mirror of
https://github.com/mangosfour/server.git
synced 2025-12-14 16:37:01 +00:00
Merge branch 'master' into 310
Conflicts: src/game/Chat.cpp src/game/Chat.h src/game/GameObject.cpp src/game/Level2.cpp
This commit is contained in:
commit
e5bde711ea
31 changed files with 1295 additions and 1109 deletions
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@ -71,96 +71,6 @@ ChatCommand * ChatHandler::getCommandTable()
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand serverSetCommandTable[] =
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{
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{ "loglevel", SEC_CONSOLE, true, &ChatHandler::HandleServerSetLogLevelCommand, "", NULL },
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{ "motd", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerSetMotdCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand serverIdleRestartCommandTable[] =
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{
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{ "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
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{ "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerIdleRestartCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand serverIdleShutdownCommandTable[] =
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{
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{ "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
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{ "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerIdleShutDownCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand serverRestartCommandTable[] =
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{
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{ "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
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{ "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerRestartCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand serverShutdownCommandTable[] =
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{
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{ "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
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{ "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand serverCommandTable[] =
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{
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{ "corpses", SEC_GAMEMASTER, true, &ChatHandler::HandleServerCorpsesCommand, "", NULL },
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{ "exit", SEC_CONSOLE, true, &ChatHandler::HandleServerExitCommand, "", NULL },
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{ "idlerestart", SEC_ADMINISTRATOR, true, NULL, "", serverIdleRestartCommandTable },
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{ "idleshutdown", SEC_ADMINISTRATOR, true, NULL, "", serverShutdownCommandTable },
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{ "info", SEC_PLAYER, true, &ChatHandler::HandleServerInfoCommand, "", NULL },
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{ "motd", SEC_PLAYER, true, &ChatHandler::HandleServerMotdCommand, "", NULL },
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{ "restart", SEC_ADMINISTRATOR, true, NULL, "", serverRestartCommandTable },
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{ "shutdown", SEC_ADMINISTRATOR, true, NULL, "", serverShutdownCommandTable },
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{ "set", SEC_ADMINISTRATOR, true, NULL, "", serverSetCommandTable },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand modifyCommandTable[] =
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{
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{ "hp", SEC_MODERATOR, false, &ChatHandler::HandleModifyHPCommand, "", NULL },
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{ "mana", SEC_MODERATOR, false, &ChatHandler::HandleModifyManaCommand, "", NULL },
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{ "rage", SEC_MODERATOR, false, &ChatHandler::HandleModifyRageCommand, "", NULL },
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{ "runicpower", SEC_MODERATOR, false, &ChatHandler::HandleModifyRunicPowerCommand, "", NULL },
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{ "energy", SEC_MODERATOR, false, &ChatHandler::HandleModifyEnergyCommand, "", NULL },
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{ "money", SEC_MODERATOR, false, &ChatHandler::HandleModifyMoneyCommand, "", NULL },
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{ "speed", SEC_MODERATOR, false, &ChatHandler::HandleModifySpeedCommand, "", NULL },
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{ "swim", SEC_MODERATOR, false, &ChatHandler::HandleModifySwimCommand, "", NULL },
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{ "scale", SEC_MODERATOR, false, &ChatHandler::HandleModifyScaleCommand, "", NULL },
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{ "bit", SEC_MODERATOR, false, &ChatHandler::HandleModifyBitCommand, "", NULL },
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{ "bwalk", SEC_MODERATOR, false, &ChatHandler::HandleModifyBWalkCommand, "", NULL },
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{ "fly", SEC_MODERATOR, false, &ChatHandler::HandleModifyFlyCommand, "", NULL },
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{ "aspeed", SEC_MODERATOR, false, &ChatHandler::HandleModifyASpeedCommand, "", NULL },
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{ "faction", SEC_MODERATOR, false, &ChatHandler::HandleModifyFactionCommand, "", NULL },
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{ "spell", SEC_MODERATOR, false, &ChatHandler::HandleModifySpellCommand, "", NULL },
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{ "tp", SEC_MODERATOR, false, &ChatHandler::HandleModifyTalentCommand, "", NULL },
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{ "titles", SEC_MODERATOR, false, &ChatHandler::HandleModifyKnownTitlesCommand, "", NULL },
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{ "mount", SEC_MODERATOR, false, &ChatHandler::HandleModifyMountCommand, "", NULL },
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{ "honor", SEC_MODERATOR, false, &ChatHandler::HandleModifyHonorCommand, "", NULL },
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{ "rep", SEC_MODERATOR, false, &ChatHandler::HandleModifyRepCommand, "", NULL },
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{ "arena", SEC_MODERATOR, false, &ChatHandler::HandleModifyArenaCommand, "", NULL },
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{ "drunk", SEC_MODERATOR, false, &ChatHandler::HandleDrunkCommand, "", NULL },
