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[8456] Implement area check for SPELL_ATTR_EX6_NOT_IN_RAID_INSTANCE
Base at hunuza reseach.
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664112a738
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5 changed files with 16 additions and 8 deletions
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@ -1302,7 +1302,7 @@ struct SpellEntry
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uint32 AttributesEx3; // 7 m_attributesExC
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uint32 AttributesEx4; // 8 m_attributesExD
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uint32 AttributesEx5; // 9 m_attributesExE
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//uint32 AttributesEx6; // 10 m_attributesExF not used
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uint32 AttributesEx6; // 10 m_attributesExF
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uint32 Stances; // 11 m_shapeshiftMask
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uint32 StancesNot; // 12 m_shapeshiftExclude
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uint32 Targets; // 13 m_targets
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@ -83,7 +83,7 @@ const char SkillLineAbilityfmt[]="niiiixxiiiiixx";
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const char SoundEntriesfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
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const char SpellCastTimefmt[]="nixx";
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const char SpellDurationfmt[]="niii";
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const char SpellEntryfmt[]="niiiiiiiiixiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiifxiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiffffffiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiifffiiiiiiiiiiiiixssssssssssssssssxssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiiiiiiiiiiixfffxxxiiiiixx";
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const char SpellEntryfmt[]="niiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiifxiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiffffffiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiifffiiiiiiiiiiiiixssssssssssssssssxssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiiiiiiiiiiixfffxxxiiiiixx";
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const char SpellFocusObjectfmt[]="nxxxxxxxxxxxxxxxxx";
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const char SpellItemEnchantmentfmt[]="nxiiiiiixxxiiissssssssssssssssxiiiixxx";
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const char SpellItemEnchantmentConditionfmt[]="nbbbbbxxxxxbbbbbbbbbbiiiiiXXXXX";
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@ -417,7 +417,7 @@ const uint32 ItemQualityColors[MAX_ITEM_QUALITY] = {
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#define SPELL_ATTR_EX5_UNK31 0x80000000 // 31 Forces all nearby enemies to focus attacks caster
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#define SPELL_ATTR_EX6_UNK0 0x00000001 // 0 Only Move spell have this flag
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#define SPELL_ATTR_EX6_UNK1 0x00000002 // 1 only usable in arena
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#define SPELL_ATTR_EX6_ONLY_IN_ARENA 0x00000002 // 1 only usable in arena, not used in 3.2.0a and early
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#define SPELL_ATTR_EX6_UNK2 0x00000004 // 2
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#define SPELL_ATTR_EX6_UNK3 0x00000008 // 3
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#define SPELL_ATTR_EX6_UNK4 0x00000010 // 4
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@ -427,7 +427,7 @@ const uint32 ItemQualityColors[MAX_ITEM_QUALITY] = {
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#define SPELL_ATTR_EX6_UNK8 0x00000100 // 8
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#define SPELL_ATTR_EX6_UNK9 0x00000200 // 9
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#define SPELL_ATTR_EX6_UNK10 0x00000400 // 10
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#define SPELL_ATTR_EX6_UNK11 0x00000800 // 11 not usable in raid instance
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#define SPELL_ATTR_EX6_NOT_IN_RAID_INSTANCE 0x00000800 // 11 not usable in raid instance
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#define SPELL_ATTR_EX6_UNK12 0x00001000 // 12
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#define SPELL_ATTR_EX6_UNK13 0x00002000 // 13
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#define SPELL_ATTR_EX6_UNK14 0x00004000 // 14
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@ -2746,7 +2746,7 @@ SpellCastResult SpellMgr::GetSpellAllowedInLocationError(SpellEntry const *spell
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while (groupEntry)
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{
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for (uint32 i=0; i<6; ++i)
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if( groupEntry->AreaId[i] == zone_id || groupEntry->AreaId[i] == area_id )
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if (groupEntry->AreaId[i] == zone_id || groupEntry->AreaId[i] == area_id)
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found = true;
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if (found || !groupEntry->nextGroup)
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break;
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@ -2754,7 +2754,7 @@ SpellCastResult SpellMgr::GetSpellAllowedInLocationError(SpellEntry const *spell
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groupEntry = sAreaGroupStore.LookupEntry(groupEntry->nextGroup);
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}
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if(!found)
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if (!found)
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return SPELL_FAILED_INCORRECT_AREA;
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}
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@ -2763,10 +2763,18 @@ SpellCastResult SpellMgr::GetSpellAllowedInLocationError(SpellEntry const *spell
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{
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uint32 v_map = GetVirtualMapForMapAndZone(map_id, zone_id);
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MapEntry const* mapEntry = sMapStore.LookupEntry(v_map);
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if(!mapEntry || mapEntry->addon < 1 || !mapEntry->IsContinent())
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if (!mapEntry || mapEntry->addon < 1 || !mapEntry->IsContinent())
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return SPELL_FAILED_INCORRECT_AREA;
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}
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// raid instance limitation
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if (spellInfo->AttributesEx6 & SPELL_ATTR_EX6_NOT_IN_RAID_INSTANCE)
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{
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MapEntry const* mapEntry = sMapStore.LookupEntry(map_id);
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if (!mapEntry || mapEntry->IsRaid())
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return SPELL_FAILED_NOT_IN_RAID_INSTANCE;
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}
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// DB base check (if non empty then must fit at least single for allow)
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SpellAreaMapBounds saBounds = spellmgr.GetSpellAreaMapBounds(spellInfo->Id);
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if (saBounds.first != saBounds.second)
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "8455"
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#define REVISION_NR "8456"
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#endif // __REVISION_NR_H__
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