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[12020] Implement targeting for spell 30843
Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
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01b6c6b8f4
commit
e533ff54d5
2 changed files with 9 additions and 5 deletions
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@ -1668,8 +1668,8 @@ void Spell::SetTargetMap(SpellEffectIndex effIndex, uint32 targetMode, UnitList&
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case 71221: // Gas spore (Mode 1) (ICC, Festergut)
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unMaxTargets = 4;
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break;
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case 30843: // Enfeeble TODO: exclude top threat target from target selection
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case 42005: // Bloodboil TODO: need to be 5 targets(players) furthest away from caster
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case 30843: // Enfeeble
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case 42005: // Bloodboil
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case 45641: // Fire Bloom (SWP, Kil'jaeden)
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case 55665: // Life Drain (h)
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case 58917: // Consume Minions
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@ -2062,15 +2062,19 @@ void Spell::SetTargetMap(SpellEffectIndex effIndex, uint32 targetMode, UnitList&
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case TARGET_ALL_ENEMY_IN_AREA:
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FillAreaTargets(targetUnitMap, radius, PUSH_DEST_CENTER, SPELL_TARGETS_AOE_DAMAGE);
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if (m_spellInfo->Id == 42005) // Bloodboil
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if (m_spellInfo->Id == 42005) // Bloodboil (spell hits only the 5 furthest away targets)
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{
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// manually cuting, because the spell hits only the 5 furthest away targets
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if (targetUnitMap.size() > unMaxTargets)
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{
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targetUnitMap.sort(TargetDistanceOrderFarAway(m_caster));
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targetUnitMap.resize(unMaxTargets);
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}
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}
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else if (m_spellInfo->Id == 30843) // Enfeeble (do not target current victim)
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{
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if (Unit* pVictim = m_caster->getVictim())
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targetUnitMap.remove(pVictim);
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}
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break;
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case TARGET_AREAEFFECT_INSTANT:
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{
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "12019"
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#define REVISION_NR "12020"
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#endif // __REVISION_NR_H__
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