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{ "standstate", SEC_GAMEMASTER, false, &ChatHandler::HandleStandStateCommand, "", NULL },
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{ "morph", SEC_GAMEMASTER, false, &ChatHandler::HandleMorphCommand, "", NULL },
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{ "phase", SEC_GAMEMASTER, false, &ChatHandler::HandleModifyPhaseCommand, "", NULL },
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{ "gender", SEC_ADMINISTRATOR, false, &ChatHandler::HandleModifyGenderCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand wpCommandTable[] =
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{
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{ "show", SEC_GAMEMASTER, false, &ChatHandler::HandleWpShowCommand, "", NULL },
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{ "add", SEC_GAMEMASTER, false, &ChatHandler::HandleWpAddCommand, "", NULL },
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{ "modify", SEC_GAMEMASTER, false, &ChatHandler::HandleWpModifyCommand, "", NULL },
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{ "export", SEC_ADMINISTRATOR, false, &ChatHandler::HandleWpExportCommand, "", NULL },
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{ "import", SEC_ADMINISTRATOR, false, &ChatHandler::HandleWpImportCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand banCommandTable[] =
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{
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{ "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanAccountCommand, "", NULL },
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@ -185,44 +95,46 @@ ChatCommand * ChatHandler::getCommandTable()
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand unbanCommandTable[] =
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static ChatCommand castCommandTable[] =
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{
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{ "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleUnBanAccountCommand, "", NULL },
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{ "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleUnBanCharacterCommand, "", NULL },
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{ "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleUnBanIPCommand, "", NULL },
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{ "back", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastBackCommand, "", NULL },
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{ "dist", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastDistCommand, "", NULL },
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{ "self", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastSelfCommand, "", NULL },
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{ "target", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastTargetCommand, "", NULL },
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{ "", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand debugCommandTable[] =
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{
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{ "inarc", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugInArcCommand, "", NULL },
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{ "spellfail", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSpellFailCommand, "", NULL },
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{ "setpoi", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSetPoiCommand, "", NULL },
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{ "qpartymsg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendQuestPartyMsgCommand, "", NULL },
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{ "qinvalidmsg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendQuestInvalidMsgCommand, "", NULL },
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{ "equiperr", SEC_ADMINISTRATOR, false, &ChatHandler::HandleEquipErrorCommand, "", NULL },
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{ "sellerr", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSellErrorCommand, "", NULL },
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{ "buyerr", SEC_ADMINISTRATOR, false, &ChatHandler::HandleBuyErrorCommand, "", NULL },
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{ "sendopcode", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendOpcodeCommand, "", NULL },
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{ "spawnvehicle", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSpawnVehicle, "", NULL },
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{ "uws", SEC_ADMINISTRATOR, false, &ChatHandler::HandleUpdateWorldStateCommand, "", NULL },
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{ "ps", SEC_ADMINISTRATOR, false, &ChatHandler::HandlePlaySound2Command, "", NULL },
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{ "scn", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendChannelNotifyCommand, "", NULL },
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{ "scm", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendChatMsgCommand, "", NULL },
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{ "sps", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendSetPhaseShiftCommand, "", NULL },
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{ "getitemstate", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGetItemState, "", NULL },
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{ "playsound", SEC_MODERATOR, false, &ChatHandler::HandlePlaySoundCommand, "", NULL },
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{ "update", SEC_ADMINISTRATOR, false, &ChatHandler::HandleUpdate, "", NULL },
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{ "setvalue", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSetValue, "", NULL },
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{ "getvalue", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGetValue, "", NULL },
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{ "Mod32Value", SEC_ADMINISTRATOR, false, &ChatHandler::HandleMod32Value, "", NULL },
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{ "anim", SEC_GAMEMASTER, false, &ChatHandler::HandleAnimCommand, "", NULL },
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{ "lootrecipient", SEC_GAMEMASTER, false, &ChatHandler::HandleGetLootRecipient, "", NULL },
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{ "arena", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugArenaCommand, "", NULL },
