diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index acd305faa..9ec2a14cb 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -4298,6 +4298,8 @@ bool Unit::AddSpellAuraHolder(SpellAuraHolder* holder) case SPELL_AURA_PERIODIC_MANA_LEECH: case SPELL_AURA_OBS_MOD_MANA: case SPELL_AURA_POWER_BURN_MANA: + case SPELL_AURA_CONTROL_VEHICLE: + case SPELL_AURA_284: // SPELL_AURA_LINKED_AURA, unknown how it is handled, but let it stack like vehicle control aura break; case SPELL_AURA_PERIODIC_ENERGIZE: // all or self or clear non-stackable default: // not allow diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 962dc5daf..06ce6beaf 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "12218" + #define REVISION_NR "12219" #endif // __REVISION_NR_H__