb = new ACE_Message_Block(sizeof(struct soap*));
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ACE_OS::memcpy (mb->wr_ptr (), &thread_soap, sizeof(struct soap*));
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pool.putq(mb);
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}
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pool.msg_queue ()->deactivate ();
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pool.wait ();
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soap_done(&soap);
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}
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void SOAPWorkingThread::process_message (ACE_Message_Block *mb)
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{
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ACE_TRACE (ACE_TEXT ("SOAPWorkingThread::process_message"));
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struct soap* soap;
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ACE_OS::memcpy (&soap, mb->rd_ptr (), sizeof(struct soap*));
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mb->release ();
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soap_serve(soap);
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soap_destroy(soap); // dealloc C++ data
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soap_end(soap); // dealloc data and clean up
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soap_done(soap); // detach soap struct
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free(soap);
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}
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/*
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Code used for generating stubs:
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int ns1__executeCommand(char* command, char** result);
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*/
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int ns1__executeCommand(soap* soap, char* command, char** result)
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{
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// security check
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if (!soap->userid || !soap->passwd)
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{
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sLog.outDebug("MaNGOSsoap: Client didn't provide login information");
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return 401;
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}
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uint32 accountId = sAccountMgr.GetId(soap->userid);
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if(!accountId)
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{
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sLog.outDebug("MaNGOSsoap: Client used invalid username '%s'", soap->userid);
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return 401;
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}
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if(!sAccountMgr.CheckPassword(accountId, soap->passwd))
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{
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sLog.outDebug("MaNGOSsoap: invalid password for account '%s'", soap->userid);
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return 401;
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}
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if(sAccountMgr.GetSecurity(accountId) < SEC_ADMINISTRATOR)
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{
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sLog.outDebug("MaNGOSsoap: %s's gmlevel is too low", soap->userid);
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return 403;
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}
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if(!command || !*command)
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return soap_sender_fault(soap, "Command mustn't be empty", "The supplied command was an empty string");
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sLog.outDebug("MaNGOSsoap: got command '%s'", command);
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SOAPCommand connection;
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// commands are executed in the world thread. We have to wait for them to be completed
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{
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// CliCommandHolder will be deleted from world, accessing after queueing is NOT save
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CliCommandHolder* cmd = new CliCommandHolder(&connection, command, &SOAPCommand::print, &SOAPCommand::commandFinished);
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sWorld.QueueCliCommand(cmd);
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}
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// wait for callback to complete command
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connection.pendingCommands.acquire();
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// alright, command finished
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char* printBuffer = soap_strdup(soap, connection.m_printBuffer.c_str());
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if(connection.hasCommandSucceeded())
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{
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*result = printBuffer;
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return SOAP_OK;
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}
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else
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return soap_sender_fault(soap, printBuffer, printBuffer);
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}
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void SOAPCommand::commandFinished(void* soapconnection, bool success)
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{
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SOAPCommand* con = (SOAPCommand*)soapconnection;
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con->setCommandSuccess(success);
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con->pendingCommands.release();
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}
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////////////////////////////////////////////////////////////////////////////////
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//
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// Namespace Definition Table
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//
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////////////////////////////////////////////////////////////////////////////////
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struct Namespace namespaces[] =
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{ { "SOAP-ENV", "http://schemas.xmlsoap.org/soap/envelope/" }, // must be first
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{ "SOAP-ENC", "http://schemas.xmlsoap.org/soap/encoding/" }, // must be second
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{ "xsi", "http://www.w3.org/1999/XMLSchema-instance", "http://www.w3.org/*/XMLSchema-instance" },
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{ "xsd", "http://www.w3.org/1999/XMLSchema", "http://www.w3.org/*/XMLSchema" },
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{ "ns1", "urn:MaNGOS" }, // "ns1" namespace prefix
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{ NULL, NULL }
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};
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