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{ "bg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugBattlegroundCommand, "", NULL },
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{ "sendlargepacket",SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendLargePacketCommand, "", NULL },
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{ "setitemflag", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSetItemFlagCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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{ "inarc", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugInArcCommand, "", NULL },
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{ "spellfail", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSpellFailCommand, "", NULL },
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{ "setpoi", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSetPoiCommand, "", NULL },
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{ "qpartymsg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendQuestPartyMsgCommand, "", NULL },
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{ "qinvalidmsg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendQuestInvalidMsgCommand, "", NULL },
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{ "equiperr", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugEquipErrorCommand, "", NULL },
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{ "sellerr", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSellErrorCommand, "", NULL },
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{ "buyerr", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugBuyErrorCommand, "", NULL },
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{ "sendopcode", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendOpcodeCommand, "", NULL },
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{ "spawnvehicle", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSpawnVehicle, "", NULL },
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{ "uws", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugUpdateWorldStateCommand, "", NULL },
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{ "ps", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugPlaySound2Command, "", NULL },
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{ "scn", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendChannelNotifyCommand, "", NULL },
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{ "scm", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendChatMsgCommand, "", NULL },
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{ "sps", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendSetPhaseShiftCommand, "", NULL },
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{ "getitemstate", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugGetItemState, "", NULL },
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{ "playsound", SEC_MODERATOR, false, &ChatHandler::HandleDebugPlaySoundCommand, "", NULL },
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{ "update", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugUpdate, "", NULL },
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{ "setvalue", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSetValue, "", NULL },
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{ "getvalue", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugGetValue, "", NULL },
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{ "Mod32Value", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugMod32Value, "", NULL },
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{ "anim", SEC_GAMEMASTER, false, &ChatHandler::HandleDebugAnimCommand, "", NULL },
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{ "lootrecipient", SEC_GAMEMASTER, false, &ChatHandler::HandleDebugGetLootRecipient, "", NULL },
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{ "arena", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugArenaCommand, "", NULL },
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{ "bg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugBattlegroundCommand, "", NULL },
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{ "sendlargepacket",SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendLargePacketCommand, "", NULL },
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{ "setitemflag", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSetItemFlagCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand eventCommandTable[] =
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@ -230,7 +142,71 @@ ChatCommand * ChatHandler::getCommandTable()
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{ "activelist", SEC_GAMEMASTER, true, &ChatHandler::HandleEventActiveListCommand, "", NULL },
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{ "start", SEC_GAMEMASTER, true, &ChatHandler::HandleEventStartCommand, "", NULL },
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{ "stop", SEC_GAMEMASTER, true, &ChatHandler::HandleEventStopCommand, "", NULL },
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{ "", SEC_GAMEMASTER, true, &ChatHandler::HandleEventInfoCommand, "", NULL },
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{ "", SEC_GAMEMASTER, true, &ChatHandler::HandleEventInfoCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand gmCommandTable[] =
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{
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{ "chat", SEC_MODERATOR, false, &ChatHandler::HandleGMChatCommand, "", NULL },
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{ "ingame", SEC_PLAYER, true, &ChatHandler::HandleGMListIngameCommand, "", NULL },
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{ "list", SEC_ADMINISTRATOR, true, &ChatHandler::HandleGMListFullCommand, "", NULL },
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{ "visible", SEC_MODERATOR, false, &ChatHandler::HandleGMVisibleCommand, "", NULL },
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{ "fly", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGMFlyModeCommand, "", NULL },
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{ "", SEC_MODERATOR, false, &ChatHandler::HandleGMmodeCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand goCommandTable[] =
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{
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{ "grid", SEC_MODERATOR, false, &ChatHandler::HandleGoGridCommand, "", NULL },
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{ "creature", SEC_MODERATOR, false, &ChatHandler::HandleGoCreatureCommand, "", NULL },
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{ "object", SEC_MODERATOR, false, &ChatHandler::HandleGoObjectCommand, "", NULL },
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{ "trigger", SEC_MODERATOR, false, &ChatHandler::HandleGoTriggerCommand, "", NULL },
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{ "graveyard", SEC_MODERATOR, false, &ChatHandler::HandleGoGraveyardCommand, "", NULL },
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{ "zonexy", SEC_MODERATOR, false, &ChatHandler::HandleGoZoneXYCommand, "", NULL },
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{ "xy", SEC_MODERATOR, false, &ChatHandler::HandleGoXYCommand, "", NULL },
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{ "xyz", SEC_MODERATOR, false, &ChatHandler::HandleGoXYZCommand, "", NULL },
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{ "", SEC_MODERATOR, false, &ChatHandler::HandleGoXYZCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand gobjectCommandTable[] =
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{
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{ "add", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectAddCommand, "", NULL },
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{ "delete", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectDeleteCommand, "", NULL },
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{ "move", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectMoveCommand, "", NULL },
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{ "near", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectNearCommand, "", NULL },
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{ "setphase", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectPhaseCommand, "", NULL },
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{ "target", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectTargetCommand, "", NULL },
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{ "turn", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectTurnCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand guildCommandTable[] =
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{
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{ "create", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildCreateCommand, "", NULL },
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{ "delete", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildDeleteCommand, "", NULL },
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{ "invite", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildInviteCommand, "", NULL },
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{ "uninvite", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildUninviteCommand, "", NULL },
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{ "rank", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildRankCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand honorCommandTable[] =
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{
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{ "add", SEC_GAMEMASTER, false, &ChatHandler::HandleHonorAddCommand, "", NULL },
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{ "addkill", SEC_GAMEMASTER, false, &ChatHandler::HandleHonorAddKillCommand, "", NULL },
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{ "update", SEC_GAMEMASTER, false, &ChatHandler::HandleHonorUpdateCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand instanceCommandTable[] =
|
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{
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{ "listbinds", SEC_ADMINISTRATOR, false, &ChatHandler::HandleInstanceListBindsCommand, "", NULL },
|
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{ "unbind", SEC_ADMINISTRATOR, false, &ChatHandler::HandleInstanceUnbindCommand, "", NULL },
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{ "stats", SEC_ADMINISTRATOR, true, &ChatHandler::HandleInstanceStatsCommand, "", NULL },
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{ "savedata", SEC_ADMINISTRATOR, false, &ChatHandler::HandleInstanceSaveDataCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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||||
};
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|
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@ -249,9 +225,128 @@ ChatCommand * ChatHandler::getCommandTable()
|
|||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
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||||
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static ChatCommand listCommandTable[] =
|
||||
{
|
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{ "creature", SEC_ADMINISTRATOR, true, &ChatHandler::HandleListCreatureCommand, "", NULL },
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{ "item", SEC_ADMINISTRATOR, true, &ChatHandler::HandleListItemCommand, "", NULL },
|
||||
{ "object", SEC_ADMINISTRATOR, true, &ChatHandler::HandleListObjectCommand, "", NULL },
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{ "auras", SEC_ADMINISTRATOR, false, &ChatHandler::HandleListAurasCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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||||
};
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||||
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static ChatCommand lookupPlayerCommandTable[] =
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{
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{ "ip", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupPlayerIpCommand, "", NULL },
|
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{ "account", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupPlayerAccountCommand, "", NULL },
|
||||
{ "email", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupPlayerEmailCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
|
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};
|
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static ChatCommand lookupCommandTable[] =
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{
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{ "area", SEC_MODERATOR, true, &ChatHandler::HandleLookupAreaCommand, "", NULL },
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||||
{ "creature", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupCreatureCommand, "", NULL },
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{ "event", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupEventCommand, "", NULL },
|
||||
{ "faction", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupFactionCommand, "", NULL },
|
||||
{ "item", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupItemCommand, "", NULL },
|
||||
{ "itemset", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupItemSetCommand, "", NULL },
|
||||
{ "object", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupObjectCommand, "", NULL },
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{ "quest", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupQuestCommand, "", NULL },
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{ "player", SEC_GAMEMASTER, true, NULL, "", lookupPlayerCommandTable },
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{ "skill", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupSkillCommand, "", NULL },
|
||||
{ "spell", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupSpellCommand, "", NULL },
|
||||
{ "tele", SEC_MODERATOR, true, &ChatHandler::HandleLookupTeleCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand modifyCommandTable[] =
|
||||
{
|
||||
{ "hp", SEC_MODERATOR, false, &ChatHandler::HandleModifyHPCommand, "", NULL },
|
||||
{ "mana", SEC_MODERATOR, false, &ChatHandler::HandleModifyManaCommand, "", NULL },
|
||||
{ "rage", SEC_MODERATOR, false, &ChatHandler::HandleModifyRageCommand, "", NULL },
|
||||
{ "runicpower", SEC_MODERATOR, false, &ChatHandler::HandleModifyRunicPowerCommand, "", NULL },
|
||||
{ "energy", SEC_MODERATOR, false, &ChatHandler::HandleModifyEnergyCommand, "", NULL },
|
||||
{ "money", SEC_MODERATOR, false, &ChatHandler::HandleModifyMoneyCommand, "", NULL },
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||||
{ "speed", SEC_MODERATOR, false, &ChatHandler::HandleModifySpeedCommand, "", NULL },
|
||||
{ "swim", SEC_MODERATOR, false, &ChatHandler::HandleModifySwimCommand, "", NULL },
|
||||
{ "scale", SEC_MODERATOR, false, &ChatHandler::HandleModifyScaleCommand, "", NULL },
|
||||
{ "bit", SEC_MODERATOR, false, &ChatHandler::HandleModifyBitCommand, "", NULL },
|
||||
{ "bwalk", SEC_MODERATOR, false, &ChatHandler::HandleModifyBWalkCommand, "", NULL },
|
||||
{ "fly", SEC_MODERATOR, false, &ChatHandler::HandleModifyFlyCommand, "", NULL },
|
||||
{ "aspeed", SEC_MODERATOR, false, &ChatHandler::HandleModifyASpeedCommand, "", NULL },
|
||||
{ "faction", SEC_MODERATOR, false, &ChatHandler::HandleModifyFactionCommand, "", NULL },
|
||||
{ "spell", SEC_MODERATOR, false, &ChatHandler::HandleModifySpellCommand, "", NULL },
|
||||
{ "tp", SEC_MODERATOR, false, &ChatHandler::HandleModifyTalentCommand, "", NULL },
|
||||
{ "titles", SEC_MODERATOR, false, &ChatHandler::HandleModifyKnownTitlesCommand, "", NULL },
|
||||
{ "mount", SEC_MODERATOR, false, &ChatHandler::HandleModifyMountCommand, "", NULL },
|
||||
{ "honor", SEC_MODERATOR, false, &ChatHandler::HandleModifyHonorCommand, "", NULL },
|
||||
{ "rep", SEC_GAMEMASTER, false, &ChatHandler::HandleModifyRepCommand, "", NULL },
|
||||
{ "arena", SEC_MODERATOR, false, &ChatHandler::HandleModifyArenaCommand, "", NULL },
|
||||
{ "drunk", SEC_MODERATOR, false, &ChatHandler::HandleModifyDrunkCommand, "", NULL },
|
||||
{ "standstate", SEC_GAMEMASTER, false, &ChatHandler::HandleModifyStandStateCommand, "", NULL },
|
||||
{ "morph", SEC_GAMEMASTER, false, &ChatHandler::HandleModifyMorphCommand, "", NULL },
|
||||
{ "phase", SEC_ADMINISTRATOR, false, &ChatHandler::HandleModifyPhaseCommand, "", NULL },
|
||||
{ "gender", SEC_GAMEMASTER, false, &ChatHandler::HandleModifyGenderCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand npcCommandTable[] =
|
||||
{
|
||||
{ "add", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddCommand, "", NULL },
|
||||
{ "additem", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddVendorItemCommand, "", NULL },
|
||||
{ "addmove", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddMoveCommand, "", NULL },
|
||||
{ "allowmove", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcAllowMovementCommand, "", NULL },
|
||||
{ "changeentry", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcChangeEntryCommand, "", NULL },
|
||||
{ "changelevel", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcChangeLevelCommand, "", NULL },
|
||||
{ "delete", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcDeleteCommand, "", NULL },
|
||||
{ "delitem", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcDelVendorItemCommand, "", NULL },
|
||||
{ "factionid", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFactionIdCommand, "", NULL },
|
||||
{ "flag", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFlagCommand, "", NULL },
|
||||
{ "follow", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFollowCommand, "", NULL },
|
||||
{ "info", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcInfoCommand, "", NULL },
|
||||
{ "move", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcMoveCommand, "", NULL },
|
||||
{ "playemote", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcPlayEmoteCommand, "", NULL },
|
||||
{ "setmodel", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetModelCommand, "", NULL },
|
||||
{ "setmovetype", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetMoveTypeCommand, "", NULL },
|
||||
{ "setphase", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetPhaseCommand, "", NULL },
|
||||
{ "spawndist", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSpawnDistCommand, "", NULL },
|
||||
{ "spawntime", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSpawnTimeCommand, "", NULL },
|
||||
{ "say", SEC_MODERATOR, false, &ChatHandler::HandleNpcSayCommand, "", NULL },
|
||||
{ "textemote", SEC_MODERATOR, false, &ChatHandler::HandleNpcTextEmoteCommand, "", NULL },
|
||||
{ "unfollow", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcUnFollowCommand, "", NULL },
|
||||
{ "whisper", SEC_MODERATOR, false, &ChatHandler::HandleNpcWhisperCommand, "", NULL },
|
||||
{ "yell", SEC_MODERATOR, false, &ChatHandler::HandleNpcYellCommand, "", NULL },
|
||||
{ "tame", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcTameCommand, "", NULL },
|
||||
{ "setdeathstate", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetDeathStateCommand, "", NULL },
|
||||
|
||||
//{ TODO: fix or remove this commands
|
||||
{ "addweapon", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcAddWeaponCommand, "", NULL },
|
||||
{ "name", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcNameCommand, "", NULL },
|
||||
{ "subname", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSubNameCommand, "", NULL },
|
||||
//}
|
||||
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand pdumpCommandTable[] =
|
||||
{
|
||||
{ "load", SEC_ADMINISTRATOR, true, &ChatHandler::HandlePDumpLoadCommand, "", NULL },
|
||||
{ "write", SEC_ADMINISTRATOR, true, &ChatHandler::HandlePDumpWriteCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand questCommandTable[] =
|
||||
{
|
||||
{ "add", SEC_ADMINISTRATOR, false, &ChatHandler::HandleQuestAdd, "", NULL },
|
||||
{ "complete", SEC_ADMINISTRATOR, false, &ChatHandler::HandleQuestComplete, "", NULL },
|
||||
{ "remove", SEC_ADMINISTRATOR, false, &ChatHandler::HandleQuestRemove, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand reloadCommandTable[] =
|
||||
{
|
||||
{ "all", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllCommand, "", NULL },
|
||||
{ "all_area", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllAreaCommand, "", NULL },
|
||||
{ "all_loot", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllLootCommand, "", NULL },
|
||||
{ "all_npc", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllNpcCommand, "", NULL },
|
||||
{ "all_quest", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllQuestCommand, "", NULL },
|
||||
|
|
@ -325,49 +420,6 @@ ChatCommand * ChatHandler::getCommandTable()
|
|||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand honorCommandTable[] =
|
||||
{
|
||||
{ "add", SEC_GAMEMASTER, false, &ChatHandler::HandleAddHonorCommand, "", NULL },
|
||||
{ "addkill", SEC_GAMEMASTER, false, &ChatHandler::HandleHonorAddKillCommand, "", NULL },
|
||||
{ "update", SEC_GAMEMASTER, false, &ChatHandler::HandleUpdateHonorFieldsCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand guildCommandTable[] =
|
||||
{
|
||||
{ "create", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildCreateCommand, "", NULL },
|
||||
{ "delete", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildDeleteCommand, "", NULL },
|
||||
{ "invite", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildInviteCommand, "", NULL },
|
||||
{ "uninvite", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildUninviteCommand, "", NULL },
|
||||
{ "rank", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildRankCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand lookupPlayerCommandTable[] =
|
||||
{
|
||||
{ "ip", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupPlayerIpCommand, "", NULL },
|
||||
{ "account", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupPlayerAccountCommand, "", NULL },
|
||||
{ "email", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupPlayerEmailCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand lookupCommandTable[] =
|
||||
{
|
||||
{ "area", SEC_MODERATOR, true, &ChatHandler::HandleLookupAreaCommand, "", NULL },
|
||||
{ "creature", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupCreatureCommand, "", NULL },
|
||||
{ "event", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupEventCommand, "", NULL },
|
||||
{ "faction", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupFactionCommand, "", NULL },
|
||||
{ "item", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupItemCommand, "", NULL },
|
||||
{ "itemset", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupItemSetCommand, "", NULL },
|
||||
{ "object", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupObjectCommand, "", NULL },
|
||||
{ "quest", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupQuestCommand, "", NULL },
|
||||
{ "player", SEC_GAMEMASTER, true, NULL, "", lookupPlayerCommandTable },
|
||||
{ "skill", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupSkillCommand, "", NULL },
|
||||
{ "spell", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupSpellCommand, "", NULL },
|
||||
{ "tele", SEC_MODERATOR, true, &ChatHandler::HandleLookupTeleCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand resetCommandTable[] =
|
||||
{
|
||||
{ "achievements", SEC_ADMINISTRATOR, false, &ChatHandler::HandleResetAchievementsCommand, "", NULL },
|
||||
|
|
@ -380,129 +432,80 @@ ChatCommand * ChatHandler::getCommandTable()
|
|||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand castCommandTable[] =
|
||||
static ChatCommand serverIdleRestartCommandTable[] =
|
||||
{
|
||||
{ "back", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastBackCommand, "", NULL },
|
||||
{ "dist", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastDistCommand, "", NULL },
|
||||
{ "self", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastSelfCommand, "", NULL },
|
||||
{ "target", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastTargetCommand, "", NULL },
|
||||
{ "", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastCommand, "", NULL },
|
||||
{ "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
|
||||
{ "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerIdleRestartCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand pdumpCommandTable[] =
|
||||
static ChatCommand serverIdleShutdownCommandTable[] =
|
||||
{
|
||||
{ "load", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLoadPDumpCommand, "", NULL },
|
||||
{ "write", SEC_ADMINISTRATOR, true, &ChatHandler::HandleWritePDumpCommand, "", NULL },
|
||||
{ "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
|
||||
{ "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerIdleShutDownCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand listCommandTable[] =
|
||||
static ChatCommand serverRestartCommandTable[] =
|
||||
{
|
||||
{ "creature", SEC_ADMINISTRATOR, true, &ChatHandler::HandleListCreatureCommand, "", NULL },
|
||||
{ "item", SEC_ADMINISTRATOR, true, &ChatHandler::HandleListItemCommand, "", NULL },
|
||||
{ "object", SEC_ADMINISTRATOR, true, &ChatHandler::HandleListObjectCommand, "", NULL },
|
||||
{ "auras", SEC_ADMINISTRATOR, false, &ChatHandler::HandleListAurasCommand, "", NULL },
|
||||
{ "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
|
||||
{ "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerRestartCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand serverShutdownCommandTable[] =
|
||||
{
|
||||
{ "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
|
||||
{ "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand serverSetCommandTable[] =
|
||||
{
|
||||
{ "loglevel", SEC_CONSOLE, true, &ChatHandler::HandleServerSetLogLevelCommand, "", NULL },
|
||||
{ "motd", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerSetMotdCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand serverCommandTable[] =
|
||||
{
|
||||
{ "corpses", SEC_GAMEMASTER, true, &ChatHandler::HandleServerCorpsesCommand, "", NULL },
|
||||
{ "exit", SEC_CONSOLE, true, &ChatHandler::HandleServerExitCommand, "", NULL },
|
||||
{ "idlerestart", SEC_ADMINISTRATOR, true, NULL, "", serverIdleRestartCommandTable },
|
||||
{ "idleshutdown", SEC_ADMINISTRATOR, true, NULL, "", serverShutdownCommandTable },
|
||||
{ "info", SEC_PLAYER, true, &ChatHandler::HandleServerInfoCommand, "", NULL },
|
||||
{ "motd", SEC_PLAYER, true, &ChatHandler::HandleServerMotdCommand, "", NULL },
|
||||
{ "restart", SEC_ADMINISTRATOR, true, NULL, "", serverRestartCommandTable },
|
||||
{ "shutdown", SEC_ADMINISTRATOR, true, NULL, "", serverShutdownCommandTable },
|
||||
{ "set", SEC_ADMINISTRATOR, true, NULL, "", serverSetCommandTable },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand teleCommandTable[] =
|
||||
{
|
||||
{ "add", SEC_ADMINISTRATOR, false, &ChatHandler::HandleAddTeleCommand, "", NULL },
|
||||
{ "del", SEC_ADMINISTRATOR, true, &ChatHandler::HandleDelTeleCommand, "", NULL },
|
||||
{ "name", SEC_MODERATOR, true, &ChatHandler::HandleNameTeleCommand, "", NULL },
|
||||
{ "group", SEC_MODERATOR, false, &ChatHandler::HandleGroupTeleCommand, "", NULL },
|
||||
{ "add", SEC_ADMINISTRATOR, false, &ChatHandler::HandleTeleAddCommand, "", NULL },
|
||||
{ "del", SEC_ADMINISTRATOR, true, &ChatHandler::HandleTeleDelCommand, "", NULL },
|
||||
{ "name", SEC_MODERATOR, true, &ChatHandler::HandleTeleNameCommand, "", NULL },
|
||||
{ "group", SEC_MODERATOR, false, &ChatHandler::HandleTeleGroupCommand, "", NULL },
|
||||
{ "", SEC_MODERATOR, false, &ChatHandler::HandleTeleCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand npcCommandTable[] =
|
||||
static ChatCommand unbanCommandTable[] =
|
||||
{
|
||||
{ "add", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddCommand, "", NULL },
|
||||
{ "additem", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddVendorItemCommand, "", NULL },
|
||||
{ "addmove", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddMoveCommand, "", NULL },
|
||||
{ "changeentry", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcChangeEntryCommand, "", NULL },
|
||||
{ "changelevel", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcChangeLevelCommand, "", NULL },
|
||||
{ "delete", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcDeleteCommand, "", NULL },
|
||||
{ "factionid", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFactionIdCommand, "", NULL },
|
||||
{ "flag", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFlagCommand, "", NULL },
|
||||
{ "follow", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFollowCommand, "", NULL },
|
||||
{ "info", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcInfoCommand, "", NULL },
|
||||
{ "move", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcMoveCommand, "", NULL },
|
||||
{ "playemote", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcPlayEmoteCommand, "", NULL },
|
||||
{ "setmodel", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetModelCommand, "", NULL },
|
||||
{ "setmovetype", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetMoveTypeCommand, "", NULL },
|
||||
{ "setphase", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetPhaseCommand, "", NULL },
|
||||
{ "spawndist", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSpawnDistCommand, "", NULL },
|
||||
{ "spawntime", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSpawnTimeCommand, "", NULL },
|
||||
{ "say", SEC_MODERATOR, false, &ChatHandler::HandleNpcSayCommand, "", NULL },
|
||||
{ "textemote", SEC_MODERATOR, false, &ChatHandler::HandleNpcTextEmoteCommand, "", NULL },
|
||||
{ "unfollow", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcUnFollowCommand, "", NULL },
|
||||
{ "whisper", SEC_MODERATOR, false, &ChatHandler::HandleNpcWhisperCommand, "", NULL },
|
||||
{ "yell", SEC_MODERATOR, false, &ChatHandler::HandleNpcYellCommand, "", NULL },
|
||||
{ "tame", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcTameCommand, "", NULL },
|
||||
{ "setdeathstate", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetDeathStateCommand, "", NULL },
|
||||
|
||||
//{ TODO: fix or remove this commands
|
||||
{ "addweapon", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcAddWeaponCommand, "", NULL },
|
||||
{ "name", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcNameCommand, "", NULL },
|
||||
{ "subname", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSubNameCommand, "", NULL },
|
||||
//}
|
||||
|
||||
{ "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleUnBanAccountCommand, "", NULL },
|
||||
{ "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleUnBanCharacterCommand, "", NULL },
|
||||
{ "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleUnBanIPCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand goCommandTable[] =
|
||||
static ChatCommand wpCommandTable[] =
|
||||
{
|
||||
{ "grid", SEC_MODERATOR, false, &ChatHandler::HandleGoGridCommand, "", NULL },
|
||||
{ "creature", SEC_GAMEMASTER, false, &ChatHandler::HandleGoCreatureCommand, "", NULL },
|
||||
{ "object", SEC_GAMEMASTER, false, &ChatHandler::HandleGoObjectCommand, "", NULL },
|
||||
{ "trigger", SEC_GAMEMASTER, false, &ChatHandler::HandleGoTriggerCommand, "", NULL },
|
||||
{ "graveyard", SEC_GAMEMASTER, false, &ChatHandler::HandleGoGraveyardCommand, "", NULL },
|
||||
{ "zonexy", SEC_MODERATOR, false, &ChatHandler::HandleGoZoneXYCommand, "", NULL },
|
||||
{ "xy", SEC_MODERATOR, false, &ChatHandler::HandleGoXYCommand, "", NULL },
|
||||
{ "xyz", SEC_MODERATOR, false, &ChatHandler::HandleGoXYZCommand, "", NULL },
|
||||
{ "", SEC_MODERATOR, false, &ChatHandler::HandleGoXYZCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand gobjectCommandTable[] =
|
||||
{
|
||||
{ "add", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectCommand, "", NULL },
|
||||
{ "delete", SEC_GAMEMASTER, false, &ChatHandler::HandleDelObjectCommand, "", NULL },
|
||||
{ "move", SEC_GAMEMASTER, false, &ChatHandler::HandleMoveObjectCommand, "", NULL },
|
||||
{ "near", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNearObjectCommand, "", NULL },
|
||||
{ "setphase", SEC_GAMEMASTER, false, &ChatHandler::HandleGOPhaseCommand, "", NULL },
|
||||
{ "target", SEC_GAMEMASTER, false, &ChatHandler::HandleTargetObjectCommand, "", NULL },
|
||||
{ "turn", SEC_GAMEMASTER, false, &ChatHandler::HandleTurnObjectCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand questCommandTable[] =
|
||||
{
|
||||
{ "add", SEC_ADMINISTRATOR, false, &ChatHandler::HandleAddQuest, "", NULL },
|
||||
{ "complete", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCompleteQuest, "", NULL },
|
||||
{ "remove", SEC_ADMINISTRATOR, false, &ChatHandler::HandleRemoveQuest, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand gmCommandTable[] =
|
||||
{
|
||||
{ "chat", SEC_MODERATOR, false, &ChatHandler::HandleGMChatCommand, "", NULL },
|
||||
{ "ingame", SEC_PLAYER, true, &ChatHandler::HandleGMListIngameCommand, "", NULL },
|
||||
{ "list", SEC_ADMINISTRATOR, true, &ChatHandler::HandleGMListFullCommand, "", NULL },
|
||||
{ "visible", SEC_MODERATOR, false, &ChatHandler::HandleVisibleCommand, "", NULL },
|
||||
{ "fly", SEC_ADMINISTRATOR, false, &ChatHandler::HandleFlyModeCommand, "", NULL },
|
||||
{ "", SEC_MODERATOR, false, &ChatHandler::HandleGMmodeCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand instanceCommandTable[] =
|
||||
{
|
||||
{ "listbinds", SEC_MODERATOR, false, &ChatHandler::HandleInstanceListBindsCommand, "", NULL },
|
||||
{ "unbind", SEC_MODERATOR, false, &ChatHandler::HandleInstanceUnbindCommand, "", NULL },
|
||||
{ "stats", SEC_MODERATOR, true, &ChatHandler::HandleInstanceStatsCommand, "", NULL },
|
||||
{ "savedata", SEC_MODERATOR, false, &ChatHandler::HandleInstanceSaveDataCommand, "", NULL },
|
||||
{ "show", SEC_GAMEMASTER, false, &ChatHandler::HandleWpShowCommand, "", NULL },
|
||||
{ "add", SEC_GAMEMASTER, false, &ChatHandler::HandleWpAddCommand, "", NULL },
|
||||
{ "modify", SEC_GAMEMASTER, false, &ChatHandler::HandleWpModifyCommand, "", NULL },
|
||||
{ "export", SEC_ADMINISTRATOR, false, &ChatHandler::HandleWpExportCommand, "", NULL },
|
||||
{ "import", SEC_ADMINISTRATOR, false, &ChatHandler::HandleWpImportCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
|
|
@ -561,7 +564,6 @@ ChatCommand * ChatHandler::getCommandTable()
|
|||
{ "plimit", SEC_ADMINISTRATOR, true, &ChatHandler::HandlePLimitCommand, "", NULL },
|
||||
{ "start", SEC_PLAYER, false, &ChatHandler::HandleStartCommand, "", NULL },
|
||||
{ "taxicheat", SEC_MODERATOR, false, &ChatHandler::HandleTaxiCheatCommand, "", NULL },
|
||||
{ "allowmove", SEC_ADMINISTRATOR, false, &ChatHandler::HandleAllowMovementCommand, "", NULL },
|
||||
{ "linkgrave", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLinkGraveCommand, "", NULL },
|
||||
{ "neargrave", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNearGraveCommand, "", NULL },
|
||||
{ "explorecheat", SEC_ADMINISTRATOR, false, &ChatHandler::HandleExploreCheatCommand, "", NULL },
|
||||
|
|
@ -588,13 +590,13 @@ ChatCommand * ChatHandler::getCommandTable()
|
|||
{ "rename", SEC_GAMEMASTER, true, &ChatHandler::HandleRenameCommand, "", NULL },
|
||||
{ "customize", SEC_GAMEMASTER, true, &ChatHandler::HandleCustomizeCommand, "", NULL },
|
||||
{ "loadscripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLoadScriptsCommand, "", NULL },
|
||||
{ "mute", SEC_GAMEMASTER, true, &ChatHandler::HandleMuteCommand, "", NULL },
|
||||
{ "unmute", SEC_GAMEMASTER, true, &ChatHandler::HandleUnmuteCommand, "", NULL },
|
||||
{ "mute", SEC_MODERATOR, true, &ChatHandler::HandleMuteCommand, "", NULL },
|
||||
{ "unmute", SEC_MODERATOR, true, &ChatHandler::HandleUnmuteCommand, "", NULL },
|
||||
{ "movegens", SEC_ADMINISTRATOR, false, &ChatHandler::HandleMovegensCommand, "", NULL },
|
||||
{ "cometome", SEC_ADMINISTRATOR, false, &ChatHandler::HandleComeToMeCommand, "", NULL },
|
||||
{ "damage", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDamageCommand, "", NULL },
|
||||
{ "combatstop", SEC_GAMEMASTER, false, &ChatHandler::HandleCombatStopCommand, "", NULL },
|
||||
{ "flusharenapoints", SEC_ADMINISTRATOR, false, &ChatHandler::HandleFlushArenaPointsCommand, "", NULL },
|
||||
{ "flusharenapoints",SEC_ADMINISTRATOR, false, &ChatHandler::HandleFlushArenaPointsCommand, "", NULL },
|
||||
{ "chardelete", SEC_CONSOLE, true, &ChatHandler::HandleCharacterDeleteCommand, "", NULL },
|
||||
{ "sendmessage", SEC_ADMINISTRATOR, true, &ChatHandler::HandleSendMessageCommand, "", NULL },
|
||||
{ "repairitems", SEC_GAMEMASTER, false, &ChatHandler::HandleRepairitemsCommand, "", NULL },
|
||||
|
|
@ -614,28 +616,9 @@ ChatCommand * ChatHandler::getCommandTable()
|
|||
{
|
||||
Field *fields = result->Fetch();
|
||||
std::string name = fields[0].GetCppString();
|
||||
for(uint32 i = 0; commandTable[i].Name != NULL; i++)
|
||||
{
|
||||
if (name == commandTable[i].Name)
|
||||
{
|
||||
commandTable[i].SecurityLevel = (uint16)fields[1].GetUInt16();
|
||||
commandTable[i].Help = fields[2].GetCppString();
|
||||
}
|
||||
if(commandTable[i].ChildCommands != NULL)
|
||||
{
|
||||
ChatCommand *ptable = commandTable[i].ChildCommands;
|
||||
for(uint32 j = 0; ptable[j].Name != NULL; j++)
|
||||
{
|
||||
// first case for "" named subcommand
|
||||
if (ptable[j].Name[0]=='\0' && name == commandTable[i].Name ||
|
||||
name == fmtstring("%s %s", commandTable[i].Name, ptable[j].Name) )
|
||||
{
|
||||
ptable[j].SecurityLevel = (uint16)fields[1].GetUInt16();
|
||||
ptable[j].Help = fields[2].GetCppString();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SetDataForCommandInTable(commandTable, name.c_str(), fields[1].GetUInt16(), fields[2].GetCppString(), name);
|
||||
|
||||
} while(result->NextRow());
|
||||
delete result;
|
||||
}
|
||||
|
|
@ -860,6 +843,61 @@ bool ChatHandler::ExecuteCommandInTable(ChatCommand *table, const char* text, co
|
|||
return false;
|
||||
}
|
||||
|
||||
bool ChatHandler::SetDataForCommandInTable(ChatCommand *table, const char* text, uint32 security, std::string const& help, std::string const& fullcommand )
|
||||
{
|
||||
std::string cmd = "";
|
||||
|
||||
while (*text != ' ' && *text != '\0')
|
||||
{
|
||||
cmd += *text;
|
||||
++text;
|
||||
}
|
||||
|
||||
while (*text == ' ') ++text;
|
||||
|
||||
for(uint32 i = 0; table[i].Name != NULL; i++)
|
||||
{
|
||||
// for data fill use full explicit command names
|
||||
if( table[i].Name != cmd )
|
||||
continue;
|
||||
|
||||
// select subcommand from child commands list (including "")
|
||||
if(table[i].ChildCommands != NULL)
|
||||
{
|
||||
if(SetDataForCommandInTable(table[i].ChildCommands, text, security, help, fullcommand))
|
||||
return true;
|
||||
else if(*text)
|
||||
return false;
|
||||
|
||||
// fail with "" subcommands, then use normal level up command instead
|
||||
}
|
||||
// expected subcommand by full name DB content
|
||||
else if(*text)
|
||||
{
|
||||
sLog.outErrorDb("Table `command` have unexpected subcommand '%s' in command '%s', skip.",text,fullcommand.c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
if(table[i].SecurityLevel != security)
|
||||
sLog.outDetail("Table `command` overwrite for command '%s' default security (%u) by %u",fullcommand.c_str(),table[i].SecurityLevel,security);
|
||||
|
||||
table[i].SecurityLevel = security;
|
||||
table[i].Help = help;
|
||||
return true;
|
||||
}
|
||||
|
||||
// in case "" command let process by caller
|
||||
if(!cmd.empty())
|
||||
{
|
||||
if(table==getCommandTable())
|
||||
sLog.outErrorDb("Table `command` have not existed command '%s', skip.",cmd.c_str());
|
||||
else
|
||||
sLog.outErrorDb("Table `command` have not existed subcommand '%s' in command '%s', skip.",cmd.c_str(),fullcommand.c_str());
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
int ChatHandler::ParseCommands(const char* text)
|
||||
{
|
||||
ASSERT(text);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue